diff --git a/src/ObjLoading/Game/IW4/AssetLoaders/AssetLoaderVertexDecl.cpp b/src/ObjLoading/Game/IW4/AssetLoaders/AssetLoaderVertexDecl.cpp index d86d02c6..65fff5cb 100644 --- a/src/ObjLoading/Game/IW4/AssetLoaders/AssetLoaderVertexDecl.cpp +++ b/src/ObjLoading/Game/IW4/AssetLoaders/AssetLoaderVertexDecl.cpp @@ -48,6 +48,10 @@ bool AssetLoaderVertexDecl::LoadFromRaw( MaterialVertexDeclaration decl{}; size_t currentOffset = 0u; + + if (!assetName.empty() && assetName[0] == ',') + currentOffset = 1u; + std::string sourceAbbreviation; while (NextAbbreviation(assetName, sourceAbbreviation, currentOffset)) {