2
0
mirror of https://github.com/Laupetin/OpenAssetTools.git synced 2025-09-12 19:47:27 +00:00

Merge pull request #493 from Laupetin/fix/bad-gltf-math

fix: bad gltf math
This commit is contained in:
Jan
2025-09-10 19:02:09 +02:00
committed by GitHub
9 changed files with 383 additions and 168 deletions

View File

@@ -54,4 +54,5 @@ function ObjCommon:project()
self:include(includes) self:include(includes)
Utils:include(includes) Utils:include(includes)
eigen:include(includes)
end end

View File

@@ -1,5 +1,13 @@
#include "XModelCommon.h" #include "XModelCommon.h"
#pragma warning(push, 0)
// clang-format off: Order of includes is important
#include <bit> // Eigen uses std::bit_cast without including header themselves...
#include <Eigen>
// clang-format on
#pragma warning(pop)
#include <cassert>
#include <cmath> #include <cmath>
#include <format> #include <format>
#include <limits> #include <limits>
@@ -48,6 +56,41 @@ void XModelMaterial::ApplyDefaults()
phong = -1; phong = -1;
} }
void XModelCommon::CalculateBoneLocalsFromGlobals()
{
const auto boneCount = m_bones.size();
for (auto boneIndex = 0u; boneIndex < boneCount; boneIndex++)
{
auto& bone = m_bones[boneIndex];
Eigen::Vector3f translation(bone.globalOffset[0], bone.globalOffset[1], bone.globalOffset[2]);
Eigen::Quaternionf rotation(bone.globalRotation.w, bone.globalRotation.x, bone.globalRotation.y, bone.globalRotation.z);
if (bone.parentIndex)
{
assert(boneIndex > *bone.parentIndex);
const auto& parentBone = m_bones[*bone.parentIndex];
const Eigen::Vector3f parentTranslation(parentBone.globalOffset[0], parentBone.globalOffset[1], parentBone.globalOffset[2]);
const Eigen::Quaternionf parentRotation(
parentBone.globalRotation.w, parentBone.globalRotation.x, parentBone.globalRotation.y, parentBone.globalRotation.z);
const auto inverseParentRotation = parentRotation.inverse();
translation -= parentTranslation;
translation = inverseParentRotation * translation;
rotation = inverseParentRotation * rotation;
}
bone.localOffset[0] = translation.x();
bone.localOffset[1] = translation.y();
bone.localOffset[2] = translation.z();
bone.localRotation.x = rotation.x();
bone.localRotation.y = rotation.y();
bone.localRotation.z = rotation.z();
bone.localRotation.w = rotation.w();
}
}
bool operator==(const VertexMergerPos& lhs, const VertexMergerPos& rhs) bool operator==(const VertexMergerPos& lhs, const VertexMergerPos& rhs)
{ {
const auto coordinatesMatch = std::fabs(lhs.x - rhs.x) < std::numeric_limits<float>::epsilon() const auto coordinatesMatch = std::fabs(lhs.x - rhs.x) < std::numeric_limits<float>::epsilon()

View File

@@ -111,6 +111,8 @@ struct XModelCommon
std::vector<XModelVertex> m_vertices; std::vector<XModelVertex> m_vertices;
std::vector<XModelVertexBoneWeights> m_vertex_bone_weights; std::vector<XModelVertexBoneWeights> m_vertex_bone_weights;
XModelVertexBoneWeightCollection m_bone_weight_data; XModelVertexBoneWeightCollection m_bone_weight_data;
void CalculateBoneLocalsFromGlobals();
}; };
struct VertexMergerPos struct VertexMergerPos

