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mirror of https://github.com/Laupetin/OpenAssetTools.git synced 2026-05-17 07:21:43 +00:00

fix(unlinker): respect minimal zone definition output

This commit is contained in:
Michael Oliver
2026-05-15 11:48:33 +01:00
parent a2ab44da39
commit 9ecc3d06e8
13 changed files with 67 additions and 16 deletions
@@ -6,7 +6,7 @@ using namespace IW3;
void ZoneDefWriter::WriteMetaData(ZoneDefinitionOutputStream& stream, const Zone& zone) const {}
void ZoneDefWriter::WriteContent(ZoneDefinitionOutputStream& stream, const Zone& zone) const
void ZoneDefWriter::WriteContent(ZoneDefinitionOutputStream& stream, const Zone& zone, const DependencyAssetLookup& dependencyAssets) const
{
const auto* game = IGame::GetGameById(zone.m_game_id);
@@ -17,6 +17,9 @@ void ZoneDefWriter::WriteContent(ZoneDefinitionOutputStream& stream, const Zone&
for (const auto& asset : zone.m_pools)
{
if (!ShouldWriteAsset(*asset, dependencyAssets))
continue;
switch (asset->m_type)
{
case ASSET_TYPE_LOCALIZE_ENTRY:
@@ -8,6 +8,6 @@ namespace IW3
{
protected:
void WriteMetaData(ZoneDefinitionOutputStream& stream, const Zone& zone) const override;
void WriteContent(ZoneDefinitionOutputStream& stream, const Zone& zone) const override;
void WriteContent(ZoneDefinitionOutputStream& stream, const Zone& zone, const DependencyAssetLookup& dependencyAssets) const override;
};
} // namespace IW3
@@ -6,7 +6,7 @@ using namespace IW4;
void ZoneDefWriter::WriteMetaData(ZoneDefinitionOutputStream& stream, const Zone& zone) const {}
void ZoneDefWriter::WriteContent(ZoneDefinitionOutputStream& stream, const Zone& zone) const
void ZoneDefWriter::WriteContent(ZoneDefinitionOutputStream& stream, const Zone& zone, const DependencyAssetLookup& dependencyAssets) const
{
const auto* game = IGame::GetGameById(zone.m_game_id);
@@ -17,6 +17,9 @@ void ZoneDefWriter::WriteContent(ZoneDefinitionOutputStream& stream, const Zone&
for (const auto& asset : zone.m_pools)
{
if (!ShouldWriteAsset(*asset, dependencyAssets))
continue;
switch (asset->m_type)
{
case ASSET_TYPE_LOCALIZE_ENTRY:
@@ -8,6 +8,6 @@ namespace IW4
{
protected:
void WriteMetaData(ZoneDefinitionOutputStream& stream, const Zone& zone) const override;
void WriteContent(ZoneDefinitionOutputStream& stream, const Zone& zone) const override;
void WriteContent(ZoneDefinitionOutputStream& stream, const Zone& zone, const DependencyAssetLookup& dependencyAssets) const override;
};
} // namespace IW4
@@ -6,7 +6,7 @@ using namespace IW5;
void ZoneDefWriter::WriteMetaData(ZoneDefinitionOutputStream& stream, const Zone& zone) const {}
void ZoneDefWriter::WriteContent(ZoneDefinitionOutputStream& stream, const Zone& zone) const
void ZoneDefWriter::WriteContent(ZoneDefinitionOutputStream& stream, const Zone& zone, const DependencyAssetLookup& dependencyAssets) const
{
const auto* game = IGame::GetGameById(zone.m_game_id);
@@ -17,6 +17,9 @@ void ZoneDefWriter::WriteContent(ZoneDefinitionOutputStream& stream, const Zone&
for (const auto& asset : zone.m_pools)
{
if (!ShouldWriteAsset(*asset, dependencyAssets))
continue;
switch (asset->m_type)
{
case ASSET_TYPE_LOCALIZE_ENTRY:
@@ -8,6 +8,6 @@ namespace IW5
{
protected:
void WriteMetaData(ZoneDefinitionOutputStream& stream, const Zone& zone) const override;
void WriteContent(ZoneDefinitionOutputStream& stream, const Zone& zone) const override;
void WriteContent(ZoneDefinitionOutputStream& stream, const Zone& zone, const DependencyAssetLookup& dependencyAssets) const override;
};
} // namespace IW5
@@ -6,7 +6,7 @@ using namespace T5;
void ZoneDefWriter::WriteMetaData(ZoneDefinitionOutputStream& stream, const Zone& zone) const {}
void ZoneDefWriter::WriteContent(ZoneDefinitionOutputStream& stream, const Zone& zone) const
void ZoneDefWriter::WriteContent(ZoneDefinitionOutputStream& stream, const Zone& zone, const DependencyAssetLookup& dependencyAssets) const
{
const auto* game = IGame::GetGameById(zone.m_game_id);
@@ -17,6 +17,9 @@ void ZoneDefWriter::WriteContent(ZoneDefinitionOutputStream& stream, const Zone&
for (const auto& asset : zone.m_pools)
{
if (!ShouldWriteAsset(*asset, dependencyAssets))
continue;
switch (asset->m_type)
{
case ASSET_TYPE_LOCALIZE_ENTRY:
@@ -8,6 +8,6 @@ namespace T5
{
protected:
void WriteMetaData(ZoneDefinitionOutputStream& stream, const Zone& zone) const override;
