mirror of
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docs: remove hint about unsupported image formats from iw4,iw5,t4 (#995)
This commit is contained in:
+241
-242
@@ -1,8 +1,7 @@
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# Supported Asset Types
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# Supported Asset Types
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All asset types are supported to be loaded from other fastfiles in memory.
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All asset types are supported to be loaded from other fastfiles in memory. The following section specify which assets
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The following section specify which assets are supported to be dumped to disk (using `Unlinker`) and loaded from disk (
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are supported to be dumped to disk (using `Unlinker`) and loaded from disk (using `Linker`):
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using `Linker`):
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- ❌ = Currently unsupported
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- ❌ = Currently unsupported
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- ✅ = Supported
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- ✅ = Supported
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@@ -12,272 +11,272 @@ using `Linker`):
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| Asset Type | Dumping Support | Loading Support | Notes |
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| Asset Type | Dumping Support | Loading Support | Notes |
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|----------------------|-----------------|-----------------|------------------------------------------------------------------------------|
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|----------------------|-----------------|-----------------|------------------------------------------------------------------------------|
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| PhysPreset | ✅ | ✅ | |
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| PhysPreset | ✅ | ✅ | |
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| XAnimParts | ✅ | ✅ | |
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| XAnimParts | ✅ | ✅ | |
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| XModel | ✅ | ✅ | Model data can be exported to `XMODEL_EXPORT/XMODEL_BIN`, `OBJ`, `GLB/GLTF`. |
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| XModel | ✅ | ✅ | Model data can be exported to `XMODEL_EXPORT/XMODEL_BIN`, `OBJ`, `GLB/GLTF`. |
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| Material | ✅ | ✅ | |
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| Material | ✅ | ✅ | |
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| MaterialTechniqueSet | ✅ | ✅ | For shaders: only dumps/loads shader bytecode. |
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| MaterialTechniqueSet | ✅ | ✅ | For shaders: only dumps/loads shader bytecode. |
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| GfxImage | ✅ | ✅ | |
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| GfxImage | ✅ | ✅ | |
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| snd_alias_list_t | ❌ | ❌ | |
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| snd_alias_list_t | ❌ | ❌ | |
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| SndCurve | ✅ | ✅ | |
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| SndCurve | ✅ | ✅ | |
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| LoadedSound | ✅ | ❌ | |
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| LoadedSound | ✅ | ❌ | |
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| clipMap_t | ❌ | ❌ | |
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| clipMap_t | ❌ | ❌ | |
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| ComWorld | ❌ | ❌ | |
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| ComWorld | ❌ | ❌ | |
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| GameWorldSp | ❌ | ❌ | |
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| GameWorldSp | ❌ | ❌ | |
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| GameWorldMp | ❌ | ❌ | |
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| GameWorldMp | ❌ | ❌ | |
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| MapEnts | ✅ | ❌ | |
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| MapEnts | ✅ | ❌ | |
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| GfxWorld | ❌ | ❌ | |
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| GfxWorld | ❌ | ❌ | |
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| GfxLightDef | ✅ | ✅ | |
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| GfxLightDef | ✅ | ✅ | |
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| Font_s | ✅ | ✅ | |
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| Font_s | ✅ | ✅ | |