View File

@@ -14,6 +14,7 @@
#include <iostream> #include <iostream>
#include <limits> #include <limits>
#include <nlohmann/json.hpp> #include <nlohmann/json.hpp>
#include <numbers>
#include <string> #include <string>
using namespace gltf; using namespace gltf;
@@ -22,24 +23,65 @@ namespace
{ {
struct AccessorsForVertex struct AccessorsForVertex
{ {
unsigned positionAccessor;
std::optional<unsigned> normalAccessor;
std::optional<unsigned> colorAccessor;
std::optional<unsigned> uvAccessor;
std::optional<unsigned> jointsAccessor;
std::optional<unsigned> weightsAccessor;
friend bool operator==(const AccessorsForVertex& lhs, const AccessorsForVertex& rhs) friend bool operator==(const AccessorsForVertex& lhs, const AccessorsForVertex& rhs)
{ {
return lhs.positionAccessor == rhs.positionAccessor && lhs.normalAccessor == rhs.normalAccessor && lhs.colorAccessor == rhs.colorAccessor return lhs.m_position_accessor == rhs.m_position_accessor && lhs.m_normal_accessor == rhs.m_normal_accessor
&& lhs.uvAccessor == rhs.uvAccessor && lhs.jointsAccessor == rhs.jointsAccessor && lhs.weightsAccessor == rhs.weightsAccessor; && lhs.m_color_accessor == rhs.m_color_accessor && lhs.m_uv_accessor == rhs.m_uv_accessor && lhs.m_joints_accessor == rhs.m_joints_accessor
&& lhs.m_weights_accessor == rhs.m_weights_accessor;
} }
friend bool operator!=(const AccessorsForVertex& lhs, const AccessorsForVertex& rhs) friend bool operator!=(const AccessorsForVertex& lhs, const AccessorsForVertex& rhs)
{ {
return !(lhs == rhs); return !(lhs == rhs);
} }
unsigned m_position_accessor;
std::optional<unsigned> m_normal_accessor;
std::optional<unsigned> m_color_accessor;
std::optional<unsigned> m_uv_accessor;
std::optional<unsigned> m_joints_accessor;
std::optional<unsigned> m_weights_accessor;
}; };
void RhcToLhcCoordinates(float (&coords)[3])
{
const float two[3]{coords[0], coords[1], coords[2]};
coords[0] = two[0];
coords[1] = -two[2];
coords[2] = two[1];
}
void RhcToLhcScale(float (&coords)[3])
{
const float two[3]{coords[0], coords[1], coords[2]};
coords[0] = two[0];
coords[1] = two[2];
coords[2] = two[1];
}
void RhcToLhcQuaternion(XModelQuaternion& quat)
{
Eigen::Quaternionf eigenQuat(quat.w, quat.x, quat.y, quat.z);
const Eigen::Quaternionf eigenRotationQuat(Eigen::AngleAxisf(std::numbers::pi_v<float> / 2.f, Eigen::Vector3f::UnitX()));
eigenQuat = eigenRotationQuat * eigenQuat;
quat.x = eigenQuat.x();
quat.y = eigenQuat.y();
quat.z = eigenQuat.z();
quat.w = eigenQuat.w();
}
void RhcToLhcIndices(unsigned (&indices)[3])
{
const unsigned two[3]{indices[0], indices[1], indices[2]};
indices[0] = two[2];
indices[1] = two[1];
indices[2] = two[0];
}
} // namespace } // namespace
template<> struct std::hash<AccessorsForVertex> template<> struct std::hash<AccessorsForVertex>
@@ -47,12 +89,12 @@ template<> struct std::hash<AccessorsForVertex>
std::size_t operator()(const AccessorsForVertex& v) const noexcept std::size_t operator()(const AccessorsForVertex& v) const noexcept
{ {
std::size_t seed = 0x7E42C0E6; std::size_t seed = 0x7E42C0E6;
seed ^= (seed << 6) + (seed >> 2) + 0x47B15429 + static_cast<std::size_t>(v.positionAccessor); seed ^= (seed << 6) + (seed >> 2) + 0x47B15429 + static_cast<std::size_t>(v.m_position_accessor);
seed ^= (seed << 6) + (seed >> 2) + 0x66847B5C + std::hash<std::optional<unsigned>>()(v.normalAccessor); seed ^= (seed << 6) + (seed >> 2) + 0x66847B5C + std::hash<std::optional<unsigned>>()(v.m_normal_accessor);
seed ^= (seed << 6) + (seed >> 2) + 0x77399D60 + std::hash<std::optional<unsigned>>()(v.colorAccessor); seed ^= (seed << 6) + (seed >> 2) + 0x77399D60 + std::hash<std::optional<unsigned>>()(v.m_color_accessor);
seed ^= (seed << 6) + (seed >> 2) + 0x477AF9AB + std::hash<std::optional<unsigned>>()(v.uvAccessor); seed ^= (seed << 6) + (seed >> 2) + 0x477AF9AB + std::hash<std::optional<unsigned>>()(v.m_uv_accessor);
seed ^= (seed << 6) + (seed >> 2) + 0x4421B4D9 + std::hash<std::optional<unsigned>>()(v.jointsAccessor); seed ^= (seed << 6) + (seed >> 2) + 0x4421B4D9 + std::hash<std::optional<unsigned>>()(v.m_joints_accessor);
seed ^= (seed << 6) + (seed >> 2) + 0x13C2EBA1 + std::hash<std::optional<unsigned>>()(v.weightsAccessor); seed ^= (seed << 6) + (seed >> 2) + 0x13C2EBA1 + std::hash<std::optional<unsigned>>()(v.m_weights_accessor);
return seed; return seed;
} }
}; };
@@ -83,21 +125,22 @@ namespace
struct ObjectToLoad struct ObjectToLoad
{ {
unsigned meshIndex;
std::optional<unsigned> skinIndex;
ObjectToLoad(const unsigned meshIndex, const std::optional<unsigned> skinIndex) ObjectToLoad(const unsigned meshIndex, const std::optional<unsigned> skinIndex)
: meshIndex(meshIndex), : m_mesh_index(meshIndex),
skinIndex(skinIndex) m_skin_index(skinIndex)
{ {
} }
unsigned m_mesh_index;
std::optional<unsigned> m_skin_index;
}; };
class GltfLoaderImpl final : public Loader class GltfLoaderImpl final : public Loader
{ {
public: public:
explicit GltfLoaderImpl(const Input* input) GltfLoaderImpl(const Input& input, const bool useBadRotationFormulas)
: m_input(input) : m_input(input),
m_bad_rotation_formulas(useBadRotationFormulas)
{ {
} }
@@ -143,7 +186,7 @@ namespace
return; return;
std::deque<unsigned> nodeQueue; std::deque<unsigned> nodeQueue;
std::vector<unsigned> rootNodes = GetRootNodes(jRoot); const std::vector<unsigned> rootNodes = GetRootNodes(jRoot);
for (const auto rootNode : rootNodes) for (const auto rootNode : rootNodes)
nodeQueue.emplace_back(rootNode); nodeQueue.emplace_back(rootNode);
@@ -204,9 +247,9 @@ namespace
unsigned CreateVertices(XModelCommon& common, const AccessorsForVertex& accessorsForVertex) unsigned CreateVertices(XModelCommon& common, const AccessorsForVertex& accessorsForVertex)
{ {
// clang-format off // clang-format off
auto* positionAccessor = GetAccessorForIndex( const auto* positionAccessor = GetAccessorForIndex(
"POSITION", "POSITION",
accessorsForVertex.positionAccessor, accessorsForVertex.m_position_accessor,
{JsonAccessorType::VEC3}, {JsonAccessorType::VEC3},
{JsonAccessorComponentType::FLOAT} {JsonAccessorComponentType::FLOAT}
).value_or(nullptr); ).value_or(nullptr);
@@ -217,41 +260,41 @@ namespace
OnesAccessor onesAccessor(vertexCount); OnesAccessor onesAccessor(vertexCount);
