Unlinker: Make zone files creators game dependent and in the unlinker project instead of the ObjWriting component

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Jan committed 2020-02-18 17:15:51 +01:00
1 parent 992e9cea30
commit 9572391082
18 files changed
+217 -40

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@@ -1,7 +1,6 @@
#pragma once
#include "Zone/Zone.h"
#include "Utils/FileAPI.h"
class IZoneDumper
{
@@ -10,5 +9,4 @@ public:
virtual bool CanHandleZone(Zone* zone) const = 0;
virtual bool DumpZone(Zone* zone, const std::string& basePath) const = 0;
virtual bool WriteZoneDefinition(Zone* zone, FileAPI::File* file) const = 0;
};