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Unlinker: Make zone files creators game dependent and in the unlinker project instead of the ObjWriting component

This commit is contained in:
Jan
2020-02-18 17:15:51 +01:00
parent 992e9cea30
commit 9572391082
18 changed files with 217 additions and 40 deletions

View File

@@ -8,7 +8,6 @@ class ObjLoaderT6 final : public IObjLoader
{
static const int IPAK_READ_HASH;
static const int GLOBAL_HASH;
static int Com_HashKey(const char* str, int maxLen);
static void LoadIPakForZone(ISearchPath* searchPath, const std::string& ipakName, Zone* zone);