ObjWriting: Dump FontIcon assets as csv files

According to the asset names this seems to be their original format. however since i didn't find any examples of that asset in raw form i just tried to come up with a realistic csv style for it
This commit is contained in:
Jan 2020-02-23 02:02:11 +01:00
parent ccef1dca28
commit 8ec525d3d2
7 changed files with 376 additions and 1 deletions

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@ -0,0 +1,76 @@
#include "CsvWriter.h"
#include <sstream>
const std::string CsvWriter::LINE_BREAK = "\n";
CsvWriter::CsvWriter(FileAPI::IFile* file)
{
m_file = file;
m_first_row = true;
m_current_column = 0;
m_column_count = 0;
}
void CsvWriter::WriteColumn(const std::string& value)
{
if (m_current_column++ > 0)
m_file->Printf(",");
bool containsSeparator = false;
bool containsQuote = false;
for (const auto& c : value)
{
if (c == '"')
{
containsQuote = true;
break;
}
if (c == SEPARATOR)
containsSeparator = true;
}
if (containsQuote)
{
std::ostringstream str;
for(const auto& c : value)
{
if (c == '"')
str << "\"\"";
else
str << c;
}
m_file->Printf("\"%s\"", str.str().c_str());
}
else if (containsSeparator)
{
m_file->Printf("\"%s\"", value.c_str());
}
else
{
m_file->Printf("%s", value.c_str());
}
}
void CsvWriter::NextRow()
{
if (m_first_row)
{
m_first_row = false;
m_column_count = m_current_column;
}
else
{
while(m_current_column < m_column_count)
{
m_file->Printf(",");
m_current_column++;
}
}
m_file->Printf("\n");
m_current_column = 0;
}

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@ -0,0 +1,19 @@
#pragma once
#include "Utils/FileAPI.h"
class CsvWriter
{
static constexpr char SEPARATOR = ',';
static const std::string LINE_BREAK;
FileAPI::IFile* m_file;
unsigned m_column_count;
unsigned m_current_column;
bool m_first_row;
public:
explicit CsvWriter(FileAPI::IFile* file);
void WriteColumn(const std::string& value);
void NextRow();
};

