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Communicate to the asset loader when parsing localize file failed

This commit is contained in:
Jan
2023-12-31 13:45:17 +01:00
parent eb065658e6
commit 9d0beaa8fc
3 changed files with 11 additions and 5 deletions

View File

@@ -24,5 +24,5 @@ class LocalizeFileReader
public:
LocalizeFileReader(std::istream& stream, std::string fileName, GameLanguage language, LocalizeReadingZoneState* zoneState);
std::vector<CommonLocalizeEntry> ReadLocalizeFile();
bool ReadLocalizeFile(std::vector<CommonLocalizeEntry>& entries);
};