refactor(zcg): use wordsize instead of architecture

This commit is contained in:
Michael Oliver
2026-04-30 13:50:11 +01:00
parent abfc2dc547
commit 97591f59f4
30 changed files with 170 additions and 173 deletions
@@ -15,7 +15,7 @@ public:
private:
OncePerTemplateRenderingContext(std::string game,
Architecture gameArchitecture,
WordSize gameWordSize,
std::vector<const FastFileBlock*> fastFileBlocks,
std::vector<StructureInformation*> assets);
};