void WriteContent(ZoneDefinitionOutputStream& stream, const Zone& zone) const override;
void WriteContent(ZoneDefinitionOutputStream& stream, const Zone& zone, const DependencyAssetLookup& dependencyAssets) const override;
};
} // namespace T5
@@ -62,7 +62,7 @@ void ZoneDefWriter::WriteMetaData(ZoneDefinitionOutputStream& stream, const Zone
}
}
void ZoneDefWriter::WriteContent(ZoneDefinitionOutputStream& stream, const Zone& zone) const
void ZoneDefWriter::WriteContent(ZoneDefinitionOutputStream& stream, const Zone& zone, const DependencyAssetLookup& dependencyAssets) const
{
const auto* game = IGame::GetGameById(zone.m_game_id);
@@ -73,6 +73,9 @@ void ZoneDefWriter::WriteContent(ZoneDefinitionOutputStream& stream, const Zone&
for (const auto& asset : zone.m_pools)
{
if (!ShouldWriteAsset(*asset, dependencyAssets))
continue;
switch (asset->m_type)
{
case ASSET_TYPE_LOCALIZE_ENTRY:
@@ -8,6 +8,6 @@ namespace T6
{
protected:
void WriteMetaData(ZoneDefinitionOutputStream& stream, const Zone& zone) const override;
void WriteContent(ZoneDefinitionOutputStream& stream, const Zone& zone) const override;
void WriteContent(ZoneDefinitionOutputStream& stream, const Zone& zone, const DependencyAssetLookup& dependencyAssets) const override;
};
} // namespace T6
@@ -5,6 +5,7 @@
#include "Game/IW5/Zone/Definition/ZoneDefWriterIW5.h"
#include "Game/T5/Zone/Definition/ZoneDefWriterT5.h"
#include "Game/T6/Zone/Definition/ZoneDefWriterT6.h"
#include "Pool/XAssetInfo.h"
#include <cassert>
@@ -25,7 +26,31 @@ const IZoneDefWriter* IZoneDefWriter::GetZoneDefWriterForGame(GameId game)
return result;
}
void AbstractZoneDefWriter::WriteZoneDef(std::ostream& stream, const Zone& zone, const bool useGdt) const
AbstractZoneDefWriter::DependencyAssetLookup AbstractZoneDefWriter::CreateDependencyAssetLookup(const Zone& zone, const bool minimalZone)
{
DependencyAssetLookup dependencyAssets;
if (!minimalZone)
return dependencyAssets;
for (const auto& asset : zone.m_pools)
{
for (const auto* dependency : asset->m_dependencies)
{
if (dependency != nullptr && dependency->m_zone == &zone)
dependencyAssets.emplace(dependency);
}
}
return dependencyAssets;
}
bool AbstractZoneDefWriter::ShouldWriteAsset(const XAssetInfoGeneric& asset, const DependencyAssetLookup& dependencyAssets)
{
return dependencyAssets.empty() || !dependencyAssets.contains(&asset);
}
void AbstractZoneDefWriter::WriteZoneDef(std::ostream& stream, const Zone& zone, const bool useGdt, const bool minimalZone) const
{
ZoneDefinitionOutputStream out(stream);
const auto* game = IGame::GetGameById(zone.m_game_id);
@@ -42,5 +67,7 @@ void AbstractZoneDefWriter::WriteZoneDef(std::ostream& stream, const Zone& zone,
}
WriteMetaData(out, zone);
WriteContent(out, zone);
const auto dependencyAssets = CreateDependencyAssetLookup(zone, minimalZone);
WriteContent(out, zone, dependencyAssets);
}
+12 -3
View File
@@ -3,6 +3,10 @@
#include "Zone/Definition/ZoneDefinitionStream.h"
#include "Zone/Zone.h"
#include <unordered_set>
class XAssetInfoGeneric;
class IZoneDefWriter
{
public:
@@ -13,7 +17,7 @@ public:
IZoneDefWriter& operator=(const IZoneDefWriter& other) = default;
IZoneDefWriter& operator=(IZoneDefWriter&& other) noexcept = default;
virtual void WriteZoneDef(std::ostream& stream, const Zone& zone, bool useGdt) const = 0;
virtual void WriteZoneDef(std::ostream& stream, const Zone& zone, bool useGdt, bool minimalZone) const = 0;
static const IZoneDefWriter* GetZoneDefWriterForGame(GameId game);
};
@@ -24,9 +28,14 @@ protected:
static constexpr auto META_DATA_KEY_GAME = "game";
static constexpr auto META_DATA_KEY_GDT = "gdt";
using DependencyAssetLookup = std::unordered_set<const XAssetInfoGeneric*>;
static DependencyAssetLookup CreateDependencyAssetLookup(const Zone& zone, bool minimalZone);
static bool ShouldWriteAsset(const XAssetInfoGeneric& asset, const DependencyAssetLookup& dependencyAssets);
virtual void WriteMetaData(ZoneDefinitionOutputStream& stream, const Zone& zone) const = 0;
virtual void WriteContent(ZoneDefinitionOutputStream& stream, const Zone& zone) const = 0;
virtual void WriteContent(ZoneDefinitionOutputStream& stream, const Zone& zone, const DependencyAssetLookup& dependencyAssets) const = 0;
public:
void WriteZoneDef(std::ostream& stream, const Zone& zone, bool useGdt) const override;
void WriteZoneDef(std::ostream& stream, const Zone& zone, bool useGdt, bool minimalZone) const override;
};