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| MenuList | ✅ | ✅ | The output is decompiled. The result will not be the same as the input. |
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| MenuList | ✅ | ✅ | The output is decompiled. The result will not be the same as the input. |
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| menuDef_t | ✅ | ✅ | See menulist. |
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| menuDef_t | ✅ | ✅ | See menulist. |
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| LocalizeEntry | ✅ | ✅ | |
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| LocalizeEntry | ✅ | ✅ | |
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| WeaponDef | ✅ | ✅ | |
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| WeaponDef | ✅ | ✅ | |
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| FxEffectDef | ❌ | ❌ | |
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| FxEffectDef | ❌ | ❌ | |
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| FxImpactTable | ❌ | ❌ | |
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| FxImpactTable | ❌ | ❌ | |
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| RawFile | ✅ | ✅ | |
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| RawFile | ✅ | ✅ | |
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| StringTable | ✅ | ✅ | |
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| StringTable | ✅ | ✅ | |
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## IW4 (Call of Duty: Modern Warfare 2)
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## IW4 (Call of Duty: Modern Warfare 2)
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| Asset Type | Dumping Support | Loading Support | Notes |
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| Asset Type | Dumping Support | Loading Support | Notes |
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|---------------------------|-----------------|-----------------|------------------------------------------------------------------------------|
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|---------------------------|-----------------|-----------------|------------------------------------------------------------------------------|
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| PhysPreset | ✅ | ✅ | |
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| PhysPreset | ✅ | ✅ | |
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| PhysCollmap | ❌ | ❌ | |
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| PhysCollmap | ❌ | ❌ | |
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| XAnimParts | ✅ | ✅ | |
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| XAnimParts | ✅ | ✅ | |
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| XModel | ✅ | ✅ | Model data can be exported to `XMODEL_EXPORT/XMODEL_BIN`, `OBJ`, `GLB/GLTF`. |
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| XModel | ✅ | ✅ | Model data can be exported to `XMODEL_EXPORT/XMODEL_BIN`, `OBJ`, `GLB/GLTF`. |
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| Material | ✅ | ✅ | |
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| Material | ✅ | ✅ | |
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| MaterialPixelShader | ✅ | ✅ | Only dumps/loads shader bytecode. |
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| MaterialPixelShader | ✅ | ✅ | Only dumps/loads shader bytecode. |
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| MaterialVertexShader | ✅ | ✅ | Only dumps/loads shader bytecode. |
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| MaterialVertexShader | ✅ | ✅ | Only dumps/loads shader bytecode. |
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| MaterialVertexDeclaration | ✅ | ✅ | |
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| MaterialVertexDeclaration | ✅ | ✅ | |
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| MaterialTechniqueSet | ✅ | ✅ | |
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| MaterialTechniqueSet | ✅ | ✅ | |
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| GfxImage | ✅ | ❌ | A few special image encodings are not yet supported. |
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| GfxImage | ✅ | ❌ | |
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| snd_alias_list_t | ❌ | ❌ | |
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| snd_alias_list_t | ❌ | ❌ | |
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| SndCurve | ✅ | ✅ | |
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| SndCurve | ✅ | ✅ | |
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| LoadedSound | ✅ | ❌ | |
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| LoadedSound | ✅ | ❌ | |
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| clipMap_t | ❌ | ❌ | |
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| clipMap_t | ❌ | ❌ | |
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| ComWorld | ❌ | ❌ | |
