From 816fc2f7cbe99b6f23f02634c808dfa25e74d09e Mon Sep 17 00:00:00 2001 From: LJW-Dev <48092720+LJW-Dev@users.noreply.github.com> Date: Sun, 22 Mar 2026 17:22:48 +0800 Subject: [PATCH] feat: Added console print when no spawns were found --- src/ObjLoading/Game/T6/BSP/Linker/MapEntsLinker.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/src/ObjLoading/Game/T6/BSP/Linker/MapEntsLinker.cpp b/src/ObjLoading/Game/T6/BSP/Linker/MapEntsLinker.cpp index a752395b..9ef1efec 100644 --- a/src/ObjLoading/Game/T6/BSP/Linker/MapEntsLinker.cpp +++ b/src/ObjLoading/Game/T6/BSP/Linker/MapEntsLinker.cpp @@ -69,6 +69,7 @@ namespace { if (bsp->spawnpoints.size() == 0) { + con::info("No spawnpoints found, setting all spawns to (0, 0, 0)"); BSP::BSPSpawnPoint defaultSpawnPoint; defaultSpawnPoint.origin.x = 0.0f; defaultSpawnPoint.origin.y = 0.0f;