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chore: adjust asset data when taking from global asset pools
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@@ -1,6 +1,7 @@
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#include "ObjLoaderIW5.h"
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#include "Asset/GlobalAssetPoolsLoader.h"
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#include "Game/IW5/AssetMarkerIW5.h"
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#include "Game/IW5/GameIW5.h"
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#include "Game/IW5/IW5.h"
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#include "Game/IW5/XModel/LoaderXModelIW5.h"
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