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chore: update ZoneCodeGenerator code style
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@@ -1,16 +1,28 @@
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#pragma once
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#include "Persistence/IDataRepository.h"
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#include "Utils/ClassUtils.h"
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#include <memory>
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#include <string>
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class CommandsParserState
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{
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IDataRepository* m_repository;
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StructureInformation* m_in_use;
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public:
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explicit CommandsParserState(IDataRepository* repository);
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[[nodiscard]] const IDataRepository* GetRepository() const;
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void AddBlock(std::unique_ptr<FastFileBlock> block) const;
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void SetArchitecture(Architecture architecture) const;
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void SetGame(std::string gameName) const;
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[[nodiscard]] StructureInformation* GetInUse() const;
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void SetInUse(StructureInformation* structure);
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bool GetMembersFromTypename(const std::string& typeNameValue, StructureInformation* baseType, std::vector<MemberInformation*>& members) const;
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bool GetTypenameAndMembersFromTypename(const std::string& typeNameValue, StructureInformation*& structure, std::vector<MemberInformation*>& members) const;
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private:
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static MemberInformation* GetMemberWithName(const std::string& memberName, StructureInformation* type);
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static bool GetNextTypenameSeparatorPos(const std::string& typeNameValue, unsigned startPos, unsigned& separatorPos);
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static bool ExtractMembersFromTypenameInternal(const std::string& typeNameValue,
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@@ -18,18 +30,6 @@ class CommandsParserState
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StructureInformation* type,
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std::vector<MemberInformation*>& members);
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public:
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explicit CommandsParserState(IDataRepository* repository);
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_NODISCARD const IDataRepository* GetRepository() const;
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void AddBlock(std::unique_ptr<FastFileBlock> block) const;
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void SetArchitecture(Architecture architecture) const;
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void SetGame(std::string gameName) const;
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_NODISCARD StructureInformation* GetInUse() const;
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void SetInUse(StructureInformation* structure);
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bool GetMembersFromTypename(const std::string& typeNameValue, StructureInformation* baseType, std::vector<MemberInformation*>& members) const;
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bool GetTypenameAndMembersFromTypename(const std::string& typeNameValue, StructureInformation*& structure, std::vector<MemberInformation*>& members) const;
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IDataRepository* m_repository;
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StructureInformation* m_in_use;
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};
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