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@ -0,0 +1,244 @@
#include "AssetDumperFontIcon.h"
#include "Dumping/CsvWriter.h"
#include "Game/T6/CommonT6.h"
#include <sstream>
using namespace T6;
class AssetDumperFontIconInternal
{
class KnownAlias
{
public:
std::string m_name;
int m_hash;
explicit KnownAlias(std::string aliasName)
: m_name(std::move(aliasName))
{
m_hash = CommonT6::Com_HashString(m_name.c_str(), 0);
}
};
inline static const std::string TYPE_ICON = "icon";
inline static const std::string ICON_HEADERS[]
{
"# index",
"# type",
"# name",
"# material",
"# size",
"# xScale",
"# yScale"
};
inline static const std::string TYPE_ALIAS = "alias";
inline static const std::string ALIAS_HEADERS[]
{
"# index",
"# type",
"# alias",
"# button"
};
inline static const KnownAlias KNOWN_ALIASES[]
{
KnownAlias("BUTTON_ADS"),
KnownAlias("BUTTON_CAC_NEXT"),
KnownAlias("BUTTON_CAC_PREV"),
KnownAlias("BUTTON_CANCEL"),
KnownAlias("BUTTON_CREATE"),
KnownAlias("BUTTON_DELETE"),
KnownAlias("BUTTON_EDIT"),
KnownAlias("BUTTON_EMBLEM_BACKWARD"),
KnownAlias("BUTTON_EMBLEM_FLIP"),
KnownAlias("BUTTON_EMBLEM_FORWARD"),
KnownAlias("BUTTON_EMBLEM_FORWARD_BACKWARD"),
KnownAlias("BUTTON_EMBLEM_MOVE"),
KnownAlias("BUTTON_EMBLEM_OUTLINE"),
KnownAlias("BUTTON_EMBLEM_PALETTE_CYCLE"),
KnownAlias("BUTTON_EMBLEM_PALETTE_NEXT"),
KnownAlias("BUTTON_EMBLEM_PALETTE_PREV"),
KnownAlias("BUTTON_EMBLEM_RESET"),
KnownAlias("BUTTON_EMBLEM_ROTATE_LEFT"),
KnownAlias("BUTTON_EMBLEM_ROTATE_RIGHT"),
KnownAlias("BUTTON_EMBLEM_SCALE"),
KnownAlias("BUTTON_FIRE"),
KnownAlias("BUTTON_FRIENDSLIST"),
KnownAlias("BUTTON_INTERACT"),
KnownAlias("BUTTON_LOOK"),
KnownAlias("BUTTON_LOOKSTICK"),
KnownAlias("BUTTON_LUI_ALT1"),
KnownAlias("BUTTON_LUI_DPAD_RL"),
KnownAlias("BUTTON_LUI_DPAD_UD"),
KnownAlias("BUTTON_LUI_RIGHT_STICK"),
KnownAlias("BUTTON_LUI_SHOULDERR"),
KnownAlias("BUTTON_MOUSE_LEFT"),
KnownAlias("BUTTON_MOUSE_RIGHT"),
KnownAlias("BUTTON_MOVE"),
KnownAlias("BUTTON_MOVESTICK"),
KnownAlias("BUTTON_MP_CANCELCOMMAND"),
KnownAlias("BUTTON_MP_CHANGESETTINGS"),
KnownAlias("BUTTON_MP_GAMERCARD"),
KnownAlias("BUTTON_MP_GAMERREVIEW"),
KnownAlias("BUTTON_MP_JOINGAME"),
KnownAlias("BUTTON_MP_KICKPLAYER"),
KnownAlias("BUTTON_MP_LEAVEGAME"),
KnownAlias("BUTTON_MP_LOBBY_GAMERCARD"),
KnownAlias("BUTTON_MP_NOTREADY"),
KnownAlias("BUTTON_MP_PGDOWN"),
KnownAlias("BUTTON_MP_PGUP"),
KnownAlias("BUTTON_MP_READY"),
KnownAlias("BUTTON_MP_REFRESH"),
KnownAlias("BUTTON_MP_SCOREBOARD"),
KnownAlias("BUTTON_MP_SIGNIN"),
KnownAlias("BUTTON_MP_SPECNEXT"),
KnownAlias("BUTTON_MP_SPECPREV"),
KnownAlias("BUTTON_MP_STARTGAME"),
KnownAlias("BUTTON_MP_TOGGLECHASECAM"),
KnownAlias("BUTTON_MP_TOGGLEVIEW"),
KnownAlias("BUTTON_NO"),
KnownAlias("BUTTON_RECORD_VIEW_NEXT"),
KnownAlias("BUTTON_SELECTCHOICE"),
KnownAlias("BUTTON_SP_TOGGLEMENU"),
KnownAlias("BUTTON_YES"),
KnownAlias("CP"),
KnownAlias("KEY_DOWN_ARROW"),
KnownAlias("KEY_LEFT_ARROW"),
KnownAlias("KEY_RIGHT_ARROW"),
KnownAlias("KEY_UP_ARROW"),
KnownAlias("MOUSE_WHEEL_UP"),
KnownAlias("Remote_LStick")
};
CsvWriter m_csv;
static FontIconEntry* FindEntryByHash(FontIcon* fontIcon, const int hash)
{
int lowerBound = 0;
int upperBound = fontIcon->numEntries;
while (true)
{
const int entryIndex = (lowerBound + upperBound) / 2;
auto* entry = &fontIcon->fontIconEntry[entryIndex];
if (entry->fontIconName.hash == hash)
return entry;
if (lowerBound == upperBound)
return nullptr;
if (entry->fontIconName.hash < hash)
lowerBound = entryIndex + 1;
else
upperBound = entryIndex - 1;
}
}
static const KnownAlias* FindKnownAliasByHash(const int hash)
{
for (unsigned i = 0; i < _countof(KNOWN_ALIASES); i++)
{
if (KNOWN_ALIASES[i].m_hash == hash)
return &KNOWN_ALIASES[i];
}
return nullptr;
}
void WriteFontIconEntries(FontIcon* fontIcon)
{
for (const auto& header : ICON_HEADERS)
m_csv.WriteColumn(header);
m_csv.NextRow();
for (int iconIndex = 0; iconIndex < fontIcon->numEntries; iconIndex++)
{
auto* entry = &fontIcon->fontIconEntry[iconIndex];
m_csv.WriteColumn(std::to_string(iconIndex));
m_csv.WriteColumn(TYPE_ICON);
if (entry->fontIconName.string)
m_csv.WriteColumn(entry->fontIconName.string);
else
m_csv.WriteColumn("");
if (entry->fontIconMaterialHandle && entry->fontIconMaterialHandle->info.name)
m_csv.WriteColumn(entry->fontIconMaterialHandle->info.name);
else
m_csv.WriteColumn("");
m_csv.WriteColumn(std::to_string(entry->fontIconSize));
m_csv.WriteColumn(std::to_string(entry->xScale));
m_csv.WriteColumn(std::to_string(entry->yScale));
m_csv.NextRow();
}
}
void WriteFontIconAliases(FontIcon* fontIcon)
{
for (const auto& header : ALIAS_HEADERS)
m_csv.WriteColumn(header);
m_csv.NextRow();
for (int aliasIndex = 0; aliasIndex < fontIcon->numAliasEntries; aliasIndex++)
{
auto* alias = &fontIcon->fontIconAlias[aliasIndex];
m_csv.WriteColumn(std::to_string(aliasIndex));
m_csv.WriteColumn(TYPE_ALIAS);
auto* knownAlias = FindKnownAliasByHash(alias->aliasHash);
if (knownAlias)
m_csv.WriteColumn(knownAlias->m_name);
else
{
std::ostringstream str;
str << '@' << std::hex << alias->aliasHash;
m_csv.WriteColumn(str.str());
}
auto* referencedEntry = FindEntryByHash(fontIcon, alias->buttonHash);
if (referencedEntry && referencedEntry->fontIconName.string)
m_csv.WriteColumn(referencedEntry->fontIconName.string);
else
m_csv.WriteColumn("");
m_csv.NextRow();
}
}
public:
explicit AssetDumperFontIconInternal(FileAPI::IFile* file)
: m_csv(file)
{
}
void DumpFontIcon(FontIcon* fontIcon)
{
WriteFontIconEntries(fontIcon);
m_csv.NextRow();
WriteFontIconAliases(fontIcon);
}
};
bool AssetDumperFontIcon::ShouldDump(FontIcon* asset)
{
return true;
}
std::string AssetDumperFontIcon::GetFileNameForAsset(Zone* zone, FontIcon* asset)
{
return std::string(asset->name);
}
void AssetDumperFontIcon::DumpAsset(Zone* zone, FontIcon* asset, FileAPI::File* out)
{
AssetDumperFontIconInternal dumper(out);
dumper.DumpFontIcon(asset);
}

