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ZoneCodeGenerator: Add Next and Peek queries for Tags and Matches
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@ -28,7 +28,7 @@ namespace ZoneCodeGenerator.Parsing.CommandFile.Tests
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protected override void ProcessMatch(ICommandParserState state)
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{
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var assetTypeName = GetMatcherTokens(AssetTypeNameToken)[0];
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var assetTypeName = NextMatch(AssetTypeNameToken);
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var assetType = state.Repository.GetDataTypeByName(assetTypeName);
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if (assetType == null)
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@ -47,7 +47,7 @@ namespace ZoneCodeGenerator.Parsing.CommandFile.Tests
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throw new LoadingException($"Could not find information for type '{assetTypeName}' to mark it as an asset.");
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}
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var enumEntryName = GetMatcherTokens(AssetEnumEntryToken)[0];
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var enumEntryName = NextMatch(AssetEnumEntryToken);
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var enumEntry = state.Repository.GetAllEnums()
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.SelectMany(_enum => _enum.Members)
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.FirstOrDefault(member => member.Name.Equals(enumEntryName, StringComparison.CurrentCultureIgnoreCase));
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@ -32,10 +32,10 @@ namespace ZoneCodeGenerator.Parsing.CommandFile.Tests
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protected override void ProcessMatch(ICommandParserState state)
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{
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var blockName = GetMatcherTokens(BlockNameToken)[0];
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var blockNumber = int.Parse(GetMatcherTokens(BlockNumberToken)[0]);
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var blockName = NextMatch(BlockNameToken);
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var blockNumber = int.Parse(NextMatch(BlockNumberToken));
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var blockTypeInput = GetMatcherTokens(BlockTypeToken)[0];
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var blockTypeInput = NextMatch(BlockTypeToken);
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if (!Enum.TryParse(blockTypeInput, true, out FastFileBlock.Type blockType))
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{
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var blockTypeValues = Enum.GetValues(typeof(FastFileBlock.Type)).OfType<FastFileBlock.Type>()
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@ -31,7 +31,7 @@ namespace ZoneCodeGenerator.Parsing.CommandFile.Tests
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throw new TestFailedException($"Game has already been set with value '{state.Game}'");
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}
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state.Game = GetMatcherTokens(GameNameToken)[0];
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state.Game = NextMatch(GameNameToken);
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}
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}
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}
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@ -22,7 +22,7 @@ namespace ZoneCodeGenerator.Parsing.CommandFile.Tests
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protected override void ProcessMatch(ICommandParserState state)
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{
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var typeName = GetMatcherTokens(TypeNameToken)[0];
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var typeName = NextMatch(TypeNameToken);
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var dataTypeToUse = state.Repository.GetDataTypeByName(typeName);
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if (dataTypeToUse == null)
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