diff --git a/test/ObjWritingTests/Game/IW4/Material/DumperMaterialIW4Test.cpp b/test/ObjWritingTests/Game/IW4/Material/DumperMaterialIW4Test.cpp index 2d33bd2d..7f44b08e 100644 --- a/test/ObjWritingTests/Game/IW4/Material/DumperMaterialIW4Test.cpp +++ b/test/ObjWritingTests/Game/IW4/Material/DumperMaterialIW4Test.cpp @@ -62,7 +62,7 @@ namespace textureDef0.nameStart = 's'; textureDef0.nameEnd = 'p'; textureDef0.samplerState.filter = TEXTURE_FILTER_ANISO2X; - textureDef0.samplerState.mipMap = TEXTURE_FILTER_NEAREST; + textureDef0.samplerState.mipMap = SAMPLER_MIPMAP_ENUM_NEAREST; textureDef0.samplerState.clampU = 0; textureDef0.samplerState.clampV = 0; textureDef0.samplerState.clampW = 0; @@ -74,7 +74,7 @@ namespace textureDef1.nameStart = 'n'; textureDef1.nameEnd = 'p'; textureDef1.samplerState.filter = TEXTURE_FILTER_ANISO2X; - textureDef1.samplerState.mipMap = TEXTURE_FILTER_NEAREST; + textureDef1.samplerState.mipMap = SAMPLER_MIPMAP_ENUM_NEAREST; textureDef1.samplerState.clampU = 0; textureDef1.samplerState.clampV = 0; textureDef1.samplerState.clampW = 0; @@ -86,7 +86,7 @@ namespace textureDef2.nameStart = 'c'; textureDef2.nameEnd = 'p'; textureDef2.samplerState.filter = TEXTURE_FILTER_ANISO2X; - textureDef2.samplerState.mipMap = TEXTURE_FILTER_NEAREST; + textureDef2.samplerState.mipMap = SAMPLER_MIPMAP_ENUM_NEAREST; textureDef2.samplerState.clampU = 0; textureDef2.samplerState.clampV = 0; textureDef2.samplerState.clampW = 0; diff --git a/test/ObjWritingTests/Game/IW5/Material/DumperMaterialIW5Test.cpp b/test/ObjWritingTests/Game/IW5/Material/DumperMaterialIW5Test.cpp index cf545055..71b289d3 100644 --- a/test/ObjWritingTests/Game/IW5/Material/DumperMaterialIW5Test.cpp +++ b/test/ObjWritingTests/Game/IW5/Material/DumperMaterialIW5Test.cpp @@ -62,7 +62,7 @@ namespace textureDef0.nameStart = 's'; textureDef0.nameEnd = 'p'; textureDef0.samplerState.filter = TEXTURE_FILTER_ANISO2X; - textureDef0.samplerState.mipMap = TEXTURE_FILTER_NEAREST; + textureDef0.samplerState.mipMap = SAMPLER_MIPMAP_ENUM_NEAREST; textureDef0.samplerState.clampU = 0; textureDef0.samplerState.clampV = 0; textureDef0.samplerState.clampW = 0; @@ -74,7 +74,7 @@ namespace textureDef1.nameStart = 'n'; textureDef1.nameEnd = 'p'; textureDef1.samplerState.filter = TEXTURE_FILTER_ANISO2X; - textureDef1.samplerState.mipMap = TEXTURE_FILTER_LINEAR; + textureDef1.samplerState.mipMap = SAMPLER_MIPMAP_ENUM_LINEAR; textureDef1.samplerState.clampU = 0; textureDef1.samplerState.clampV = 0; textureDef1.samplerState.clampW = 0; @@ -86,7 +86,7 @@ namespace textureDef2.nameStart = 'c'; textureDef2.nameEnd = 'p'; textureDef2.samplerState.filter = TEXTURE_FILTER_ANISO2X; - textureDef2.samplerState.mipMap = TEXTURE_FILTER_LINEAR; + textureDef2.samplerState.mipMap = SAMPLER_MIPMAP_ENUM_LINEAR; textureDef2.samplerState.clampU = 0; textureDef2.samplerState.clampV = 0; textureDef2.samplerState.clampW = 0;