From 9e10cffdceadfa97b2e3d61cd161c19d197cf25c Mon Sep 17 00:00:00 2001 From: Jan Date: Tue, 24 Dec 2019 12:09:11 +0100 Subject: [PATCH] ZoneCode: Fix XAnim bone count not being unsigned even though they are used as they were --- src/ZoneCommon/Game/T6/T6_Assets.h | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/ZoneCommon/Game/T6/T6_Assets.h b/src/ZoneCommon/Game/T6/T6_Assets.h index ebcab4e2..3c1acfb2 100644 --- a/src/ZoneCommon/Game/T6/T6_Assets.h +++ b/src/ZoneCommon/Game/T6/T6_Assets.h @@ -515,8 +515,8 @@ namespace T6 bool bDelta3D; bool bLeftHandGripIK; unsigned int streamedFileSize; - char boneCount[10]; - char notifyCount; + unsigned char boneCount[10]; + unsigned char notifyCount; char assetType; bool isDefault; unsigned int randomDataShortCount;