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mirror of https://github.com/Laupetin/OpenAssetTools.git synced 2025-07-04 02:01:51 +00:00

chore: fix loading and writing code for T6

This commit is contained in:
Jan
2024-12-31 12:38:01 +01:00
parent d8bc156ffd
commit 83d13aa166
193 changed files with 4129 additions and 4208 deletions

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#include "LoaderFontIconT6.h"
#include "Csv/CsvStream.h"
#include "Game/T6/CommonT6.h"
#include "Game/T6/T6.h"
#include <algorithm>
#include <cstring>
#include <format>
#include <sstream>
using namespace T6;
namespace
{
constexpr unsigned ROW_INDEX = 0;
constexpr unsigned ROW_TYPE = 1;
constexpr unsigned ROW_ICON_NAME = 2;
constexpr unsigned ROW_ICON_MATERIAL = 3;
constexpr unsigned ROW_ICON_SIZE = 4;
constexpr unsigned ROW_ICON_XSCALE = 5;
constexpr unsigned ROW_ICON_YSCALE = 6;
constexpr unsigned ROW_ALIAS_NAME = 2;
constexpr unsigned ROW_ALIAS_BUTTON = 3;
constexpr const char* VALUE_TYPE_ICON = "icon";
constexpr const char* VALUE_TYPE_ALIAS = "alias";
constexpr unsigned COL_COUNT_ICON = 7;
constexpr unsigned COL_COUNT_ALIAS = 4;
constexpr unsigned COL_COUNT_MIN = std::min(COL_COUNT_ICON, COL_COUNT_ALIAS);
class FontIconLoader final : public AssetCreator<AssetFontIcon>
{
public:
FontIconLoader(MemoryManager& memory, ISearchPath& searchPath)
: m_memory(memory),
m_search_path(searchPath)
{
}
AssetCreationResult CreateAsset(const std::string& assetName, AssetCreationContext& context) override
{
const auto file = m_search_path.Open(assetName);
if (!file.IsOpen())
return AssetCreationResult::NoAction();
auto* fontIcon = m_memory.Alloc<FontIcon>();
fontIcon->name = m_memory.Dup(assetName.c_str());
AssetRegistration<AssetFontIcon> registration(assetName, fontIcon);
const CsvInputStream csv(*file.m_stream);
std::vector<std::string> currentRow;
std::vector<FontIconEntry> entries;
std::vector<FontIconAlias> aliases;
auto currentRowIndex = 0u;
while (csv.NextRow(currentRow))
{
currentRowIndex++;
PreprocessRow(currentRow);
if (RowIsEmpty(currentRow))
continue;
if (currentRow.size() < COL_COUNT_MIN)
{
std::cerr << std::format("{} Column count lower than min column count ({})\n", ErrorPrefix(assetName, currentRowIndex), COL_COUNT_MIN);
return AssetCreationResult::Failure();
}
int index;
if (!ParseInt(index, currentRow[ROW_INDEX]) || index < 0)
{
std::cerr << std::format("{} Failed to parse index\n", ErrorPrefix(assetName, currentRowIndex));
return AssetCreationResult::Failure();
}
if (currentRow[ROW_TYPE] == VALUE_TYPE_ICON)
{
FontIconEntry icon{};
if (!ReadIconRow(currentRow, icon, assetName, currentRowIndex, context, registration))
return AssetCreationResult::Failure();
if (static_cast<unsigned>(index) == entries.size())
{
entries.push_back(icon);
}
else if (static_cast<unsigned>(index) > entries.size())
{
entries.reserve(index + 1);
entries[index] = icon;
}
else
{
entries[index] = icon;
}
}
else if (currentRow[ROW_TYPE] == VALUE_TYPE_ALIAS)
{
FontIconAlias alias{};
if (!ReadAliasRow(currentRow, alias, assetName, currentRowIndex, context))
return AssetCreationResult::Failure();
if (static_cast<unsigned>(index) == aliases.size())
{
aliases.push_back(alias);
}
else if (static_cast<unsigned>(index) > aliases.size())
{
aliases.reserve(index + 1);
aliases[index] = alias;
}
else
{
aliases[index] = alias;
}
}
else
{
std::cerr << std::format("{} Unknown row type \"{}\"\n", ErrorPrefix(assetName, currentRowIndex), currentRow[ROW_TYPE]);
return AssetCreationResult::Failure();
}
}
fontIcon->numEntries = entries.size();
fontIcon->numAliasEntries = aliases.size();
if (fontIcon->numEntries > 0)
{
fontIcon->fontIconEntry = m_memory.Alloc<FontIconEntry>(fontIcon->numEntries);
for (auto i = 0u; i < entries.size(); i++)
fontIcon->fontIconEntry[i] = entries[i];
}
else
fontIcon->fontIconEntry = nullptr;
if (fontIcon->numAliasEntries > 0)
{
fontIcon->fontIconAlias = m_memory.Alloc<FontIconAlias>(fontIcon->numAliasEntries);
for (auto i = 0u; i < aliases.size(); i++)
