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https://github.com/Laupetin/OpenAssetTools.git
synced 2025-09-12 19:47:27 +00:00
fix: bad gltf node rotations in export
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@@ -10,6 +10,7 @@
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#include <algorithm>
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#include <format>
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#include <numbers>
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using namespace gltf;
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using namespace nlohmann;
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@@ -34,33 +35,17 @@ namespace
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coords[2] = -two[1];
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}
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void LhcToRhcCoordinates(std::array<float, 3>& coords)
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{
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float two[3]{coords[0], coords[1], coords[2]};
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LhcToRhcCoordinates(two);
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coords[0] = two[0];
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coords[1] = two[1];
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coords[2] = two[2];
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}
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void LhcToRhcQuaternion(float (&quat)[4])
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{
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const float two[4]{quat[0], quat[1], quat[2], quat[3]};
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Eigen::Quaternionf eigenQuat(quat[3], quat[0], quat[1], quat[2]);
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const Eigen::Quaternionf eigenRotationQuat(Eigen::AngleAxisf(-std::numbers::pi_v<float> / 2.f, Eigen::Vector3f::UnitX()));
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quat[0] = two[0];
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quat[1] = two[2];
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quat[2] = -two[1];
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quat[3] = two[3];
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}
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eigenQuat = eigenRotationQuat * eigenQuat;
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void LhcToRhcQuaternion(std::array<float, 4>& quat)
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{
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float two[4]{quat[0], quat[1], quat[2], quat[3]};
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LhcToRhcQuaternion(two);
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quat[0] = two[0];
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quat[1] = two[1];
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quat[2] = two[2];
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quat[3] = two[3];
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quat[0] = eigenQuat.x();
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quat[1] = eigenQuat.y();
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quat[2] = eigenQuat.z();
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quat[3] = eigenQuat.w();
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}
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void LhcToRhcIndices(unsigned short* indices)
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@@ -298,18 +283,30 @@ namespace
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JsonNode boneNode;
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const auto& bone = common.m_bones[boneIndex];
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Eigen::Vector3f translation(bone.globalOffset[0], bone.globalOffset[1], bone.globalOffset[2]);
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Eigen::Quaternionf rotation(bone.globalRotation.w, bone.globalRotation.x, bone.globalRotation.y, bone.globalRotation.z);
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float globalTranslationData[3]{bone.globalOffset[0], bone.globalOffset[1], bone.globalOffset[2]};
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LhcToRhcCoordinates(globalTranslationData);
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Eigen::Vector3f translation(globalTranslationData[0], globalTranslationData[1], globalTranslationData[2]);
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float globalRotationData[4]{bone.globalRotation.x, bone.globalRotation.y, bone.globalRotation.z, bone.globalRotation.w};
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LhcToRhcQuaternion(globalRotationData);
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Eigen::Quaternionf rotation(globalRotationData[3], globalRotationData[0], globalRotationData[1], globalRotationData[2]);
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if (bone.parentIndex)
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{
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const auto& parentBone = common.m_bones[*bone.parentIndex];
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const auto inverseParentRotation =
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Eigen::Quaternionf(parentBone.globalRotation.w, parentBone.globalRotation.x, parentBone.globalRotation.y, parentBone.globalRotation.z)
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.normalized()
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.inverse()
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.normalized();
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translation -= Eigen::Vector3f(parentBone.globalOffset[0], parentBone.globalOffset[1], parentBone.globalOffset[2]);
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float parentGlobalTranslationData[3]{parentBone.globalOffset[0], parentBone.globalOffset[1], parentBone.globalOffset[2]};
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LhcToRhcCoordinates(parentGlobalTranslationData);
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const Eigen::Vector3f parentTranslation(parentGlobalTranslationData[0], parentGlobalTranslationData[1], parentGlobalTranslationData[2]);
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float parentGlobalRotationData[4]{
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parentBone.globalRotation.x, parentBone.globalRotation.y, parentBone.globalRotation.z, parentBone.globalRotation.w};
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LhcToRhcQuaternion(parentGlobalRotationData);
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const Eigen::Quaternionf parentRotation(
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parentGlobalRotationData[3], parentGlobalRotationData[0], parentGlobalRotationData[1], parentGlobalRotationData[2]);
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const auto inverseParentRotation = parentRotation.inverse();
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translation -= parentTranslation;
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translation = inverseParentRotation * translation;
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rotation = inverseParentRotation * rotation;
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}
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@@ -318,10 +315,7 @@ namespace
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boneNode.name = bone.name;
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boneNode.translation = std::to_array({translation.x(), translation.y(), translation.z()});
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LhcToRhcCoordinates(*boneNode.translation);
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boneNode.rotation = std::to_array({rotation.x(), rotation.y(), rotation.z(), rotation.w()});
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LhcToRhcQuaternion(*boneNode.rotation);
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std::vector<unsigned> children;
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for (auto maybeChildIndex = 0u; maybeChildIndex < boneCount; maybeChildIndex++)
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