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#pragma once
#include "Dumping/AbstractAssetDumper.h"
#include "Game/T6/T6.h"
class AssetDumperFontIcon final : public AbstractAssetDumper<T6::FontIcon>
{
protected:
bool ShouldDump(T6::FontIcon* asset) override;
std::string GetFileNameForAsset(Zone* zone, T6::FontIcon* asset) override;
void DumpAsset(Zone* zone, T6::FontIcon* asset, FileAPI::File* out) override;
};

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@ -1,4 +1,5 @@
#include "ZoneDumperT6.h"
#include "Game/T6/GameT6.h"
#include "Game/T6/GameAssetPoolT6.h"
@ -9,6 +10,7 @@
#include "AssetDumpers/AssetDumperStringTable.h"
#include "AssetDumpers/AssetDumperLocalizeEntry.h"
#include "AssetDumpers/AssetDumperGfxImage.h"
#include "AssetDumpers/AssetDumperFontIcon.h"
bool ZoneDumperT6::CanHandleZone(Zone* zone) const
{
@ -44,7 +46,7 @@ bool ZoneDumperT6::DumpZone(Zone* zone, const std::string& basePath) const
// DUMP_ASSET_POOL(AssetDumperGfxWorld, m_gfx_world);
// DUMP_ASSET_POOL(AssetDumperGfxLightDef, m_gfx_light_def);
// DUMP_ASSET_POOL(AssetDumperFont, m_font);
// DUMP_ASSET_POOL(AssetDumperFontIcon, m_font_icon);
DUMP_ASSET_POOL(AssetDumperFontIcon, m_font_icon);
// DUMP_ASSET_POOL(AssetDumperMenuList, m_menu_list);
// DUMP_ASSET_POOL(AssetDumperMenuDef, m_menu_def);
DUMP_ASSET_POOL(AssetDumperLocalizeEntry, m_localize);

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@ -1,5 +1,7 @@
#include "CommonT6.h"
#include <cctype>
int CommonT6::Com_HashKey(const char* str, const int maxLen)
{
if (str == nullptr)
@ -16,3 +18,22 @@ int CommonT6::Com_HashKey(const char* str, const int maxLen)
return hash ^ ((hash ^ (hash >> 10)) >> 10);
}
int CommonT6::Com_HashString(const char* str, const int len)
{
if (!str)
return 0;
int result = 0x1505;
int offset = 0;
while(str[offset])
{
if (len > 0 && offset >= len)
break;
const int c = tolower(str[offset++]);
result = c + 33 * result;
}
return result;
}

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@ -4,4 +4,5 @@ class CommonT6
{
public:
static int Com_HashKey(const char* str, int maxLen);
static int Com_HashString(const char* str, int len);
};