diff --git a/test/ObjCompilingTests/Game/T6/KeyValuePairs/KeyValuePairsCompilerT6Test.cpp b/test/ObjCompilingTests/Game/T6/KeyValuePairs/KeyValuePairsCompilerT6Test.cpp index 4d5ab4fa..7e81cf1b 100644 --- a/test/ObjCompilingTests/Game/T6/KeyValuePairs/KeyValuePairsCompilerT6Test.cpp +++ b/test/ObjCompilingTests/Game/T6/KeyValuePairs/KeyValuePairsCompilerT6Test.cpp @@ -20,7 +20,7 @@ namespace public: TestContext() : m_memory(), - m_zone("test", 0, GameId::T6), + m_zone("test", 0, GameId::T6, GamePlatform::PC), m_zone_definition(), m_zone_states(m_zone), m_creators(m_zone), diff --git a/test/ObjCompilingTests/Image/IPak/IPakCreatorTest.cpp b/test/ObjCompilingTests/Image/IPak/IPakCreatorTest.cpp index fc423589..1f2d74df 100644 --- a/test/ObjCompilingTests/Image/IPak/IPakCreatorTest.cpp +++ b/test/ObjCompilingTests/Image/IPak/IPakCreatorTest.cpp @@ -20,7 +20,7 @@ namespace { public: TestContext() - : m_zone("test", 0, GameId::T6), + : m_zone("test", 0, GameId::T6, GamePlatform::PC), m_zone_states(m_zone), m_out_dir() { diff --git a/test/ObjCompilingTests/Image/ImageIPakPostProcessorTest.cpp b/test/ObjCompilingTests/Image/ImageIPakPostProcessorTest.cpp index c9c6b82c..d92899bf 100644 --- a/test/ObjCompilingTests/Image/ImageIPakPostProcessorTest.cpp +++ b/test/ObjCompilingTests/Image/ImageIPakPostProcessorTest.cpp @@ -20,7 +20,7 @@ namespace { public: TestContext() - : m_zone("test", 0, GameId::T6), + : m_zone("test", 0, GameId::T6, GamePlatform::PC), m_zone_definition(), m_zone_definition_context(m_zone_definition), m_zone_states(m_zone), diff --git a/test/ObjCompilingTests/Image/ImageIwdPostProcessorTest.cpp b/test/ObjCompilingTests/Image/ImageIwdPostProcessorTest.cpp index adfef729..c9b1ddc4 100644 --- a/test/ObjCompilingTests/Image/ImageIwdPostProcessorTest.cpp +++ b/test/ObjCompilingTests/Image/ImageIwdPostProcessorTest.cpp @@ -19,7 +19,7 @@ namespace { public: TestContext() - : m_zone("test", 0, GameId::T6), + : m_zone("test", 0, GameId::T6, GamePlatform::PC), m_zone_definition(), m_zone_definition_context(m_zone_definition), m_zone_states(m_zone), diff --git a/test/ObjCompilingTests/Iwd/IwdCreatorTest.cpp b/test/ObjCompilingTests/Iwd/IwdCreatorTest.cpp index 33421760..a15cc0c4 100644 --- a/test/ObjCompilingTests/Iwd/IwdCreatorTest.cpp +++ b/test/ObjCompilingTests/Iwd/IwdCreatorTest.cpp @@ -23,7 +23,7 @@ namespace { public: TestContext() - : m_zone("test", 0, GameId::T6), + : m_zone("test", 0, GameId::T6, GamePlatform::PC), m_zone_states(m_zone), m_out_dir() { diff --git a/test/ObjLoadingTests/Game/IW3/Material/LoaderMaterialIW3Test.cpp b/test/ObjLoadingTests/Game/IW3/Material/LoaderMaterialIW3Test.cpp index 4c88b469..28806ca1 100644 --- a/test/ObjLoadingTests/Game/IW3/Material/LoaderMaterialIW3Test.cpp +++ b/test/ObjLoadingTests/Game/IW3/Material/LoaderMaterialIW3Test.cpp @@ -274,7 +274,7 @@ namespace ] })MATERIAL"); - Zone zone("MockZone", 0, GameId::IW3); + Zone zone("MockZone", 0, GameId::IW3, GamePlatform::PC); MemoryManager memory; AssetCreatorCollection creatorCollection(zone); diff --git a/test/ObjLoadingTests/Game/IW3/StringTable/AssetLoaderStringTableIW3Test.cpp