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chore: fix loading and writing code for T6

This commit is contained in:
Jan
2024-12-31 12:38:01 +01:00
parent d8bc156ffd
commit 83d13aa166
193 changed files with 4129 additions and 4208 deletions

View File

@ -1,6 +1,7 @@
#pragma once
#include "AssetLoading/IAssetLoadingManager.h"
#include "Asset/AssetCreationContext.h"
#include "Asset/AssetRegistration.h"
#include "Game/T6/T6.h"
#include "Utils/MemoryManager.h"
@ -9,5 +10,5 @@
namespace T6
{
bool LoadMaterialAsJson(
std::istream& stream, Material& material, MemoryManager* memory, IAssetLoadingManager* manager, std::vector<XAssetInfoGeneric*>& dependencies);
std::istream& stream, Material& material, MemoryManager& memory, AssetCreationContext& context, AssetRegistration<AssetMaterial>& registration);
} // namespace T6