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mirror of https://github.com/Laupetin/OpenAssetTools.git synced 2025-09-02 15:07:26 +00:00

refactor: streamline map assets dumper

This commit is contained in:
Jan Laupetin
2025-07-29 22:51:56 +01:00
parent 934ba7f95a
commit 9885a4ce93
16 changed files with 122 additions and 110 deletions

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@@ -0,0 +1,26 @@
#define NOMINMAX
#include "AddonMapEntsDumperIW5.h"
#include <algorithm>
using namespace IW5;
namespace IW5::addon_map_ents
{
bool Dumper::ShouldDump(XAssetInfo<AddonMapEnts>* asset)
{
return true;
}
void Dumper::DumpAsset(AssetDumpingContext& context, XAssetInfo<AddonMapEnts>* asset)
{
const auto* addonMapEnts = asset->Asset();
const auto assetFile = context.OpenAssetFile(asset->m_name);
if (!assetFile)
return;
auto& stream = *assetFile;
stream.write(addonMapEnts->entityString, std::max(addonMapEnts->numEntityChars - 1, 0));
}
} // namespace IW5::addon_map_ents

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@@ -3,12 +3,12 @@
#include "Dumping/AbstractAssetDumper.h"
#include "Game/IW5/IW5.h"
namespace IW5
namespace IW5::addon_map_ents
{
class AssetDumperAddonMapEnts final : public AbstractAssetDumper<AddonMapEnts>
class Dumper final : public AbstractAssetDumper<AddonMapEnts>
{
protected:
bool ShouldDump(XAssetInfo<AddonMapEnts>* asset) override;
void DumpAsset(AssetDumpingContext& context, XAssetInfo<AddonMapEnts>* asset) override;
};
} // namespace IW5
} // namespace IW5::addon_map_ents

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@@ -1,23 +0,0 @@
#define NOMINMAX
#include "AssetDumperAddonMapEnts.h"
#include <algorithm>
using namespace IW5;
bool AssetDumperAddonMapEnts::ShouldDump(XAssetInfo<AddonMapEnts>* asset)
{
return true;
}
void AssetDumperAddonMapEnts::DumpAsset(AssetDumpingContext& context, XAssetInfo<AddonMapEnts>* asset)
{
const auto* addonMapEnts = asset->Asset();
const auto assetFile = context.OpenAssetFile(asset->m_name);
if (!assetFile)
return;
auto& stream = *assetFile;
stream.write(addonMapEnts->entityString, std::max(addonMapEnts->numEntityChars - 1, 0));
}

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@@ -5,7 +5,7 @@
#include "Image/ImageDumperIW5.h"
#include "Leaderboard/LeaderboardJsonDumperIW5.h"
#include "Localize/LocalizeDumperIW5.h"
#include "Maps/AssetDumperAddonMapEnts.h"
#include "Maps/AddonMapEntsDumperIW5.h"
#include "Material/DumperMaterialIW5.h"
#include "Menu/AssetDumperMenuDef.h"
#include "Menu/AssetDumperMenuList.h"
@@ -68,7 +68,7 @@ bool ObjWriter::DumpZone(AssetDumpingContext& context) const
// DUMP_ASSET_POOL(AssetDumperStructuredDataDefSet, m_structed_data_def_set, ASSET_TYPE_STRUCTURED_DATA_DEF)
// DUMP_ASSET_POOL(AssetDumperTracerDef, m_tracer, ASSET_TYPE_TRACER)
// DUMP_ASSET_POOL(AssetDumperVehicleDef, m_vehicle, ASSET_TYPE_VEHICLE)
DUMP_ASSET_POOL(AssetDumperAddonMapEnts, m_addon_map_ents, ASSET_TYPE_ADDON_MAP_ENTS)
DUMP_ASSET_POOL(addon_map_ents::Dumper, m_addon_map_ents, ASSET_TYPE_ADDON_MAP_ENTS)
return true;