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| ComWorld | ❌ | ❌ | |
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| GameWorldSp | ❌ | ❌ | |
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| GameWorldSp | ❌ | ❌ | |
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| GameWorldMp | ❌ | ❌ | |
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| GameWorldMp | ❌ | ❌ | |
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| MapEnts | ⁉️ | ❌ | Entity string can be exported. Binary data currently not. |
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| MapEnts | ⁉️ | ❌ | Entity string can be exported. Binary data currently not. |
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| FxWorld | ❌ | ❌ | |
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| FxWorld | ❌ | ❌ | |
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| GfxWorld | ❌ | ❌ | |
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| GfxWorld | ❌ | ❌ | |
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| GfxLightDef | ✅ | ✅ | |
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| GfxLightDef | ✅ | ✅ | |
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| Font_s | ✅ | ✅ | |
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| Font_s | ✅ | ✅ | |
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| MenuList | ✅ | ✅ | The output is decompiled. The result will not be the same as the input. |
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| MenuList | ✅ | ✅ | The output is decompiled. The result will not be the same as the input. |
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| menuDef_t | ✅ | ✅ | See menulist. |
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| menuDef_t | ✅ | ✅ | See menulist. |
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| LocalizeEntry | ✅ | ✅ | |
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| LocalizeEntry | ✅ | ✅ | |
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| WeaponCompleteDef | ✅ | ✅ | |
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| WeaponCompleteDef | ✅ | ✅ | |
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| FxEffectDef | ❌ | ❌ | |
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| FxEffectDef | ❌ | ❌ | |
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| FxImpactTable | ❌ | ❌ | |
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| FxImpactTable | ❌ | ❌ | |
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| RawFile | ✅ | ✅ | |
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| RawFile | ✅ | ✅ | |
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| StringTable | ✅ | ✅ | |
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| StringTable | ✅ | ✅ | |
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| LeaderboardDef | ✅ | ✅ | |
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| LeaderboardDef | ✅ | ✅ | |
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| StructuredDataDefSet | ✅ | ✅ | The format is custom due to lacking information about original format. |
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| StructuredDataDefSet | ✅ | ✅ | The format is custom due to lacking information about original format. |
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| TracerDef | ✅ | ✅ | |
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| TracerDef | ✅ | ✅ | |
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| VehicleDef | ✅ | ✅ | |
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| VehicleDef | ✅ | ✅ | |
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| AddonMapEnts | ⁉️ | ❌ | MapEnts String can be exported. Binary data currently not. |
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| AddonMapEnts | ⁉️ | ❌ | MapEnts String can be exported. Binary data currently not. |
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## IW5 (Call of Duty: Modern Warfare 3)
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## IW5 (Call of Duty: Modern Warfare 3)
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| Asset Type | Dumping Support | Loading Support | Notes |
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| Asset Type | Dumping Support | Loading Support | Notes |
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|---------------------------|-----------------|-----------------|---------------------------------------------------------------------------------------------------------------|
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|---------------------------|-----------------|-----------------|---------------------------------------------------------------------------------------------------------------|
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| PhysPreset | ✅ | ✅ | |
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| PhysPreset | ✅ | ✅ | |
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| PhysCollmap | ❌ | ❌ | |
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| PhysCollmap | ❌ | ❌ | |