// clang-format off // clang-format off
auto* normalAccessor = GetAccessorForIndex( const auto* normalAccessor = GetAccessorForIndex(
"NORMAL", "NORMAL",
accessorsForVertex.normalAccessor, accessorsForVertex.m_normal_accessor,
{JsonAccessorType::VEC3}, {JsonAccessorType::VEC3},
{JsonAccessorComponentType::FLOAT} {JsonAccessorComponentType::FLOAT}
).value_or(&nullAccessor); ).value_or(&nullAccessor);
VerifyAccessorVertexCount("NORMAL", normalAccessor, vertexCount); VerifyAccessorVertexCount("NORMAL", normalAccessor, vertexCount);
auto* uvAccessor = GetAccessorForIndex( const auto* uvAccessor = GetAccessorForIndex(
"TEXCOORD_0", "TEXCOORD_0",
accessorsForVertex.uvAccessor, accessorsForVertex.m_uv_accessor,
{JsonAccessorType::VEC2}, {JsonAccessorType::VEC2},
{JsonAccessorComponentType::FLOAT, JsonAccessorComponentType::UNSIGNED_BYTE, JsonAccessorComponentType::UNSIGNED_SHORT} {JsonAccessorComponentType::FLOAT, JsonAccessorComponentType::UNSIGNED_BYTE, JsonAccessorComponentType::UNSIGNED_SHORT}
).value_or(&nullAccessor); ).value_or(&nullAccessor);
VerifyAccessorVertexCount("TEXCOORD_0", uvAccessor, vertexCount); VerifyAccessorVertexCount("TEXCOORD_0", uvAccessor, vertexCount);
auto* colorAccessor = GetAccessorForIndex( const auto* colorAccessor = GetAccessorForIndex(
"COLOR_0", "COLOR_0",
accessorsForVertex.colorAccessor, accessorsForVertex.m_color_accessor,
{JsonAccessorType::VEC3, JsonAccessorType::VEC4}, {JsonAccessorType::VEC3, JsonAccessorType::VEC4},
{JsonAccessorComponentType::FLOAT, JsonAccessorComponentType::UNSIGNED_BYTE, JsonAccessorComponentType::UNSIGNED_SHORT} {JsonAccessorComponentType::FLOAT, JsonAccessorComponentType::UNSIGNED_BYTE, JsonAccessorComponentType::UNSIGNED_SHORT}
).value_or(&onesAccessor); ).value_or(&onesAccessor);
VerifyAccessorVertexCount("COLOR_0", colorAccessor, vertexCount); VerifyAccessorVertexCount("COLOR_0", colorAccessor, vertexCount);
auto* jointsAccessor = GetAccessorForIndex( const auto* jointsAccessor = GetAccessorForIndex(
"JOINTS_0", "JOINTS_0",
accessorsForVertex.jointsAccessor, accessorsForVertex.m_joints_accessor,
{JsonAccessorType::VEC4}, {JsonAccessorType::VEC4},
{JsonAccessorComponentType::UNSIGNED_BYTE, JsonAccessorComponentType::UNSIGNED_SHORT} {JsonAccessorComponentType::UNSIGNED_BYTE, JsonAccessorComponentType::UNSIGNED_SHORT}
).value_or(&nullAccessor); ).value_or(&nullAccessor);
VerifyAccessorVertexCount("JOINTS_0", jointsAccessor, vertexCount); VerifyAccessorVertexCount("JOINTS_0", jointsAccessor, vertexCount);
auto* weightsAccessor = GetAccessorForIndex( const auto* weightsAccessor = GetAccessorForIndex(
"WEIGHTS_0", "WEIGHTS_0",
accessorsForVertex.weightsAccessor, accessorsForVertex.m_weights_accessor,
{JsonAccessorType::VEC4}, {JsonAccessorType::VEC4},
{JsonAccessorComponentType::FLOAT, JsonAccessorComponentType::UNSIGNED_BYTE, JsonAccessorComponentType::UNSIGNED_SHORT} {JsonAccessorComponentType::FLOAT, JsonAccessorComponentType::UNSIGNED_BYTE, JsonAccessorComponentType::UNSIGNED_SHORT}
).value_or(&nullAccessor); ).value_or(&nullAccessor);
@@ -268,21 +311,15 @@ namespace
unsigned joints[4]; unsigned joints[4];
float weights[4]; float weights[4];
float coordinates[3]; if (!positionAccessor->GetFloatVec3(vertexIndex, vertex.coordinates) || !normalAccessor->GetFloatVec3(vertexIndex, vertex.normal)
float normal[3];
if (!positionAccessor->GetFloatVec3(vertexIndex, coordinates) || !normalAccessor->GetFloatVec3(vertexIndex, normal)
|| !colorAccessor->GetFloatVec4(vertexIndex, vertex.color) || !uvAccessor->GetFloatVec2(vertexIndex, vertex.uv) || !colorAccessor->GetFloatVec4(vertexIndex, vertex.color) || !uvAccessor->GetFloatVec2(vertexIndex, vertex.uv)
|| !jointsAccessor->GetUnsignedVec4(vertexIndex, joints) || !weightsAccessor->GetFloatVec4(vertexIndex, weights)) || !jointsAccessor->GetUnsignedVec4(vertexIndex, joints) || !weightsAccessor->GetFloatVec4(vertexIndex, weights))
{ {
return false; return false;
} }
vertex.coordinates[0] = coordinates[0]; RhcToLhcCoordinates(vertex.coordinates);
vertex.coordinates[1] = -coordinates[2]; RhcToLhcCoordinates(vertex.normal);
vertex.coordinates[2] = coordinates[1];
vertex.normal[0] = normal[0];
vertex.normal[1] = -normal[2];
vertex.normal[2] = normal[1];
common.m_vertices.emplace_back(vertex); common.m_vertices.emplace_back(vertex);
@@ -315,13 +352,13 @@ namespace
if (!primitives.attributes.POSITION) if (!primitives.attributes.POSITION)
throw GltfLoadException("Requires primitives attribute POSITION"); throw GltfLoadException("Requires primitives attribute POSITION");
AccessorsForVertex accessorsForVertex{ const AccessorsForVertex accessorsForVertex{
.positionAccessor = *primitives.attributes.POSITION, .m_position_accessor = *primitives.attributes.POSITION,
.normalAccessor = primitives.attributes.NORMAL, .m_normal_accessor = primitives.attributes.NORMAL,
.colorAccessor = primitives.attributes.COLOR_0, .m_color_accessor = primitives.attributes.COLOR_0,
.uvAccessor = primitives.attributes.TEXCOORD_0, .m_uv_accessor = primitives.attributes.TEXCOORD_0,
.jointsAccessor = primitives.attributes.JOINTS_0, .m_joints_accessor = primitives.attributes.JOINTS_0,
.weightsAccessor = primitives.attributes.WEIGHTS_0, .m_weights_accessor = primitives.attributes.WEIGHTS_0,
}; };
const auto existingVertices = m_vertex_offset_for_accessors.find(accessorsForVertex); const auto existingVertices = m_vertex_offset_for_accessors.find(accessorsForVertex);
@@ -351,11 +388,12 @@ namespace
{ {
return false; return false;
} }
RhcToLhcIndices(indices);
object.m_faces.emplace_back(XModelFace{ object.m_faces.emplace_back(XModelFace{
vertexOffset + indices[2],
vertexOffset + indices[1],
vertexOffset + indices[0], vertexOffset + indices[0],
vertexOffset + indices[1],
vertexOffset + indices[2],
}); });
} }
@@ -412,7 +450,7 @@ namespace
return std::nullopt; return std::nullopt;
} }
static void ApplyNodeMatrixTRS(XModelBone& bone, const JsonNode& node) void ApplyNodeMatrixTRS(const JsonNode& node, float (&localOffsetRhc)[3], float (&localRotationRhc)[4], float (&scaleRhc)[3])
{ {
const auto matrix = Eigen::Matrix4f({ const auto matrix = Eigen::Matrix4f({
{(*node.matrix)[0], (*node.matrix)[4], (*node.matrix)[8], (*node.matrix)[12]}, {(*node.matrix)[0], (*node.matrix)[4], (*node.matrix)[8], (*node.matrix)[12]},
