2
0
mirror of https://github.com/Laupetin/OpenAssetTools.git synced 2026-01-12 11:41:50 +00:00

refactor: streamline localize dumper

This commit is contained in:
Jan Laupetin
2025-07-29 20:44:24 +01:00
parent 22dbf57269
commit 934ba7f95a
20 changed files with 245 additions and 230 deletions

View File

@@ -3,7 +3,7 @@
#include "Game/IW3/GameAssetPoolIW3.h"
#include "Game/IW3/XModel/XModelDumperIW3.h"
#include "Image/ImageDumperIW3.h"
#include "Localize/AssetDumperLocalizeEntry.h"
#include "Localize/LocalizeDumperIW3.h"
#include "Maps/AssetDumperMapEnts.h"
#include "Material/DumperMaterialIW3.h"
#include "ObjWriting.h"
@@ -44,7 +44,7 @@ bool ObjWriter::DumpZone(AssetDumpingContext& context) const
// DUMP_ASSET_POOL(AssetDumperFont_s, m_font, ASSET_TYPE_FONT)
// DUMP_ASSET_POOL(AssetDumperMenuList, m_menu_list, ASSET_TYPE_MENULIST)
// DUMP_ASSET_POOL(AssetDumpermenuDef_t, m_menu_def, ASSET_TYPE_MENU)
DUMP_ASSET_POOL(AssetDumperLocalizeEntry, m_localize, ASSET_TYPE_LOCALIZE_ENTRY)
DUMP_ASSET_POOL(localize::Dumper, m_localize, ASSET_TYPE_LOCALIZE_ENTRY)
// DUMP_ASSET_POOL(AssetDumperWeapon, m_weapon, ASSET_TYPE_WEAPON)
// DUMP_ASSET_POOL(AssetDumperSndDriverGlobals, m_snd_driver_globals, ASSET_TYPE_SNDDRIVER_GLOBALS)
// DUMP_ASSET_POOL(AssetDumperFxEffectDef, m_fx, ASSET_TYPE_FX)