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refactor: streamline localize dumper

This commit is contained in:
Jan Laupetin
2025-07-29 20:44:24 +01:00
parent 22dbf57269
commit 934ba7f95a
20 changed files with 245 additions and 230 deletions

View File

@@ -5,7 +5,7 @@
#include "Game/T6/XModel/XModelDumperT6.h"
#include "Image/ImageDumperT6.h"
#include "Leaderboard/LeaderboardJsonDumperT6.h"
#include "Localize/AssetDumperLocalizeEntry.h"
#include "Localize/LocalizeDumperT6.h"
#include "Maps/AssetDumperMapEnts.h"
#include "Material/DumperMaterialT6.h"
#include "ObjWriting.h"
@@ -67,7 +67,7 @@ bool ObjWriter::DumpZone(AssetDumpingContext& context) const
DUMP_ASSET_POOL_WITH_FACTORY(font_icon::CreateDumper(), m_font_icon, ASSET_TYPE_FONTICON)
// DUMP_ASSET_POOL(AssetDumperMenuList, m_menu_list, ASSET_TYPE_MENULIST)
// DUMP_ASSET_POOL(AssetDumperMenuDef, m_menu_def, ASSET_TYPE_MENU)
DUMP_ASSET_POOL(AssetDumperLocalizeEntry, m_localize, ASSET_TYPE_LOCALIZE_ENTRY)
DUMP_ASSET_POOL(localize::Dumper, m_localize, ASSET_TYPE_LOCALIZE_ENTRY)
DUMP_ASSET_POOL(AssetDumperWeapon, m_weapon, ASSET_TYPE_WEAPON)
DUMP_ASSET_POOL(AssetDumperWeaponAttachment, m_attachment, ASSET_TYPE_ATTACHMENT)
DUMP_ASSET_POOL(AssetDumperWeaponAttachmentUnique, m_attachment_unique, ASSET_TYPE_ATTACHMENT_UNIQUE)