diff --git a/README.md b/README.md index 9d23771b..37f4988d 100644 --- a/README.md +++ b/README.md @@ -22,12 +22,12 @@ While still incomplete these are the features that are currently available: ### Tools The **Unlinker** tool allows loading any fastfile (.ff) of supported games and works standalone. -While being able to load any asset it can currently only dump a subset of these assets to disk, depending on the game. +While being able to load any asset it can currently only dump [a subset of these assets](docs/SupportedAssetTypes.md) to disk, depending on the game. The formats of the dumped assets are either as close as possible to the originally used formats for these games or a commonly used format. The **Linker** tool allows building custom fastfiles (.ff) for the supported games. It can also load existing zones and reuse their assets from in-memory. -Only a subset of asset types can be read from disk depending on the game. +Only [a subset of asset types](docs/SupportedAssetTypes.md) can be read from disk depending on the game. Additionally, there are a couple of libraries and tools. A full list of the subcomponents can be found [here](https://openassettools.dev/guide/components.html).