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ObjWriting: Add method to AbstractAssetDumper for checking whether an asset should be dumped
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@ -10,6 +10,7 @@ template<class T>
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class AbstractAssetDumper : public IAssetDumper<T>
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{
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protected:
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virtual bool ShouldDump(T* asset) = 0;
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virtual std::string GetFileNameForAsset(Zone* zone, T* asset) = 0;
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virtual void DumpAsset(Zone* zone, T* asset, FileAPI::File* out) = 0;
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@ -18,6 +19,12 @@ public:
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{
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for(auto assetInfo : *pool)
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{
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if(assetInfo->m_name[0] == ','
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|| !ShouldDump(assetInfo->m_asset))
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{
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continue;
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}
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std::string assetFilePath = utils::Path::Combine(basePath, GetFileNameForAsset(zone, assetInfo->m_asset));
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FileAPI::DirectoryCreate(utils::Path::GetDirectory(assetFilePath));
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@ -2,6 +2,11 @@
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using namespace T6;
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bool AssetDumperQdb::ShouldDump(Qdb* asset)
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{
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return true;
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}
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std::string AssetDumperQdb::GetFileNameForAsset(Zone* zone, Qdb* asset)
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{
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return std::string(asset->name);
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@ -6,6 +6,7 @@
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class AssetDumperQdb final : public AbstractAssetDumper<T6::Qdb>
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{
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protected:
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bool ShouldDump(T6::Qdb* asset) override;
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std::string GetFileNameForAsset(Zone* zone, T6::Qdb* asset) override;
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void DumpAsset(Zone* zone, T6::Qdb* asset, FileAPI::File* out) override;
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};
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@ -2,6 +2,11 @@
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using namespace T6;
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bool AssetDumperRawFile::ShouldDump(RawFile* asset)
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{
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return true;
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}
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std::string AssetDumperRawFile::GetFileNameForAsset(Zone* zone, RawFile* asset)
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{
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return std::string(asset->name);
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@ -6,6 +6,7 @@
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class AssetDumperRawFile final : public AbstractAssetDumper<T6::RawFile>
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{
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protected:
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bool ShouldDump(T6::RawFile* asset) override;
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std::string GetFileNameForAsset(Zone* zone, T6::RawFile* asset) override;
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void DumpAsset(Zone* zone, T6::RawFile* asset, FileAPI::File* out) override;
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};
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@ -2,6 +2,11 @@
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using namespace T6;
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bool AssetDumperScriptParseTree::ShouldDump(ScriptParseTree* asset)
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{
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return true;
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}
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std::string AssetDumperScriptParseTree::GetFileNameForAsset(Zone* zone, ScriptParseTree* asset)
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{
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return std::string(asset->name);
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@ -6,6 +6,7 @@
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class AssetDumperScriptParseTree final : public AbstractAssetDumper<T6::ScriptParseTree>
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{
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protected:
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bool ShouldDump(T6::ScriptParseTree* asset) override;
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std::string GetFileNameForAsset(Zone* zone, T6::ScriptParseTree* asset) override;
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void DumpAsset(Zone* zone, T6::ScriptParseTree* asset, FileAPI::File* out) override;
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};
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@ -2,6 +2,11 @@
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using namespace T6;
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bool AssetDumperSlug::ShouldDump(Slug* asset)
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{
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return true;
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}
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std::string AssetDumperSlug::GetFileNameForAsset(Zone* zone, Slug* asset)
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{
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return std::string(asset->name);
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@ -6,6 +6,7 @@
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class AssetDumperSlug final : public AbstractAssetDumper<T6::Slug>
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{
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protected:
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bool ShouldDump(T6::Slug* asset) override;
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std::string GetFileNameForAsset(Zone* zone, T6::Slug* asset) override;
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void DumpAsset(Zone* zone, T6::Slug* asset, FileAPI::File* out) override;
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};
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@ -2,6 +2,11 @@
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using namespace T6;
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bool AssetDumperStringTable::ShouldDump(StringTable* asset)
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{
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return true;
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}
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std::string AssetDumperStringTable::GetFileNameForAsset(Zone* zone, StringTable* asset)
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{
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return std::string(asset->name);
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@ -6,6 +6,7 @@
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class AssetDumperStringTable final : public AbstractAssetDumper<T6::StringTable>
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{
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protected:
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bool ShouldDump(T6::StringTable* asset) override;
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std::string GetFileNameForAsset(Zone* zone, T6::StringTable* asset) override;
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void DumpAsset(Zone* zone, T6::StringTable* asset, FileAPI::File* out) override;
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};
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