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https://github.com/Laupetin/OpenAssetTools.git
synced 2026-01-11 19:21:50 +00:00
refactor: streamline map assets dumper
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27
src/ObjWriting/Game/IW4/Maps/AddonMapEntsDumperIW4.cpp
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27
src/ObjWriting/Game/IW4/Maps/AddonMapEntsDumperIW4.cpp
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@@ -0,0 +1,27 @@
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#define NOMINMAX
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#include "AddonMapEntsDumperIW4.h"
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#include <algorithm>
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using namespace IW4;
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namespace IW4::addon_map_ents
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{
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bool Dumper::ShouldDump(XAssetInfo<AddonMapEnts>* asset)
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{
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return true;
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}
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void Dumper::DumpAsset(AssetDumpingContext& context, XAssetInfo<AddonMapEnts>* asset)
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{
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const auto* addonMapEnts = asset->Asset();
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const auto assetFile = context.OpenAssetFile(asset->m_name);
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if (!assetFile)
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return;
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auto& stream = *assetFile;
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stream.write(addonMapEnts->entityString, std::max(addonMapEnts->numEntityChars - 1, 0));
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}
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} // namespace IW4::addon_map_ents
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@@ -3,12 +3,12 @@
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#include "Dumping/AbstractAssetDumper.h"
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#include "Game/IW4/IW4.h"
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namespace IW4
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namespace IW4::addon_map_ents
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{
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class AssetDumperAddonMapEnts final : public AbstractAssetDumper<AddonMapEnts>
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class Dumper final : public AbstractAssetDumper<AddonMapEnts>
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{
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protected:
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bool ShouldDump(XAssetInfo<AddonMapEnts>* asset) override;
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void DumpAsset(AssetDumpingContext& context, XAssetInfo<AddonMapEnts>* asset) override;
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};
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} // namespace IW4
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} // namespace IW4::addon_map_ents
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@@ -1,24 +0,0 @@
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#define NOMINMAX
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#include "AssetDumperAddonMapEnts.h"
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#include <algorithm>
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using namespace IW4;
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bool AssetDumperAddonMapEnts::ShouldDump(XAssetInfo<AddonMapEnts>* asset)
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{
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return true;
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}
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void AssetDumperAddonMapEnts::DumpAsset(AssetDumpingContext& context, XAssetInfo<AddonMapEnts>* asset)
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{
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const auto* addonMapEnts = asset->Asset();
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const auto assetFile = context.OpenAssetFile(asset->m_name);
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if (!assetFile)
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return;
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auto& stream = *assetFile;
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stream.write(addonMapEnts->entityString, std::max(addonMapEnts->numEntityChars - 1, 0));
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}
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@@ -6,7 +6,7 @@
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#include "Leaderboard/LeaderboardJsonDumperIW4.h"
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#include "LightDef/LightDefDumperIW4.h"
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#include "Localize/LocalizeDumperIW4.h"
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#include "Maps/AssetDumperAddonMapEnts.h"
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#include "Maps/AddonMapEntsDumperIW4.h"
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#include "Material/DumperMaterialIW4.h"
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#include "Menu/AssetDumperMenuDef.h"
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#include "Menu/AssetDumperMenuList.h"
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@@ -72,7 +72,7 @@ bool ObjWriter::DumpZone(AssetDumpingContext& context) const
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DUMP_ASSET_POOL(AssetDumperStructuredDataDefSet, m_structed_data_def_set, ASSET_TYPE_STRUCTURED_DATA_DEF)
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DUMP_ASSET_POOL(AssetDumperTracer, m_tracer, ASSET_TYPE_TRACER)
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DUMP_ASSET_POOL(AssetDumperVehicle, m_vehicle, ASSET_TYPE_VEHICLE)
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DUMP_ASSET_POOL(AssetDumperAddonMapEnts, m_addon_map_ents, ASSET_TYPE_ADDON_MAP_ENTS)
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DUMP_ASSET_POOL(addon_map_ents::Dumper, m_addon_map_ents, ASSET_TYPE_ADDON_MAP_ENTS)
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return true;
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