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| XAnimParts | ✅ | ✅ | |
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| XAnimParts | ✅ | ✅ | |
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| XModelSurfs | ❌ | ❌ | |
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| XModelSurfs | ❌ | ❌ | |
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| XModel | ✅ | ✅ | Model data can be exported to `XMODEL_EXPORT/XMODEL_BIN`, `OBJ`, `GLB/GLTF`. |
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| XModel | ✅ | ✅ | Model data can be exported to `XMODEL_EXPORT/XMODEL_BIN`, `OBJ`, `GLB/GLTF`. |
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| Material | ✅ | ✅ | |
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| Material | ✅ | ✅ | |
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| MaterialPixelShader | ❌ | ❌ | |
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| MaterialPixelShader | ❌ | ❌ | |
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| MaterialVertexShader | ❌ | ❌ | |
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| MaterialVertexShader | ❌ | ❌ | |
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| MaterialVertexDeclaration | ❌ | ❌ | |
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| MaterialVertexDeclaration | ❌ | ❌ | |
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| MaterialTechniqueSet | ❌ | ❌ | |
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| MaterialTechniqueSet | ❌ | ❌ | |
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| GfxImage | ✅ | ✅ | A few special image encodings are not yet supported. |
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| GfxImage | ✅ | ✅ | |
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| snd_alias_list_t | ❌ | ❌ | |
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| snd_alias_list_t | ❌ | ❌ | |
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| SndCurve | ✅ | ✅ | |
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| SndCurve | ✅ | ✅ | |
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| LoadedSound | ✅ | ❌ | |
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| LoadedSound | ✅ | ❌ | |
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| clipMap_t | ❌ | ❌ | |
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| clipMap_t | ❌ | ❌ | |
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| ComWorld | ❌ | ❌ | |
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| ComWorld | ❌ | ❌ | |
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| GlassWorld | ❌ | ❌ | |
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| GlassWorld | ❌ | ❌ | |
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| PathData | ❌ | ❌ | |
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| PathData | ❌ | ❌ | |
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| VehicleTrack | ❌ | ❌ | |
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| VehicleTrack | ❌ | ❌ | |
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| MapEnts | ⁉️ | ❌ | Entity string can be exported. Binary data currently not. |
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| MapEnts | ⁉️ | ❌ | Entity string can be exported. Binary data currently not. |
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| FxWorld | ❌ | ❌ | |
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| FxWorld | ❌ | ❌ | |
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| GfxWorld | ❌ | ❌ | |
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| GfxWorld | ❌ | ❌ | |
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| GfxLightDef | ✅ | ✅ | |
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| GfxLightDef | ✅ | ✅ | |
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| Font_s | ✅ | ✅ | |
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| Font_s | ✅ | ✅ | |
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| MenuList | ✅ | ✅ | The output is decompiled. The result will not be the same as the input. |
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| MenuList | ✅ | ✅ | The output is decompiled. The result will not be the same as the input. |
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| menuDef_t | ✅ | ✅ | See menulist. |
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| menuDef_t | ✅ | ✅ | See menulist. |
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| LocalizeEntry | ✅ | ✅ | |
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| LocalizeEntry | ✅ | ✅ | |
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| WeaponAttachment | ✅ | ✅ | |
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| WeaponAttachment | ✅ | ✅ | |
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| WeaponCompleteDef | ✅ | ✅ | |
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| WeaponCompleteDef | ✅ | ✅ | |
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| FxEffectDef | ❌ | ❌ | |