@@ -423,75 +461,102 @@ namespace
Eigen::Affine3f transform(matrix); Eigen::Affine3f transform(matrix);
const auto translation = transform.translation(); const auto translation = transform.translation();
bone.localOffset[0] = translation.x();
bone.localOffset[1] = -translation.z(); localOffsetRhc[0] = translation.x();
bone.localOffset[2] = translation.y(); localOffsetRhc[1] = translation.y();
localOffsetRhc[2] = translation.z();
if (m_bad_rotation_formulas)
RhcToLhcCoordinates(localOffsetRhc);
const auto rotation = transform.rotation(); const auto rotation = transform.rotation();
const auto rotationQuat = Eigen::Quaternionf(rotation); const auto rotationQuat = Eigen::Quaternionf(rotation);
bone.localRotation.x = rotationQuat.x(); if (!m_bad_rotation_formulas)
bone.localRotation.y = -rotationQuat.z();
bone.localRotation.z = rotationQuat.y();
bone.localRotation.w = rotationQuat.w();
bone.scale[0] = matrix.block<3, 1>(0, 0).norm();
bone.scale[1] = matrix.block<3, 1>(0, 1).norm();
bone.scale[2] = matrix.block<3, 1>(0, 2).norm();
}
static void ApplyNodeSeparateTRS(XModelBone& bone, const JsonNode& node)
{
if (node.translation)
{ {
bone.localOffset[0] = (*node.translation)[0]; localRotationRhc[0] = rotationQuat.x();
bone.localOffset[1] = -(*node.translation)[2]; localRotationRhc[1] = rotationQuat.y();
bone.localOffset[2] = (*node.translation)[1]; localRotationRhc[2] = rotationQuat.z();
localRotationRhc[3] = rotationQuat.w();
} }
else else
{ {
bone.localOffset[0] = 0.0f; // Backwards compatibility
bone.localOffset[1] = 0.0f; localRotationRhc[0] = rotationQuat.x();
bone.localOffset[2] = 0.0f; localRotationRhc[1] = -rotationQuat.z();
localRotationRhc[2] = rotationQuat.y();
localRotationRhc[3] = rotationQuat.w();
}
scaleRhc[0] = matrix.block<3, 1>(0, 0).norm();
scaleRhc[1] = matrix.block<3, 1>(0, 1).norm();
scaleRhc[2] = matrix.block<3, 1>(0, 2).norm();
}
void ApplyNodeSeparateTRS(const JsonNode& node, float (&localOffsetRhc)[3], float (&localRotationRhc)[4], float (&scaleRhc)[3])
{
if (node.translation)
{
localOffsetRhc[0] = (*node.translation)[0];
localOffsetRhc[1] = (*node.translation)[1];
localOffsetRhc[2] = (*node.translation)[2];
if (m_bad_rotation_formulas)
RhcToLhcCoordinates(localOffsetRhc);
}
else
{
localOffsetRhc[0] = 0.0f;
localOffsetRhc[1] = 0.0f;
localOffsetRhc[2] = 0.0f;
} }
if (node.rotation) if (node.rotation)
{ {
bone.localRotation.x = (*node.rotation)[0]; if (!m_bad_rotation_formulas)
bone.localRotation.y = -(*node.rotation)[2]; {
bone.localRotation.z = (*node.rotation)[1]; localRotationRhc[0] = (*node.rotation)[0];
bone.localRotation.w = (*node.rotation)[3]; localRotationRhc[1] = (*node.rotation)[1];
localRotationRhc[2] = (*node.rotation)[2];
localRotationRhc[3] = (*node.rotation)[3];
}
else
{
// Backwards compatibility
localRotationRhc[0] = (*node.rotation)[0];
localRotationRhc[1] = -(*node.rotation)[2];
localRotationRhc[2] = (*node.rotation)[1];
localRotationRhc[3] = (*node.rotation)[3];
}
} }
else else
{ {
bone.localRotation.x = 0.0f; localRotationRhc[0] = 0.0f;
bone.localRotation.y = 0.0f; localRotationRhc[1] = 0.0f;
bone.localRotation.z = 0.0f; localRotationRhc[2] = 0.0f;
bone.localRotation.w = 1.0f; localRotationRhc[3] = 1.0f;
} }
if (node.scale) if (node.scale)
{ {
bone.scale[0] = (*node.scale)[0]; scaleRhc[0] = (*node.scale)[0];
bone.scale[1] = (*node.scale)[1]; scaleRhc[1] = (*node.scale)[1];
bone.scale[2] = (*node.scale)[2]; scaleRhc[2] = (*node.scale)[2];
} }
else else
{ {
bone.scale[0] = 1.0f; scaleRhc[0] = 1.0f;
bone.scale[1] = 1.0f; scaleRhc[1] = 1.0f;
bone.scale[2] = 1.0f; scaleRhc[2] = 1.0f;
} }
} }
static bool ConvertJoint(const JsonRoot& jRoot, bool ConvertJoint(const JsonRoot& jRoot,
const JsonSkin& skin, const JsonSkin& skin,
XModelCommon& common, XModelCommon& common,
const unsigned skinBoneOffset, const unsigned skinBoneOffset,
const unsigned nodeIndex, const unsigned nodeIndex,
const std::optional<unsigned> parentIndex, const std::optional<unsigned> parentIndex,
const float (&parentOffset)[3], const Eigen::Vector3f& parentTranslationEigenRhc,
const XModelQuaternion& parentRotation, const Eigen::Quaternionf& parentRotationEigenRhc,
const float (&parentScale)[3]) const float (&parentScale)[3])
{ {
if (!jRoot.nodes || nodeIndex >= jRoot.nodes->size()) if (!jRoot.nodes || nodeIndex >= jRoot.nodes->size())
return false; return false;
@@ -507,36 +572,45 @@ namespace
bone.name = node.name.value_or(std::string()); bone.name = node.name.value_or(std::string());
bone.parentIndex = parentIndex; bone.parentIndex = parentIndex;
float localOffsetRhc[3];
float localRotationRhc[4];
float localScaleRhc[3];
if (node.matrix) if (node.matrix)
ApplyNodeMatrixTRS(bone, node); ApplyNodeMatrixTRS(node, localOffsetRhc, localRotationRhc, localScaleRhc);
else else
ApplyNodeSeparateTRS(bone, node); ApplyNodeSeparateTRS(node, localOffsetRhc, localRotationRhc, localScaleRhc);
bone.scale[0] *= parentScale[0]; bone.scale[0] = localScaleRhc[0] * parentScale[0];
bone.scale[1] *= parentScale[1]; bone.scale[1] = localScaleRhc[1] * parentScale[1];
bone.scale[2] *= parentScale[2]; bone.scale[2] = localScaleRhc[2] * parentScale[2];
if (!m_bad_rotation_formulas)
RhcToLhcScale(bone.scale);
const auto localRotationEigen = Eigen::Quaternionf(bone.localRotation.w, bone.localRotation.x, bone.localRotation.y, bone.localRotation.z); const Eigen::Vector3f localTranslationEigen(localOffsetRhc[0], localOffsetRhc[1], localOffsetRhc[2]);
const auto parentRotationEigen = Eigen::Quaternionf(parentRotation.w, parentRotation.x, parentRotation.y, parentRotation.z); const Eigen::Quaternionf localRotationEigen(localRotationRhc[3], localRotationRhc[0], localRotationRhc[1], localRotationRhc[2]);
const auto globalRotationEigen = (parentRotationEigen * localRotationEigen).normalized();
const Eigen::Vector3f localTranslationEigen(bone.localOffset[0], bone.localOffset[1], bone.localOffset[2]); const Eigen::Quaternionf globalRotationEigenRhc((parentRotationEigenRhc * localRotationEigen).normalized());
const Eigen::Vector3f parentTranslationEigen(parentOffset[0], parentOffset[1], parentOffset[2]); const Eigen::Vector3f globalTranslationEigenRhc((parentRotationEigenRhc * localTranslationEigen) + parentTranslationEigenRhc);
