mirror of
https://github.com/Laupetin/OpenAssetTools.git
synced 2026-08-23 15:34:28 +00:00
feat: QOS (007: Quantum of Solace) support (#894)
* feat: QOS (007: Quantum of Solace) support * feat: add qos localize loader * feat: add qos stringtable loader * chore: comment about official zones * fix: add qos gfximage runtime fields * chore: remove useless dev time comments * fix: remove all `static_asserts`s from asset headers causing build fail on x64 * chore: change union ordering of qos `entryInternalData` * chore: move qos asset type enum to qos.h * fix: qos and t4 xsurface index buffer * chore: implement qos MaterialInfo struct * chore: adjust some gfxworld struct members * chore: implement qos PhysPreset and PhysConstraints * chore: fix and adjust slight inconsistencies with qos zone code * chore: reorder qos ZoneCode.lua entries in order of asset type enum * chore: remove asset types that are not actual asset types in zones * chore: check common asset arrays with static_assert * chore: rename qos assets * chore: reorder qos in templates to be in alphabetical order * chore: use function for CopyMipLevel in Dx9TextureLoader * chore: use templates for qos MapEntsDumper * chore: add missing braces in XModelToCommonConverter * chore: add generic way to peek at zone data * Qos does not use a classic ZoneHeader so code needs to be more generic * fix: do not use raw_byte and raw_uint typedefs for qos * fix: not being able to write clipmapmp * chore: additional research on qos vertex property and stuff --------- Co-authored-by: Jan Laupetin <[email protected]>
This commit is contained in:
@@ -3,6 +3,7 @@
|
||||
#include "IW3/GameIW3.h"
|
||||
#include "IW4/GameIW4.h"
|
||||
#include "IW5/GameIW5.h"
|
||||
#include "QOS/GameQOS.h"
|
||||
#include "T4/GameT4.h"
|
||||
#include "T5/GameT5.h"
|
||||
#include "T6/GameT6.h"
|
||||
@@ -16,6 +17,7 @@ IGame* IGame::GetGameById(GameId gameId)
|
||||
new IW3::Game(),
|
||||
new IW4::Game(),
|
||||
new IW5::Game(),
|
||||
new QOS::Game(),
|
||||
new T4::Game(),
|
||||
new T5::Game(),
|
||||
new T6::Game(),
|
||||
|
||||
Reference in New Issue
Block a user