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| FxEffectDef | ❌ | ❌ | |
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| FxImpactTable | ❌ | ❌ | |
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| FxImpactTable | ❌ | ❌ | |
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| SurfaceFxTable | ❌ | ❌ | |
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| SurfaceFxTable | ❌ | ❌ | |
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| RawFile | ✅ | ✅ | |
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| RawFile | ✅ | ✅ | |
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| ScriptFile | ⁉️ | ⁉️ | Can only be dumped/loaded as binary. Editing is possible with [GSC-Tool](https://github.com/xensik/gsc-tool). |
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| ScriptFile | ⁉️ | ⁉️ | Can only be dumped/loaded as binary. Editing is possible with [GSC-Tool](https://github.com/xensik/gsc-tool). |
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| StringTable | ✅ | ✅ | |
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| StringTable | ✅ | ✅ | |
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| LeaderboardDef | ✅ | ✅ | |
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| LeaderboardDef | ✅ | ✅ | |
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| StructuredDataDefSet | ❌ | ❌ | |
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| StructuredDataDefSet | ❌ | ❌ | |
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| TracerDef | ✅ | ✅ | |
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| TracerDef | ✅ | ✅ | |
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| VehicleDef | ✅ | ✅ | |
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| VehicleDef | ✅ | ✅ | |
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| AddonMapEnts | ⁉️ | ❌ | MapEnts String can be exported. Binary data currently not. |
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| AddonMapEnts | ⁉️ | ❌ | MapEnts String can be exported. Binary data currently not. |
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## QOS (007: Quantum of Solace)
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## QOS (007: Quantum of Solace)
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| Asset Type | Dumping Support | Loading Support | Notes |
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| Asset Type | Dumping Support | Loading Support | Notes |
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|----------------------|-----------------|-----------------|------------------------------------------------------------------------------|
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|----------------------|-----------------|-----------------|------------------------------------------------------------------------------|
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| PhysPreset | ❌ | ❌ | |
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| PhysPreset | ❌ | ❌ | |
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| PhysConstraints | ❌ | ❌ | |
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| PhysConstraints | ❌ | ❌ | |
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| DestructibleDef | ❌ | ❌ | |
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| DestructibleDef | ❌ | ❌ | |
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| XAnimParts | ❌ | ❌ | |
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| XAnimParts | ❌ | ❌ | |
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| XModel | ✅ | ❌ | Model data can be exported to `XMODEL_EXPORT/XMODEL_BIN`, `OBJ`, `GLB/GLTF`. |
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| XModel | ✅ | ❌ | Model data can be exported to `XMODEL_EXPORT/XMODEL_BIN`, `OBJ`, `GLB/GLTF`. |
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| Material | ❌ | ❌ | |
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| Material | ❌ | ❌ | |
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| MaterialTechniqueSet | ❌ | ❌ | |
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| MaterialTechniqueSet | ❌ | ❌ | |
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| GfxImage | ✅ | ❌ | |
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| GfxImage | ✅ | ❌ | |
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| snd_alias_list_t | ❌ | ❌ | |
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| snd_alias_list_t | ❌ | ❌ | |
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| SndCurve | ❌ | ❌ | |
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| SndCurve | ❌ | ❌ | |
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| clipMap_t | ❌ | ❌ | |
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| clipMap_t | ❌ | ❌ | |
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| ComWorld | ❌ | ❌ | |
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| ComWorld | ❌ | ❌ | |
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| GameWorldSp | ❌ | ❌ | |
