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ZoneCommon: Add GameLanguagePrefix class and save known prefixes for languages in the game object

This commit is contained in:
Jan
2020-02-07 20:52:24 +01:00
parent f73c27a7dc
commit 9f8022c2ca
10 changed files with 108 additions and 111 deletions

View File

@@ -6,7 +6,7 @@ Zone::Zone(std::string name, const zone_priority_t priority, IZoneAssetPools* po
m_priority = priority;
m_pools = pools;
m_game = game;
m_language = ZoneLanguage::LANGUAGE_NONE;
m_language = GameLanguage::LANGUAGE_NONE;
m_memory = new ZoneMemory();
m_registered = false;
}