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chore: replace all usages of removed ClassUtils macros
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@@ -4,6 +4,7 @@
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#include "Game/IW3/GameIW3.h"
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#include "Game/IW3/IW3.h"
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#include "Game/IW3/ZoneConstantsIW3.h"
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#include "Utils/ClassUtils.h"
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#include "Writing/Processor/OutputProcessorDeflate.h"
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#include "Writing/Steps/StepAddOutputProcessor.h"
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#include "Writing/Steps/StepWriteXBlockSizes.h"
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@@ -4,6 +4,7 @@
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#include "Game/IW4/GameIW4.h"
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#include "Game/IW4/IW4.h"
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#include "Game/IW4/ZoneConstantsIW4.h"
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#include "Utils/ClassUtils.h"
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#include "Writing/Processor/OutputProcessorDeflate.h"
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#include "Writing/Steps/StepAddOutputProcessor.h"
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#include "Writing/Steps/StepWriteTimestamp.h"
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@@ -4,6 +4,7 @@
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#include "Game/IW5/GameIW5.h"
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#include "Game/IW5/IW5.h"
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#include "Game/IW5/ZoneConstantsIW5.h"
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#include "Utils/ClassUtils.h"
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#include "Writing/Processor/OutputProcessorDeflate.h"
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#include "Writing/Steps/StepAddOutputProcessor.h"
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#include "Writing/Steps/StepWriteTimestamp.h"
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@@ -4,6 +4,7 @@
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#include "Game/T5/GameT5.h"
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#include "Game/T5/T5.h"
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#include "Game/T5/ZoneConstantsT5.h"
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#include "Utils/ClassUtils.h"
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#include "Writing/Processor/OutputProcessorDeflate.h"
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#include "Writing/Steps/StepAddOutputProcessor.h"
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#include "Writing/Steps/StepWriteXBlockSizes.h"
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@@ -4,6 +4,7 @@
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#include "Game/T6/GameT6.h"
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#include "Game/T6/T6.h"
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#include "Game/T6/ZoneConstantsT6.h"
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#include "Utils/ClassUtils.h"
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#include "Utils/ICapturedDataProvider.h"
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#include "Writing/Processor/OutputProcessorXChunks.h"
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#include "Writing/Steps/StepAddOutputProcessor.h"
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@@ -1,6 +1,5 @@
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#include "OutputProcessorDeflate.h"
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#include "Utils/ClassUtils.h"
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#include "Writing/WritingException.h"
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#include <cstdint>
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@@ -1,5 +1,4 @@
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#pragma once
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#include "Utils/ClassUtils.h"
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#include <exception>
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#include <string>
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@@ -11,6 +10,6 @@ class WritingException final : public std::exception
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public:
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explicit WritingException(std::string message);
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_NODISCARD char const* what() const noexcept override;
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_NODISCARD const std::string& Message() const;
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[[nodiscard]] char const* what() const noexcept override;
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[[nodiscard]] const std::string& Message() const;
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};
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