fontIcon->fontIconAlias[i] = aliases[i];
}
else
fontIcon->fontIconAlias = nullptr;
return AssetCreationResult::Success(context.AddAsset(std::move(registration)));
}
private:
static std::string ErrorPrefix(const std::string& assetName, const unsigned rowIndex)
{
return std::format("FontIcon \"{}\" Row {}:", assetName, rowIndex);
}
static void PreprocessRow(std::vector<std::string>& row)
{
for (auto& cell : row)
{
for (auto c : cell)
{
if (isspace(c))
continue;
if (c == '#')
cell = "";
break;
}
}
}
static bool RowIsEmpty(const std::vector<std::string>& row)
{
return std::ranges::all_of(row,
[](const std::string& cell)
{
return cell.empty();
});
}
static bool ParseInt(int& value, const std::string& str)
{
char* endPtr;
value = strtol(str.c_str(), &endPtr, 0);
if (endPtr != &str[str.size()])
return false;
return true;
}
static bool ParseFloat(float& value, const std::string& str)
{
char* endPtr;
value = strtof(str.c_str(), &endPtr);
if (endPtr != &str[str.size()])
return false;
return true;
}
static bool ParseHashStr(int& value, const std::string& str)
{
if (!str.empty() && str[0] == '@' && str.size() > 1)
{
char* endPtr;
value = strtol(&str[1], &endPtr, 16);
if (endPtr != &str[str.size()])
return false;
}
else
{
value = Common::Com_HashString(str.c_str());
}
return true;
}
bool ReadIconRow(const std::vector<std::string>& row,
FontIconEntry& icon,
const std::string& assetName,
const unsigned rowIndex,
AssetCreationContext& context,
AssetRegistration<AssetFontIcon>& registration)
{
if (row.size() < COL_COUNT_ICON)
{
std::cerr << std::format("{} Column count lower than min column count for entries ({})\n", ErrorPrefix(assetName, rowIndex), COL_COUNT_ICON);
return false;
}
if (!ParseInt(icon.fontIconSize, row[ROW_ICON_SIZE]))
{
std::cerr << std::format("{} Failed to parse size\n", ErrorPrefix(assetName, rowIndex));
return false;
}
if (!ParseFloat(icon.xScale, row[ROW_ICON_XSCALE]) || !ParseFloat(icon.yScale, row[ROW_ICON_YSCALE]))
{
std::cerr << std::format("{} Failed to parse scale\n", ErrorPrefix(assetName, rowIndex));
return false;
}
auto* materialDependency = context.LoadDependency<AssetMaterial>(row[ROW_ICON_MATERIAL]);
if (materialDependency == nullptr)
{
std::cerr << std::format("{} Failed to load material \"{}\"\n", ErrorPrefix(assetName, rowIndex), row[ROW_ICON_MATERIAL]);
return false;
}
icon.fontIconMaterialHandle = materialDependency->Asset();
icon.fontIconName.string = m_memory.Dup(row[ROW_ICON_NAME].c_str());
icon.fontIconName.hash = Common::Com_HashString(icon.fontIconName.string);
return true;
}
bool ReadAliasRow(
const std::vector<std::string>& row, FontIconAlias& alias, const std::string& assetName, const unsigned rowIndex, AssetCreationContext& context)
{
if (row.size() < COL_COUNT_ALIAS)
{
std::cerr << std::format("{} Column count lower than min column count for aliases ({})\n", ErrorPrefix(assetName, rowIndex), COL_COUNT_ALIAS);
return false;
}
if (!ParseHashStr(alias.aliasHash, row[ROW_ALIAS_NAME]))
{
std::cerr << std::format("{} Failed to parse alias \"{}\"\n", ErrorPrefix(assetName, rowIndex), row[ROW_ALIAS_NAME]);
return false;
}
if (!ParseHashStr(alias.buttonHash, row[ROW_ALIAS_BUTTON]))
{
std::cerr << std::format("{} Failed to parse button \"{}\"\n", ErrorPrefix(assetName, rowIndex), row[ROW_ALIAS_BUTTON]);
return false;
}
return true;
}
MemoryManager& m_memory;
ISearchPath& m_search_path;
};
} // namespace
namespace T6
{
std::unique_ptr<AssetCreator<AssetFontIcon>> CreateFontIconLoader(MemoryManager& memory, ISearchPath& searchPath)
{
return std::make_unique<FontIconLoader>(memory, searchPath);
}
} // namespace T6

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#pragma once
#include "Asset/IAssetCreator.h"
#include "Game/T6/T6.h"
#include "SearchPath/ISearchPath.h"
#include "Utils/MemoryManager.h"
#include <memory>
namespace T6
{
std::unique_ptr<AssetCreator<AssetFontIcon>> CreateFontIconLoader(MemoryManager& memory, ISearchPath& searchPath);
} // namespace T6