b/test/ObjLoadingTests/Game/IW3/StringTable/AssetLoaderStringTableIW3Test.cpp index 4bfd7172..c98e09be 100644 --- a/test/ObjLoadingTests/Game/IW3/StringTable/AssetLoaderStringTableIW3Test.cpp +++ b/test/ObjLoadingTests/Game/IW3/StringTable/AssetLoaderStringTableIW3Test.cpp @@ -20,7 +20,7 @@ namespace "test,data,lol\n" "lorem,ipsum"); - Zone zone("MockZone", 0, GameId::IW3); + Zone zone("MockZone", 0, GameId::IW3, GamePlatform::PC); MemoryManager memory; AssetCreatorCollection creatorCollection(zone); diff --git a/test/ObjLoadingTests/Game/IW4/AssetLoaders/LoaderStringTableIW4Test.cpp b/test/ObjLoadingTests/Game/IW4/AssetLoaders/LoaderStringTableIW4Test.cpp index e6fdf9db..1585b4ea 100644 --- a/test/ObjLoadingTests/Game/IW4/AssetLoaders/LoaderStringTableIW4Test.cpp +++ b/test/ObjLoadingTests/Game/IW4/AssetLoaders/LoaderStringTableIW4Test.cpp @@ -20,7 +20,7 @@ namespace "test,data,lol\n" "lorem,ipsum"); - Zone zone("MockZone", 0, GameId::IW4); + Zone zone("MockZone", 0, GameId::IW4, GamePlatform::PC); MemoryManager memory; AssetCreatorCollection creatorCollection(zone); diff --git a/test/ObjLoadingTests/Game/IW4/Material/LoaderMaterialIW4Test.cpp b/test/ObjLoadingTests/Game/IW4/Material/LoaderMaterialIW4Test.cpp index 39fd6075..fcb765de 100644 --- a/test/ObjLoadingTests/Game/IW4/Material/LoaderMaterialIW4Test.cpp +++ b/test/ObjLoadingTests/Game/IW4/Material/LoaderMaterialIW4Test.cpp @@ -277,7 +277,7 @@ namespace ] })MATERIAL"); - Zone zone("MockZone", 0, GameId::IW4); + Zone zone("MockZone", 0, GameId::IW4, GamePlatform::PC); MemoryManager memory; AssetCreatorCollection creatorCollection(zone); diff --git a/test/ObjLoadingTests/Game/IW4/Menu/LoaderMenuListIW4Test.cpp b/test/ObjLoadingTests/Game/IW4/Menu/LoaderMenuListIW4Test.cpp index dcd495f1..ec4cc5bb 100644 --- a/test/ObjLoadingTests/Game/IW4/Menu/LoaderMenuListIW4Test.cpp +++ b/test/ObjLoadingTests/Game/IW4/Menu/LoaderMenuListIW4Test.cpp @@ -30,7 +30,7 @@ namespace test::game::iw4::menu::parsing::it public: MenuParsingItHelper() - : m_zone("MockZone", 0, GameId::IW4), + : m_zone("MockZone", 0, GameId::IW4, GamePlatform::PC), m_creator_collection(m_zone), m_ignored_asset_lookup(), m_context(m_zone, &m_creator_collection, &m_ignored_asset_lookup) diff --git a/test/ObjLoadingTests/Game/IW5/AssetLoaders/LoaderStringTableIW5Test.cpp b/test/ObjLoadingTests/Game/IW5/AssetLoaders/LoaderStringTableIW5Test.cpp index 6aadc816..7b94170c 100644 --- a/test/ObjLoadingTests/Game/IW5/AssetLoaders/LoaderStringTableIW5Test.cpp +++ b/test/ObjLoadingTests/Game/IW5/AssetLoaders/LoaderStringTableIW5Test.cpp @@ -19,7 +19,7 @@ namespace "test,data,lol\n" "lorem,ipsum"); - Zone zone("MockZone", 0, GameId::IW5); + Zone zone("MockZone", 0, GameId::IW5, GamePlatform::PC); MemoryManager memory; AssetCreatorCollection creatorCollection(zone); diff --git a/test/ObjLoadingTests/Game/IW5/Material/LoaderMaterialIW5Test.cpp b/test/ObjLoadingTests/Game/IW5/Material/LoaderMaterialIW5Test.cpp index 8105f4ee..67a12e83 100644 --- a/test/ObjLoadingTests/Game/IW5/Material/LoaderMaterialIW5Test.cpp +++ b/test/ObjLoadingTests/Game/IW5/Material/LoaderMaterialIW5Test.cpp @@ -301,7 +301,7 @@ namespace ] })MATERIAL"); - Zone zone("MockZone", 0, GameId::IW5); + Zone zone("MockZone", 0, GameId::IW5, GamePlatform::PC); MemoryManager memory; AssetCreatorCollection creatorCollection(zone); diff --git a/test/ObjLoadingTests/Game/T5/AssetLoaders/LoaderStringTableT5Test.cpp b/test/ObjLoadingTests/Game/T5/AssetLoaders/LoaderStringTableT5Test.cpp index 7db27a83..86ce69ad 100644 --- a/test/ObjLoadingTests/Game/T5/AssetLoaders/LoaderStringTableT5Test.cpp +++ b/test/ObjLoadingTests/Game/T5/AssetLoaders/LoaderStringTableT5Test.cpp @@ -19,7 +19,7 @@ namespace "test,data,lol\n" "lorem,ipsum"); - Zone zone("MockZone", 0, GameId::T5); + Zone zone("MockZone", 0, GameId::T5, GamePlatform::PC); MemoryManager memory; AssetCreatorCollection creatorCollection(zone); diff --git a/test/ObjLoadingTests/Game/T5/Material/LoaderMaterialT5Test.cpp b/test/ObjLoadingTests/Game/T5/Material/LoaderMaterialT5Test.cpp index 4847e225..ce0d8fa5 100644 --- a/test/ObjLoadingTests/Game/T5/Material/LoaderMaterialT5Test.cpp +++ b/test/ObjLoadingTests/Game/T5/Material/LoaderMaterialT5Test.cpp @@ -358,7 +358,7 @@ namespace ] })MATERIAL"); - Zone zone("MockZone", 0, GameId::T5); + Zone zone("MockZone", 0, GameId::T5, GamePlatform::PC); MemoryManager memory; AssetCreatorCollection creatorCollection(zone); diff --git a/test/ObjLoadingTests/Game/T6/AssetLoaders/LoaderStringTableT6Test.cpp b/test/ObjLoadingTests/Game/T6/AssetLoaders/LoaderStringTableT6Test.cpp index e26e8b74..ec8c0500 100644 --- a/test/ObjLoadingTests/Game/T6/AssetLoaders/LoaderStringTableT6Test.cpp +++ b/test/ObjLoadingTests/Game/T6/AssetLoaders/LoaderStringTableT6Test.cpp @@ -19,7 +19,7 @@ namespace "test,data,lol\n" "lorem,ipsum"); - Zone zone("MockZone", 0, GameId::T6); + Zone zone("MockZone", 0, GameId::T6, GamePlatform::PC); MemoryManager memory; AssetCreatorCollection creatorCollection(zone); diff --git a/test/ObjLoadingTests/Game/T6/FontIcon/JsonLoaderFontIconT6Test.cpp b/test/ObjLoadingTests/Game/T6/FontIcon/JsonLoaderFontIconT6Test.cpp index 24311566..a75adfe2 100644 --- a/test/ObjLoadingTests/Game/T6/FontIcon/JsonLoaderFontIconT6Test.cpp +++ b/test/ObjLoadingTests/Game/T6/FontIcon/JsonLoaderFontIconT6Test.cpp @@ -79,7 +79,7 @@ namespace ] })FONT_ICON"); - Zone zone("MockZone", 0, GameId::T6); + Zone zone("MockZone", 0, GameId::T6, GamePlatform::PC); MemoryManager memory; AssetCreatorCollection creatorCollection(zone); diff --git a/test/ObjLoadingTests/Game/T6/Material/LoaderMaterialT6Test.cpp b/test/ObjLoadingTests/Game/T6/Material/LoaderMaterialT6Test.cpp index 95b3bfa1..24340f67 100644 --- a/test/ObjLoadingTests/Game/T6/Material/LoaderMaterialT6Test.cpp +++ b/test/ObjLoadingTests/Game/T6/Material/LoaderMaterialT6Test.cpp @@ -241,7 +241,7 @@ namespace ] })MATERIAL"); - Zone zone("MockZone", 0, GameId::T6); + Zone zone("MockZone", 0, GameId::T6, GamePlatform::PC); MemoryManager memory; AssetCreatorCollection creatorCollection(zone); diff --git a/test/ObjWritingTests/Game/IW3/Material/MaterialJsonDumperIW3Test.cpp