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ObjWriting: Add method to AbstractAssetDumper for checking whether an asset should be dumped
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@@ -2,6 +2,11 @@
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using namespace T6;
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bool AssetDumperScriptParseTree::ShouldDump(ScriptParseTree* asset)
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{
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return true;
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}
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std::string AssetDumperScriptParseTree::GetFileNameForAsset(Zone* zone, ScriptParseTree* asset)
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{
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return std::string(asset->name);
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