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| GameWorldSp | ❌ | ❌ | |
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| GameWorldMp | ❌ | ❌ | |
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| GameWorldMp | ❌ | ❌ | |
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| MapEnts | ✅ | ❌ | |
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| MapEnts | ✅ | ❌ | |
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| GfxWorld | ❌ | ❌ | |
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| GfxWorld | ❌ | ❌ | |
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| GfxLightDef | ❌ | ❌ | |
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| GfxLightDef | ❌ | ❌ | |
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| Font_s | ✅ | ❌ | |
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| Font_s | ✅ | ❌ | |
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| MenuList | ❌ | ❌ | |
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| MenuList | ❌ | ❌ | |
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| menuDef_t | ❌ | ❌ | |
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| menuDef_t | ❌ | ❌ | |
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| LocalizeEntry | ✅ | ✅ | |
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| LocalizeEntry | ✅ | ✅ | |
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| WeaponDef | ❌ | ❌ | |
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| WeaponDef | ❌ | ❌ | |
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| SndDriverGlobals | ❌ | ❌ | |
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| SndDriverGlobals | ❌ | ❌ | |
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| FxEffectDef | ❌ | ❌ | |
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| FxEffectDef | ❌ | ❌ | |
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| FxImpactTable | ❌ | ❌ | |
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| FxImpactTable | ❌ | ❌ | |
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| RawFile | ✅ | ✅ | |
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| RawFile | ✅ | ✅ | |
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| StringTable | ✅ | ✅ | |
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| StringTable | ✅ | ✅ | |
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| XmlTree | ❌ | ❌ | |
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| XmlTree | ❌ | ❌ | |
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| SceneAnimation | ❌ | ❌ | |
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| SceneAnimation | ❌ | ❌ | |
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| Cutscene | ❌ | ❌ | |
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| Cutscene | ❌ | ❌ | |
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| CustomCamera | ❌ | ❌ | |
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| CustomCamera | ❌ | ❌ | |
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## T4 (Call of Duty: World at War)
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## T4 (Call of Duty: World at War)
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| Asset Type | Dumping Support | Loading Support | Notes |
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| Asset Type | Dumping Support | Loading Support | Notes |
|
||||||
|----------------------|-----------------|-----------------|------------------------------------------------------------------------------|
|
|----------------------|-----------------|-----------------|------------------------------------------------------------------------------|
|
||||||
| PhysPreset | ✅ | ✅ | |
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| PhysPreset | ✅ | ✅ | |
|
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| PhysConstraints | ✅ | ❌ | |
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| PhysConstraints | ✅ | ❌ | |
|
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| DestructibleDef | ❌ | ❌ | |
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| DestructibleDef | ❌ | ❌ | |
|
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| XAnimParts | ✅ | ✅ | |
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| XAnimParts | ✅ | ✅ | |
|
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| XModel | ✅ | ✅ | Model data can be exported to `XMODEL_EXPORT/XMODEL_BIN`, `OBJ`, `GLB/GLTF`. |
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| XModel | ✅ | ✅ | Model data can be exported to `XMODEL_EXPORT/XMODEL_BIN`, `OBJ`, `GLB/GLTF`. |
|
||||||
| Material | ✅ | ✅ | |
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| Material | ✅ | ✅ | |
|
||||||
| MaterialTechniqueSet | ❌ | ❌ | |
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| MaterialTechniqueSet | ❌ | ❌ | |
|
||||||
| GfxImage | ✅ | ✅ | A few special image encodings are not yet supported. |
|
| GfxImage | ✅ | ✅ | |
|
||||||
| snd_alias_list_t | ❌ | ❌ | |
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| snd_alias_list_t | ❌ | ❌ | |
