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Updated BSP linker to load assets on the FinalizeZone step.
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@@ -12,7 +12,7 @@ namespace BSP
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{
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public:
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ClipMapLinker(MemoryManager& memory, ISearchPath& searchPath, AssetCreationContext& context);
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AssetCreationResult linkClipMap(BSPData* bsp);
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clipMap_t* linkClipMap(BSPData* bsp);
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private:
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MemoryManager& m_memory;
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