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mirror of https://github.com/Laupetin/OpenAssetTools.git synced 2026-05-17 07:21:43 +00:00

refactor(zcg): use wordsize instead of architecture

This commit is contained in:
Michael Oliver
2026-04-30 13:48:32 +01:00
parent abfc2dc547
commit 97591f59f4
30 changed files with 170 additions and 173 deletions
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@@ -1,6 +1,6 @@
// Game: Modern Warfare (IW3)
game IW3;
architecture x86;
wordsize 32;
// Game Assets
asset PhysPreset AssetPhysPreset;
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@@ -1,6 +1,6 @@
// Game: Modern Warfare 2 (IW4)
game IW4;
architecture x86;
wordsize 32;
// Game Assets
asset PhysPreset AssetPhysPreset;
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@@ -1,6 +1,6 @@
// Game: Modern Warfare 3 (IW5)
game IW5;
architecture x86;
wordsize 32;
// Game Assets
asset PhysPreset AssetPhysPreset;
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@@ -1,6 +1,6 @@
// Game: Black Ops (T5)
game T5;
architecture x86;
wordsize 32;
// Game Assets
asset PhysPreset AssetPhysPreset;
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@@ -1,6 +1,6 @@
// Game: Black Ops 2 (T6)
game T6;
architecture x86;
wordsize 32;
// Game Assets
asset PhysPreset AssetPhysPreset;