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refactor(zcg): use wordsize instead of architecture
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@@ -15,7 +15,7 @@ public:
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private:
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OncePerTemplateRenderingContext(std::string game,
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Architecture gameArchitecture,
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WordSize gameWordSize,
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std::vector<const FastFileBlock*> fastFileBlocks,
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std::vector<StructureInformation*> assets);
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};
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