mirror of
https://github.com/Laupetin/OpenAssetTools.git
synced 2025-09-10 10:37:27 +00:00
ZoneCommon: Add GameLanguagePrefix class and save known prefixes for languages in the game object
This commit is contained in:
@@ -6,7 +6,7 @@ Zone::Zone(std::string name, const zone_priority_t priority, IZoneAssetPools* po
|
||||
m_priority = priority;
|
||||
m_pools = pools;
|
||||
m_game = game;
|
||||
m_language = ZoneLanguage::LANGUAGE_NONE;
|
||||
m_language = GameLanguage::LANGUAGE_NONE;
|
||||
m_memory = new ZoneMemory();
|
||||
m_registered = false;
|
||||
}
|
||||
|
Reference in New Issue
Block a user