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chore: use nodiscard whenever applicable
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@@ -11,7 +11,7 @@ namespace BSP
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{
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public:
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ComWorldLinker(MemoryManager& memory, ISearchPath& searchPath, AssetCreationContext& context);
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T6::ComWorld* linkComWorld(const BSPData& bsp) const;
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[[nodiscard]] T6::ComWorld* linkComWorld(const BSPData& bsp) const;
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private:
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MemoryManager& m_memory;
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