const auto globalTranslationEigen = (parentRotationEigen * localTranslationEigen) + parentTranslationEigen;
bone.globalOffset[0] = globalTranslationEigen.x();
bone.globalOffset[1] = globalTranslationEigen.y();
bone.globalOffset[2] = globalTranslationEigen.z();
bone.globalRotation.x = globalRotationEigen.x(); bone.globalOffset[0] = globalTranslationEigenRhc.x();
bone.globalRotation.y = globalRotationEigen.y(); bone.globalOffset[1] = globalTranslationEigenRhc.y();
bone.globalRotation.z = globalRotationEigen.z(); bone.globalOffset[2] = globalTranslationEigenRhc.z();
bone.globalRotation.w = globalRotationEigen.w(); if (!m_bad_rotation_formulas)
RhcToLhcCoordinates(bone.globalOffset);
bone.globalRotation.x = globalRotationEigenRhc.x();
bone.globalRotation.y = globalRotationEigenRhc.y();
bone.globalRotation.z = globalRotationEigenRhc.z();
bone.globalRotation.w = globalRotationEigenRhc.w();
if (!m_bad_rotation_formulas)
RhcToLhcQuaternion(bone.globalRotation);
if (node.children) if (node.children)
{ {
for (const auto childIndex : *node.children) for (const auto childIndex : *node.children)
{ {
if (!ConvertJoint(jRoot, skin, common, skinBoneOffset, childIndex, commonBoneOffset, bone.globalOffset, bone.globalRotation, bone.scale)) if (!ConvertJoint(
jRoot, skin, common, skinBoneOffset, childIndex, commonBoneOffset, globalTranslationEigenRhc, globalRotationEigenRhc, bone.scale))
return false; return false;
} }
} }
@@ -544,7 +618,7 @@ namespace
return true; return true;
} }
static bool ConvertSkin(const JsonRoot& jRoot, const JsonSkin& skin, XModelCommon& common) bool ConvertSkin(const JsonRoot& jRoot, const JsonSkin& skin, XModelCommon& common)
{ {
if (skin.joints.empty()) if (skin.joints.empty())
return true; return true;
@@ -555,11 +629,15 @@ namespace
const auto skinBoneOffset = static_cast<unsigned>(common.m_bones.size()); const auto skinBoneOffset = static_cast<unsigned>(common.m_bones.size());
common.m_bones.resize(skinBoneOffset + skin.joints.size()); common.m_bones.resize(skinBoneOffset + skin.joints.size());
constexpr float defaultTranslation[3]{0.0f, 0.0f, 0.0f}; const Eigen::Vector3f defaultTranslation(0.0f, 0.0f, 0.0f);
constexpr XModelQuaternion defaultRotation{.x = 0.0f, .y = 0.0f, .z = 0.0f, .w = 1.0f}; const Eigen::Quaternionf defaultRotation(1.0f, 0.0f, 0.0f, 0.0f);
constexpr float defaultScale[3]{1.0f, 1.0f, 1.0f}; constexpr float defaultScale[3]{1.0f, 1.0f, 1.0f};
return ConvertJoint(jRoot, skin, common, skinBoneOffset, rootNode, std::nullopt, defaultTranslation, defaultRotation, defaultScale); if (!ConvertJoint(jRoot, skin, common, skinBoneOffset, rootNode, std::nullopt, defaultTranslation, defaultRotation, defaultScale))
return false;
common.CalculateBoneLocalsFromGlobals();
return true;
} }
void ConvertObjects(const JsonRoot& jRoot, XModelCommon& common) void ConvertObjects(const JsonRoot& jRoot, XModelCommon& common)
@@ -571,26 +649,26 @@ namespace
for (const auto& loadObject : m_load_objects) for (const auto& loadObject : m_load_objects)
{ {
if (loadObject.skinIndex && jRoot.skins) if (loadObject.m_skin_index && jRoot.skins)
{ {
if (alreadyLoadedSkinIndex) if (alreadyLoadedSkinIndex)
{ {
if (*alreadyLoadedSkinIndex != *loadObject.skinIndex) if (*alreadyLoadedSkinIndex != *loadObject.m_skin_index)
throw GltfLoadException("Only scenes with at most one skin are supported"); throw GltfLoadException("Only scenes with at most one skin are supported");
// Do not load already loaded skin // Do not load already loaded skin
} }
else else
{ {
const auto& skin = jRoot.skins.value()[*loadObject.skinIndex]; const auto& skin = jRoot.skins.value()[*loadObject.m_skin_index];
if (!ConvertSkin(jRoot, skin, common)) if (!ConvertSkin(jRoot, skin, common))
return; return;
alreadyLoadedSkinIndex = *loadObject.skinIndex; alreadyLoadedSkinIndex = *loadObject.m_skin_index;
} }
} }
const auto& mesh = jRoot.meshes.value()[loadObject.meshIndex]; const auto& mesh = jRoot.meshes.value()[loadObject.m_mesh_index];
common.m_objects.reserve(common.m_objects.size() + mesh.primitives.size()); common.m_objects.reserve(common.m_objects.size() + mesh.primitives.size());
for (const auto& primitives : mesh.primitives) for (const auto& primitives : mesh.primitives)
@@ -636,7 +714,7 @@ namespace
{ {
const void* embeddedBufferPtr = nullptr; const void* embeddedBufferPtr = nullptr;
size_t embeddedBufferSize = 0u; size_t embeddedBufferSize = 0u;
if (!m_input->GetEmbeddedBuffer(embeddedBufferPtr, embeddedBufferSize) || embeddedBufferSize == 0u) if (!m_input.GetEmbeddedBuffer(embeddedBufferPtr, embeddedBufferSize) || embeddedBufferSize == 0u)
throw GltfLoadException("Buffer tried to access embedded data when there is none"); throw GltfLoadException("Buffer tried to access embedded data when there is none");
m_buffers.emplace_back(std::make_unique<EmbeddedBuffer>(embeddedBufferPtr, embeddedBufferSize)); m_buffers.emplace_back(std::make_unique<EmbeddedBuffer>(embeddedBufferPtr, embeddedBufferSize));
@@ -716,7 +794,7 @@ namespace
JsonRoot jRoot; JsonRoot jRoot;
try try
{ {
jRoot = m_input->GetJson().get<JsonRoot>(); jRoot = m_input.GetJson().get<JsonRoot>();
} }
catch (const nlohmann::json::exception& e) catch (const nlohmann::json::exception& e)
{ {
@@ -746,16 +824,18 @@ namespace
} }
private: private:
const Input* m_input; const Input& m_input;
std::vector<ObjectToLoad> m_load_objects; std::vector<ObjectToLoad> m_load_objects;
std::unordered_map<AccessorsForVertex, unsigned> m_vertex_offset_for_accessors; std::unordered_map<AccessorsForVertex, unsigned> m_vertex_offset_for_accessors;
std::vector<std::unique_ptr<Accessor>> m_accessors; std::vector<std::unique_ptr<Accessor>> m_accessors;
std::vector<std::unique_ptr<BufferView>> m_buffer_views; std::vector<std::unique_ptr<BufferView>> m_buffer_views;
std::vector<std::unique_ptr<Buffer>> m_buffers; std::vector<std::unique_ptr<Buffer>> m_buffers;
bool m_bad_rotation_formulas;
}; };
} // namespace } // namespace
std::unique_ptr<Loader> Loader::CreateLoader(const Input* input) std::unique_ptr<Loader> Loader::CreateLoader(const Input& input, bool useBadRotationFormulas)
{ {
return std::make_unique<GltfLoaderImpl>(input); return std::make_unique<GltfLoaderImpl>(input, useBadRotationFormulas);
} }

