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feat: add t6 vertexdecl sub asset creator
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@@ -73,9 +73,7 @@ namespace
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}
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}
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return techset::CommonVertexDeclaration{
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.m_routing = std::move(commonRouting),
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};
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return techset::CommonVertexDeclaration(std::move(commonRouting));
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}
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techset::CommonShaderArg ConvertToCommonArg(const MaterialShaderArgument& arg)
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