|
||||||
| SndDriverGlobals | ❌ | ❌ | |
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| SndDriverGlobals | ❌ | ❌ | |
|
||||||
| LoadedSound | ✅ | ❌ | |
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| LoadedSound | ✅ | ❌ | |
|
||||||
| clipMap_t | ❌ | ❌ | |
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| clipMap_t | ❌ | ❌ | |
|
||||||
| ComWorld | ❌ | ❌ | |
|
| ComWorld | ❌ | ❌ | |
|
||||||
| GameWorldSp | ❌ | ❌ | |
|
| GameWorldSp | ❌ | ❌ | |
|
||||||
| GameWorldMp | ❌ | ❌ | |
|
| GameWorldMp | ❌ | ❌ | |
|
||||||
| MapEnts | ✅ | ✅ | |
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| MapEnts | ✅ | ✅ | |
|
||||||
| GfxWorld | ❌ | ❌ | |
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| GfxWorld | ❌ | ❌ | |
|
||||||
| GfxLightDef | ❌ | ❌ | |
|
| GfxLightDef | ❌ | ❌ | |
|
||||||
| Font_s | ✅ | ✅ | |
|
| Font_s | ✅ | ✅ | |
|
||||||
| MenuList | ✅ | ✅ | The output is decompiled. The result will not be the same as the input. |
|
| MenuList | ✅ | ✅ | The output is decompiled. The result will not be the same as the input. |
|
||||||
| menuDef_t | ✅ | ✅ | See menulist. |
|
| menuDef_t | ✅ | ✅ | See menulist. |
|
||||||
| LocalizeEntry | ✅ | ✅ | |
|
| LocalizeEntry | ✅ | ✅ | |
|
||||||
| WeaponDef | ✅ | ✅ | |
|
| WeaponDef | ✅ | ✅ | |
|
||||||
| FxEffectDef | ❌ | ❌ | |
|
| FxEffectDef | ❌ | ❌ | |
|
||||||
| FxImpactTable | ❌ | ❌ | |
|
| FxImpactTable | ❌ | ❌ | |
|
||||||
| RawFile | ✅ | ✅ | |
|
| RawFile | ✅ | ✅ | |
|
||||||
| StringTable | ✅ | ✅ | |
|
| StringTable | ✅ | ✅ | |
|
||||||
| PackIndex | ❌ | ❌ | |
|
| PackIndex | ❌ | ❌ | |
|
||||||
|
|
||||||
## T5 (Call of Duty: Black Ops)
|
## T5 (Call of Duty: Black Ops)
|
||||||
|
|
||||||
| Asset Type | Dumping Support | Loading Support | Notes |
|
| Asset Type | Dumping Support | Loading Support | Notes |
|
||||||
|----------------------|-----------------|-----------------|------------------------------------------------------------------------------|
|
|----------------------|-----------------|-----------------|------------------------------------------------------------------------------|
|
||||||
| PhysPreset | ✅ | ✅ | |
|
| PhysPreset | ✅ | ✅ | |
|
||||||
| PhysConstraints | ✅ | ❌ | |
|
| PhysConstraints | ✅ | ❌ | |
|
||||||
| DestructibleDef | ❌ | ❌ | |
|
| DestructibleDef | ❌ | ❌ | |
|
||||||
| XAnimParts | ✅ | ✅ | |
|
| XAnimParts | ✅ | ✅ | |
|
||||||
| XModel | ✅ | ✅ | Model data can be exported to `XMODEL_EXPORT/XMODEL_BIN`, `OBJ`, `GLB/GLTF`. |
|
| XModel | ✅ | ✅ | Model data can be exported to `XMODEL_EXPORT/XMODEL_BIN`, `OBJ`, `GLB/GLTF`. |
|
||||||
| Material | ✅ | ✅ | |
|
| Material | ✅ | ✅ | |
|
||||||
| MaterialTechniqueSet | ✅ | ❌ | For shaders: only dumps/loads shader bytecode. |
|
| MaterialTechniqueSet | ✅ | ❌ | For shaders: only dumps/loads shader bytecode. |
|
||||||
| GfxImage | ✅ | ❌ | A few special image encodings are not yet supported. |
|
| GfxImage | ✅ | ❌ | A few special image encodings are not yet supported. |
|
||||||
| SndBank | ❌ | ❌ | |
|
| SndBank | ❌ | ❌ | |
|
||||||
| SndPatch | ❌ | ❌ | |
|
| SndPatch | ❌ | ❌ | |
|
||||||
| clipMap_t | ❌ | ❌ | |
|
| clipMap_t | ❌ | ❌ | |
|
||||||
| ComWorld | ❌ | ❌ | |
|
| ComWorld | ❌ | ❌ | |
|
||||||
| GameWorldSp | ❌ | ❌ | |
|
| GameWorldSp | ❌ | ❌ | |
|
||||||
| GameWorldMp | ❌ | ❌ | |
|
| GameWorldMp | ❌ | ❌ | |
|
||||||
| MapEnts | ✅ | ❌ | |
|
| MapEnts | ✅ | ❌ | |
|
||||||
| GfxWorld | ❌ | ❌ | |
|
| GfxWorld | ❌ | ❌ | |
|
||||||
| GfxLightDef | ✅ | ✅ | |
|
| GfxLightDef | ✅ | ✅ | |
|
||||||
| Font_s | ✅ | ✅ | |
|
| Font_s | ✅ | ✅ | |
|
||||||
| MenuList | ❌ | ❌ | |
|
| MenuList | ❌ | ❌ | |
|
||||||
| menuDef_t | ❌ | ❌ | |
|
| menuDef_t | ❌ | ❌ | |
|
||||||
| LocalizeEntry | ✅ | ✅ | |
|
| LocalizeEntry | ✅ | ✅ | |
|
||||||
| WeaponVariantDef | ✅ | ✅ | |
|
| WeaponVariantDef | ✅ | ✅ | |
|
||||||
| SndDriverGlobals | ❌ | ❌ | |
|
| SndDriverGlobals | ❌ | ❌ | |
|
||||||
| FxEffectDef | ❌ | ❌ | |
|
| FxEffectDef | ❌ | ❌ | |
|
||||||
| FxImpactTable | ❌ | ❌ | |
|
| FxImpactTable | ❌ | ❌ | |
|
||||||
| RawFile | ✅ | ✅ | |
|
| RawFile | ✅ | ✅ | |
|
||||||
| StringTable | ✅ | ✅ | |
|
| StringTable | ✅ | ✅ | |
|
||||||
| PackIndex | ❌ | ❌ | |
|
| PackIndex | ❌ | ❌ | |
|
||||||
| XGlobals | ❌ | ❌ | |
|
| XGlobals | ❌ | ❌ | |
|
||||||
| ddlRoot_t | ❌ | ❌ | |
|
| ddlRoot_t | ❌ | ❌ | |
|
||||||
| Glasses | ❌ | ❌ | |
|
| Glasses | ❌ | ❌ | |
|
||||||
| EmblemSet | ❌ | ❌ | |
|
| EmblemSet | ❌ | ❌ | |
|
||||||
|
|
||||||
## T6 (Call of Duty: Black Ops II)
|
## T6 (Call of Duty: Black Ops II)
|
||||||
|
|
||||||
| Asset Type | Dumping Support | Loading Support | Notes |
|
| Asset Type | Dumping Support | Loading Support | Notes |
|
||||||
|------------------------|-----------------|-----------------|----------------------------------------------------------------------------------------------------------------------------------------------------------------|
|