View File

@@ -19,6 +19,13 @@ namespace gltf
Loader& operator=(const Loader& other) = default; Loader& operator=(const Loader& other) = default;
Loader& operator=(Loader&& other) noexcept = default; Loader& operator=(Loader&& other) noexcept = default;
static std::unique_ptr<Loader> CreateLoader(const Input* input); /**
* \brief Creates a loader capable of loading gltf-like files
* \param input The gltf input
* \param useBadRotationFormulas Old versions used bad formulas for converting into gltf space. Set to \c true to use them for loading to preserve
* backwards compatibility.
* \return
*/
static std::unique_ptr<Loader> CreateLoader(const Input& input, bool useBadRotationFormulas);
}; };
} // namespace gltf } // namespace gltf

View File

@@ -57,7 +57,8 @@ namespace
{ {
public: public:
XModelLoader(MemoryManager& memory, ISearchPath& searchPath, ZoneScriptStrings& scriptStrings) XModelLoader(MemoryManager& memory, ISearchPath& searchPath, ZoneScriptStrings& scriptStrings)
: m_memory(memory), : m_gltf_bad_rotation_formulas(false),
m_memory(memory),
m_search_path(searchPath), m_search_path(searchPath),
m_script_strings(scriptStrings) m_script_strings(scriptStrings)
{ {
@@ -97,12 +98,22 @@ namespace
jRoot.at("_type").get_to(type); jRoot.at("_type").get_to(type);
jRoot.at("_version").get_to(version); jRoot.at("_version").get_to(version);
if (type != "xmodel" || version != 1u) if (type != "xmodel" || version < 1u || version > 2u)
{ {
std::cerr << std::format("Tried to load xmodel \"{}\" but did not find expected type material of version 1\n", xmodel.name); std::cerr << std::format("Tried to load xmodel \"{}\" but did not find expected type material of version 1 or 2\n", xmodel.name);
return false; return false;
} }
if (version == 1u)
{
m_gltf_bad_rotation_formulas = true;
std::cerr << std::format("DEPRECATED: XModel {} is version 1 that made use of bad GLTF bone rotations.\n", xmodel.name);
}
else
{
m_gltf_bad_rotation_formulas = false;
}
const auto jXModel = jRoot.get<JsonXModel>(); const auto jXModel = jRoot.get<JsonXModel>();
return CreateXModelFromJson(jXModel, xmodel, context, registration); return CreateXModelFromJson(jXModel, xmodel, context, registration);
} }
@@ -119,7 +130,7 @@ namespace
std::cerr << std::format("Cannot load xmodel \"{}\": {}\n", xmodel.name, message); std::cerr << std::format("Cannot load xmodel \"{}\": {}\n", xmodel.name, message);
} }
static std::unique_ptr<XModelCommon> LoadModelByExtension(std::istream& stream, const std::string& extension) std::unique_ptr<XModelCommon> LoadModelByExtension(std::istream& stream, const std::string& extension) const
{ {
if (extension == ".glb") if (extension == ".glb")
{ {
@@ -127,7 +138,7 @@ namespace
if (!input.ReadGltfData(stream)) if (!input.ReadGltfData(stream))
return nullptr; return nullptr;
const auto loader = gltf::Loader::CreateLoader(&input); const auto loader = gltf::Loader::CreateLoader(input, m_gltf_bad_rotation_formulas);
return loader->Load(); return loader->Load();
} }
@@ -137,7 +148,7 @@ namespace
if (!input.ReadGltfData(stream)) if (!input.ReadGltfData(stream))
return nullptr; return nullptr;
const auto loader = gltf::Loader::CreateLoader(&input); const auto loader = gltf::Loader::CreateLoader(input, m_gltf_bad_rotation_formulas);
return loader->Load(); return loader->Load();
} }
@@ -1072,6 +1083,8 @@ namespace
return true; return true;
} }
bool m_gltf_bad_rotation_formulas;
std::vector<XSurface> m_surfaces; std::vector<XSurface> m_surfaces;
std::vector<Material*> m_materials; std::vector<Material*> m_materials;