b/test/ObjWritingTests/Game/IW3/Material/MaterialJsonDumperIW3Test.cpp index fda33fe2..0a1ad83c 100644 --- a/test/ObjWritingTests/Game/IW3/Material/MaterialJsonDumperIW3Test.cpp +++ b/test/ObjWritingTests/Game/IW3/Material/MaterialJsonDumperIW3Test.cpp @@ -551,7 +551,7 @@ namespace ] })MATERIAL"); - Zone zone("MockZone", 0, GameId::IW3); + Zone zone("MockZone", 0, GameId::IW3, GamePlatform::PC); MemoryManager memory; MockSearchPath mockObjPath; diff --git a/test/ObjWritingTests/Game/IW4/Material/MaterialJsonDumperIW4Test.cpp b/test/ObjWritingTests/Game/IW4/Material/MaterialJsonDumperIW4Test.cpp index adbbc517..f5397cd0 100644 --- a/test/ObjWritingTests/Game/IW4/Material/MaterialJsonDumperIW4Test.cpp +++ b/test/ObjWritingTests/Game/IW4/Material/MaterialJsonDumperIW4Test.cpp @@ -532,7 +532,7 @@ namespace ] })MATERIAL"); - Zone zone("MockZone", 0, GameId::IW4); + Zone zone("MockZone", 0, GameId::IW4, GamePlatform::PC); MemoryManager memory; MockSearchPath mockObjPath; diff --git a/test/ObjWritingTests/Game/IW5/Material/MaterialJsonDumperIW5Test.cpp b/test/ObjWritingTests/Game/IW5/Material/MaterialJsonDumperIW5Test.cpp index 9c003335..3196f28a 100644 --- a/test/ObjWritingTests/Game/IW5/Material/MaterialJsonDumperIW5Test.cpp +++ b/test/ObjWritingTests/Game/IW5/Material/MaterialJsonDumperIW5Test.cpp @@ -585,7 +585,7 @@ namespace ] })MATERIAL"); - Zone zone("MockZone", 0, GameId::IW5); + Zone zone("MockZone", 0, GameId::IW5, GamePlatform::PC); MemoryManager memory; MockSearchPath mockObjPath; diff --git a/test/ObjWritingTests/Game/T5/Material/MaterialJsonDumperT5Test.cpp b/test/ObjWritingTests/Game/T5/Material/MaterialJsonDumperT5Test.cpp index 0036b78e..d2664be6 100644 --- a/test/ObjWritingTests/Game/T5/Material/MaterialJsonDumperT5Test.cpp +++ b/test/ObjWritingTests/Game/T5/Material/MaterialJsonDumperT5Test.cpp @@ -614,7 +614,7 @@ namespace ] })MATERIAL"); - Zone zone("MockZone", 0, GameId::T5); + Zone zone("MockZone", 0, GameId::T5, GamePlatform::PC); MemoryManager memory; MockSearchPath mockObjPath; diff --git a/test/ObjWritingTests/Game/T6/FontIcon/FontIconJsonDumperT6Test.cpp b/test/ObjWritingTests/Game/T6/FontIcon/FontIconJsonDumperT6Test.cpp index 91b6b1f3..db107bca 100644 --- a/test/ObjWritingTests/Game/T6/FontIcon/FontIconJsonDumperT6Test.cpp +++ b/test/ObjWritingTests/Game/T6/FontIcon/FontIconJsonDumperT6Test.cpp @@ -141,7 +141,7 @@ namespace ] })FONT_ICON"); - Zone zone("MockZone", 0, GameId::T6); + Zone zone("MockZone", 0, GameId::T6, GamePlatform::PC); MemoryManager memory; MockSearchPath mockObjPath; diff --git a/test/ObjWritingTests/Game/T6/Material/MaterialJsonDumperT6Test.cpp b/test/ObjWritingTests/Game/T6/Material/MaterialJsonDumperT6Test.cpp index bfefddb1..49b4a59b 100644 --- a/test/ObjWritingTests/Game/T6/Material/MaterialJsonDumperT6Test.cpp +++ b/test/ObjWritingTests/Game/T6/Material/MaterialJsonDumperT6Test.cpp @@ -462,7 +462,7 @@ namespace ] })MATERIAL"); - Zone zone("MockZone", 0, GameId::T6); + Zone zone("MockZone", 0, GameId::T6, GamePlatform::PC); MemoryManager memory; MockSearchPath mockObjPath;