|------------------------|-----------------|-----------------|----------------------------------------------------------------------------------------------------------------------------------------------------------------|
|
||||||
| PhysPreset | ✅ | ✅ | |
|
| PhysPreset | ✅ | ✅ | |
|
||||||
| PhysConstraints | ✅ | ✅ | |
|
| PhysConstraints | ✅ | ✅ | |
|
||||||
| DestructibleDef | ❌ | ❌ | |
|
| DestructibleDef | ❌ | ❌ | |
|
||||||
| XAnimParts | ✅ | ✅ | |
|
| XAnimParts | ✅ | ✅ | |
|
||||||
| XModel | ✅ | ✅ | Model data can be exported to `XMODEL_EXPORT/XMODEL_BIN`, `OBJ`, `GLB/GLTF`. |
|
| XModel | ✅ | ✅ | Model data can be exported to `XMODEL_EXPORT/XMODEL_BIN`, `OBJ`, `GLB/GLTF`. |
|
||||||
| Material | ✅ | ✅ | Dumping/Loading is currently possible for materials in their compiled form. There is currently no material pipeline. |
|
| Material | ✅ | ✅ | Dumping/Loading is currently possible for materials in their compiled form. There is currently no material pipeline. |
|
||||||
| MaterialTechniqueSet | ✅ | ✅ | For shaders: only dumps/loads shader bytecode. |
|
| MaterialTechniqueSet | ✅ | ✅ | For shaders: only dumps/loads shader bytecode. |
|
||||||
| GfxImage | ✅ | ✅ | A few special image encodings are not yet supported. |
|
| GfxImage | ✅ | ✅ | A few special image encodings are not yet supported. |
|
||||||
| SndBank | ✅ | ✅ | The current implementation is subject to change. |
|
| SndBank | ✅ | ✅ | The current implementation is subject to change. |
|
||||||
| SndPatch | ❌ | ❌ | |
|
| SndPatch | ❌ | ❌ | |
|
||||||
| clipMap_t | ❌ | ❌ | |
|
| clipMap_t | ❌ | ❌ | |
|
||||||
| ComWorld | ❌ | ❌ | |
|
| ComWorld | ❌ | ❌ | |
|
||||||
| GameWorldSp | ❌ | ❌ | |
|
| GameWorldSp | ❌ | ❌ | |
|
||||||
| GameWorldMp | ❌ | ❌ | |
|
| GameWorldMp | ❌ | ❌ | |
|
||||||
| MapEnts | ⁉️ | ❌ | Entity string can be exported. Binary data currently not. |
|
| MapEnts | ⁉️ | ❌ | Entity string can be exported. Binary data currently not. |
|
||||||
| GfxWorld | ❌ | ❌ | |
|
| GfxWorld | ❌ | ❌ | |
|
||||||
| GfxLightDef | ✅ | ✅ | |
|
| GfxLightDef | ✅ | ✅ | |
|
||||||
| Font_s | ✅ | ✅ | |
|
| Font_s | ✅ | ✅ | |
|
||||||
| FontIcon | ✅ | ✅ | |
|
| FontIcon | ✅ | ✅ | |
|
||||||
| MenuList | ❌ | ❌ | |
|
| MenuList | ❌ | ❌ | |
|
||||||
| menuDef_t | ❌ | ❌ | |
|
| menuDef_t | ❌ | ❌ | |
|
||||||
| LocalizeEntry | ✅ | ✅ | |
|
| LocalizeEntry | ✅ | ✅ | |
|
||||||
| WeaponVariantDef | ✅ | ✅ | |
|
| WeaponVariantDef | ✅ | ✅ | |
|
||||||
| WeaponAttachment | ✅ | ✅ | |
|
| WeaponAttachment | ✅ | ✅ | |
|
||||||
| WeaponAttachmentUnique | ✅ | ✅ | |
|
| WeaponAttachmentUnique | ✅ | ✅ | |
|
||||||
| WeaponCamo | ✅ | ✅ | |
|
| WeaponCamo | ✅ | ✅ | |
|
||||||
| SndDriverGlobals | ✅ | ❌ | |
|
| SndDriverGlobals | ✅ | ❌ | |
|
||||||
| FxEffectDef | ❌ | ❌ | |
|
| FxEffectDef | ❌ | ❌ | |
|
||||||
| FxImpactTable | ❌ | ❌ | |
|
| FxImpactTable | ❌ | ❌ | |
|
||||||
| RawFile | ✅ | ✅ | |
|
| RawFile | ✅ | ✅ | |
|
||||||
| StringTable | ✅ | ✅ | |
|
| StringTable | ✅ | ✅ | |
|
||||||
| LeaderboardDef | ✅ | ✅ | |
|
| LeaderboardDef | ✅ | ✅ | |
|
||||||
| XGlobals | ❌ | ❌ | |
|
| XGlobals | ❌ | ❌ | |
|
||||||
| ddlRoot_t | ❌ | ❌ | |
|
| ddlRoot_t | ❌ | ❌ | |
|
||||||
| Glasses | ❌ | ❌ | |
|
| Glasses | ❌ | ❌ | |
|
||||||
| EmblemSet | ❌ | ❌ | |
|
| EmblemSet | ❌ | ❌ | |
|
||||||
| ScriptParseTree | ⁉️ | ⁉️ | Can only be dumped/loaded as binary. Editing is possible with [GSC-Tool](https://github.com/xensik/gsc-tool). Plutonium supports loading source files however. |
|
| ScriptParseTree | ⁉️ | ⁉️ | Can only be dumped/loaded as binary. Editing is possible with [GSC-Tool](https://github.com/xensik/gsc-tool). Plutonium supports loading source files however. |
|
||||||
| KeyValuePairs | ✅ | ✅ | Is dumped/loaded as part of the `.zone` file. |
|
| KeyValuePairs | ✅ | ✅ | Is dumped/loaded as part of the `.zone` file. |
|
||||||
| VehicleDef | ✅ | ✅ | |
|
| VehicleDef | ✅ | ✅ | |
|
||||||
| MemoryBlock | ❌ | ❌ | |
|
| MemoryBlock | ❌ | ❌ | |
|
||||||
| AddonMapEnts | ⁉️ | ❌ | MapEnts String can be exported. Binary data currently not. |
|
| AddonMapEnts | ⁉️ | ❌ | MapEnts String can be exported. Binary data currently not. |
|
||||||
| TracerDef | ✅ | ✅ | |
|
| TracerDef | ✅ | ✅ | |
|
||||||
| SkinnedVertsDef | ❌ | ❌ | |
|
| SkinnedVertsDef | ❌ | ❌ | |
|
||||||
| Qdb | ⁉️ | ⁉️ | Dumping/Loading is implemented as rawfiles. Their use is currently unknown. |
|
| Qdb | ⁉️ | ⁉️ | Dumping/Loading is implemented as rawfiles. Their use is currently unknown. |
|
||||||
| Slug | ⁉️ | ⁉️ | Dumping/Loading is implemented as rawfiles. Their use is currently unknown. |
|
| Slug | ⁉️ | ⁉️ | Dumping/Loading is implemented as rawfiles. Their use is currently unknown. |
|
||||||
| FootstepTableDef | ❌ | ❌ | |
|
| FootstepTableDef | ❌ | ❌ | |
|
||||||
| FootstepFXTableDef | ❌ | ❌ | |
|
| FootstepFXTableDef | ❌ | ❌ | |
|
||||||
| ZBarrierDef | ✅ | ✅ | |
|
| ZBarrierDef | ✅ | ✅ | |
|
||||||
|
|||||||
Reference in New Issue
Block a user