View File

@@ -18,16 +18,16 @@ protected:
auto vertexOffset = 0u; auto vertexOffset = 0u;
for (const auto& vertex : xmodel.m_vertices) for (const auto& vertex : xmodel.m_vertices)
{ {
XModelVertexBoneWeights weights{0, 0}; XModelVertexBoneWeights weights{.weightOffset = 0, .weightCount = 0};
if (vertexOffset < xmodel.m_vertex_bone_weights.size()) if (vertexOffset < xmodel.m_vertex_bone_weights.size())
weights = xmodel.m_vertex_bone_weights[vertexOffset]; weights = xmodel.m_vertex_bone_weights[vertexOffset];
m_vertex_merger.Add(VertexMergerPos{vertex.coordinates[0], m_vertex_merger.Add(VertexMergerPos{.x = vertex.coordinates[0],
vertex.coordinates[1], .y = vertex.coordinates[1],
vertex.coordinates[2], .z = vertex.coordinates[2],
&xmodel.m_bone_weight_data.weights[weights.weightOffset], .weights = &xmodel.m_bone_weight_data.weights[weights.weightOffset],
weights.weightCount}); .weightCount = weights.weightCount});
vertexOffset++; vertexOffset++;
} }

View File

@@ -10,6 +10,7 @@
#include <algorithm> #include <algorithm>
#include <format> #include <format>
#include <numbers>
using namespace gltf; using namespace gltf;
using namespace nlohmann; using namespace nlohmann;
@@ -25,6 +26,50 @@ namespace
float uv[2]; float uv[2];
}; };
void LhcToRhcCoordinates(float (&coords)[3])
{
const float two[3]{coords[0], coords[1], coords[2]};
coords[0] = two[0];
coords[1] = two[2];
coords[2] = -two[1];
}
void LhcToRhcQuaternion(float (&quat)[4])
{
Eigen::Quaternionf eigenQuat(quat[3], quat[0], quat[1], quat[2]);
const Eigen::Quaternionf eigenRotationQuat(Eigen::AngleAxisf(-std::numbers::pi_v<float> / 2.f, Eigen::Vector3f::UnitX()));
eigenQuat = eigenRotationQuat * eigenQuat;
quat[0] = eigenQuat.x();
quat[1] = eigenQuat.y();
quat[2] = eigenQuat.z();
quat[3] = eigenQuat.w();
}
void LhcToRhcIndices(unsigned short* indices)
{
const unsigned short two[3]{indices[0], indices[1], indices[2]};
indices[0] = two[2];
indices[1] = two[1];
indices[2] = two[0];
}
void LhcToRhcMatrix(Eigen::Matrix4f& matrix)
{
const Eigen::Matrix4f convertMatrix({
{1.0, 0.0, 0.0, 0.0},
{0.0, 0.0, 1.0, 0.0},
{0.0, -1.0, 0.0, 0.0},
{0.0, 0.0, 0.0, 1.0}
});
const auto result = convertMatrix * matrix;
matrix = result;
}
class GltfWriterImpl final : public gltf::Writer class GltfWriterImpl final : public gltf::Writer
{ {
public: public:
@@ -238,26 +283,39 @@ namespace
JsonNode boneNode; JsonNode boneNode;
const auto& bone = common.m_bones[boneIndex]; const auto& bone = common.m_bones[boneIndex];
Eigen::Vector3f translation(bone.globalOffset[0], bone.globalOffset[1], bone.globalOffset[2]); float globalTranslationData[3]{bone.globalOffset[0], bone.globalOffset[1], bone.globalOffset[2]};
Eigen::Quaternionf rotation(bone.globalRotation.w, bone.globalRotation.x, bone.globalRotation.y, bone.globalRotation.z); LhcToRhcCoordinates(globalTranslationData);
Eigen::Vector3f translation(globalTranslationData[0], globalTranslationData[1], globalTranslationData[2]);
float globalRotationData[4]{bone.globalRotation.x, bone.globalRotation.y, bone.globalRotation.z, bone.globalRotation.w};
LhcToRhcQuaternion(globalRotationData);
Eigen::Quaternionf rotation(globalRotationData[3], globalRotationData[0], globalRotationData[1], globalRotationData[2]);
if (bone.parentIndex) if (bone.parentIndex)
{ {
const auto& parentBone = common.m_bones[*bone.parentIndex]; const auto& parentBone = common.m_bones[*bone.parentIndex];
const auto inverseParentRotation =
Eigen::Quaternionf(parentBone.globalRotation.w, parentBone.globalRotation.x, parentBone.globalRotation.y, parentBone.globalRotation.z)
.normalized()
.inverse()
.normalized();
translation -= Eigen::Vector3f(parentBone.globalOffset[0], parentBone.globalOffset[1], parentBone.globalOffset[2]); float parentGlobalTranslationData[3]{parentBone.globalOffset[0], parentBone.globalOffset[1], parentBone.globalOffset[2]};
LhcToRhcCoordinates(parentGlobalTranslationData);
const Eigen::Vector3f parentTranslation(parentGlobalTranslationData[0], parentGlobalTranslationData[1], parentGlobalTranslationData[2]);
float parentGlobalRotationData[4]{
parentBone.globalRotation.x, parentBone.globalRotation.y, parentBone.globalRotation.z, parentBone.globalRotation.w};
LhcToRhcQuaternion(parentGlobalRotationData);
const Eigen::Quaternionf parentRotation(
parentGlobalRotationData[3], parentGlobalRotationData[0], parentGlobalRotationData[1], parentGlobalRotationData[2]);
const auto inverseParentRotation = parentRotation.inverse();
translation -= parentTranslation;
translation = inverseParentRotation * translation; translation = inverseParentRotation * translation;
rotation = inverseParentRotation * rotation; rotation = inverseParentRotation * rotation;
} }
rotation.normalize(); rotation.normalize();
boneNode.name = bone.name; boneNode.name = bone.name;
boneNode.translation = std::to_array({translation.x(), translation.z(), -translation.y()});
boneNode.rotation = std::to_array({rotation.x(), rotation.z(), -rotation.y(), rotation.w()}); boneNode.translation = std::to_array({translation.x(), translation.y(), translation.z()});
boneNode.rotation = std::to_array({rotation.x(), rotation.y(), rotation.z(), rotation.w()});
std::vector<unsigned> children; std::vector<unsigned> children;
for (auto maybeChildIndex = 0u; maybeChildIndex < boneCount; maybeChildIndex++) for (auto maybeChildIndex = 0u; maybeChildIndex < boneCount; maybeChildIndex++)
@@ -471,8 +529,9 @@ namespace
auto* vertex = reinterpret_cast<GltfVertex*>(&bufferData[currentBufferOffset]); auto* vertex = reinterpret_cast<GltfVertex*>(&bufferData[currentBufferOffset]);
vertex->coordinates[0] = commonVertex.coordinates[0]; vertex->coordinates[0] = commonVertex.coordinates[0];
vertex->coordinates[1] = commonVertex.coordinates[2]; vertex->coordinates[1] = commonVertex.coordinates[1];
vertex->coordinates[2] = -commonVertex.coordinates[1]; vertex->coordinates[2] = commonVertex.coordinates[2];
LhcToRhcCoordinates(vertex->coordinates);
minPosition[0] = std::min(minPosition[0], vertex->coordinates[0]); minPosition[0] = std::min(minPosition[0], vertex->coordinates[0]);
minPosition[1] = std::min(minPosition[1], vertex->coordinates[1]); minPosition[1] = std::min(minPosition[1], vertex->coordinates[1]);
@@ -482,8 +541,9 @@ namespace
maxPosition[2] = std::max(maxPosition[2], vertex->coordinates[2]); maxPosition[2] = std::max(maxPosition[2], vertex->coordinates[2]);
vertex->normal[0] = commonVertex.normal[0]; vertex->normal[0] = commonVertex.normal[0];
vertex->normal[1] = commonVertex.normal[2]; vertex->normal[1] = commonVertex.normal[1];
vertex->normal[2] = -commonVertex.normal[1]; vertex->normal[2] = commonVertex.normal[2];
LhcToRhcCoordinates(vertex->normal);
vertex->uv[0] = commonVertex.uv[0]; vertex->uv[0] = commonVertex.uv[0];
vertex->uv[1] = commonVertex.uv[1]; vertex->uv[1] = commonVertex.uv[1];
@@ -531,11 +591,13 @@ namespace
auto* inverseBindMatrixData = reinterpret_cast<float*>(&bufferData[currentBufferOffset]); auto* inverseBindMatrixData = reinterpret_cast<float*>(&bufferData[currentBufferOffset]);
for (const auto& bone : xmodel.m_bones) for (const auto& bone : xmodel.m_bones)
{ {
const auto translation = Eigen::Translation3f(bone.globalOffset[0], bone.globalOffset[2], -bone.globalOffset[1]); const auto translation = Eigen::Translation3f(bone.globalOffset[0], bone.globalOffset[1], bone.globalOffset[2]);
const auto rotation = Eigen::Quaternionf(bone.globalRotation.w, bone.globalRotation.x, bone.globalRotation.z, -bone.globalRotation.y); const auto rotation = Eigen::Quaternionf(bone.globalRotation.w, bone.globalRotation.x, bone.globalRotation.y, bone.globalRotation.z);
const auto bindMatrixTransform = translation * rotation;
auto bindMatrix = bindMatrixTransform.matrix();
const auto bindMatrix = (translation * rotation); LhcToRhcMatrix(bindMatrix);
const auto inverseBindMatrix = bindMatrix.matrix().inverse(); const auto inverseBindMatrix = bindMatrix.inverse();
// GLTF matrix is column major // GLTF matrix is column major
inverseBindMatrixData[0] = inverseBindMatrix(0, 0); inverseBindMatrixData[0] = inverseBindMatrix(0, 0);
@@ -565,9 +627,10 @@ namespace
for (const auto& face : object.m_faces) for (const auto& face : object.m_faces)
{ {
auto* faceIndices = reinterpret_cast<unsigned short*>(&bufferData[currentBufferOffset]); auto* faceIndices = reinterpret_cast<unsigned short*>(&bufferData[currentBufferOffset]);
faceIndices[0] = static_cast<unsigned short>(face.vertexIndex[2]); faceIndices[0] = static_cast<unsigned short>(face.vertexIndex[0]);
faceIndices[1] = static_cast<unsigned short>(face.vertexIndex[1]); faceIndices[1] = static_cast<unsigned short>(face.vertexIndex[1]);
faceIndices[2] = static_cast<unsigned short>(face.vertexIndex[0]); faceIndices[2] = static_cast<unsigned short>(face.vertexIndex[2]);
LhcToRhcIndices(faceIndices);
currentBufferOffset += sizeof(unsigned short) * 3u; currentBufferOffset += sizeof(unsigned short) * 3u;
} }

