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Refactored GFX world loading
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@@ -155,7 +155,7 @@ namespace BSP
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}
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// BSPEditableConstants:
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// These values are BSP constants that can be edited and won't break the linker/game if changed
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// These values are BSP constants that can be edited and may not break the linker/game if changed
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namespace BSPEditableConstants
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{
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// Default xmodel values
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