View File

@@ -532,6 +532,12 @@ namespace
} }
} }
bool CanOmitDefaultArmature()
{
return ObjWriting::Configuration.ModelOutputFormat != ObjWriting::Configuration_t::ModelOutputFormat_e::XMODEL_EXPORT
&& ObjWriting::Configuration.ModelOutputFormat != ObjWriting::Configuration_t::ModelOutputFormat_e::XMODEL_BIN;
}
void PopulateXModelWriter(XModelCommon& out, const AssetDumpingContext& context, const unsigned lod, const XModel* model) void PopulateXModelWriter(XModelCommon& out, const AssetDumpingContext& context, const unsigned lod, const XModel* model)
{ {
DistinctMapper<Material*> materialMapper(model->numsurfs); DistinctMapper<Material*> materialMapper(model->numsurfs);
@@ -543,7 +549,7 @@ namespace
AddXModelVertices(out, model, lod); AddXModelVertices(out, model, lod);
AddXModelFaces(out, model, lod); AddXModelFaces(out, model, lod);
if (!HasDefaultArmature(model, lod)) if (!CanOmitDefaultArmature() || !HasDefaultArmature(model, lod))
{ {
AddXModelBones(out, context, model); AddXModelBones(out, context, model);
AddXModelVertexBoneWeights(out, model, lod); AddXModelVertexBoneWeights(out, model, lod);
@@ -684,7 +690,7 @@ namespace
jRoot["$schema"] = "http://openassettools.dev/schema/xmodel.v1.json"; jRoot["$schema"] = "http://openassettools.dev/schema/xmodel.v1.json";
jRoot["_type"] = "xmodel"; jRoot["_type"] = "xmodel";
jRoot["_version"] = 1; jRoot["_version"] = 2;
jRoot["_game"] = GAME_LOWER; jRoot["_game"] = GAME_LOWER;
m_stream << std::setw(4) << jRoot << "\n"; m_stream << std::setw(4) << jRoot << "\n";