Implement asset struct tests rendering

This commit is contained in:
Jan 2021-02-20 03:14:00 +01:00
parent d4a98b7c52
commit a2029da1d5
8 changed files with 94 additions and 8 deletions

View File

@ -43,7 +43,7 @@ bool CodeGenerator::GenerateCodeForTemplate(RenderingContext* context, ICodeTemp
return false;
}
codeTemplate->RenderFile(stream, codeFile.m_tag);
codeTemplate->RenderFile(stream, codeFile.m_tag, context);
stream.close();
}

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@ -30,5 +30,5 @@ public:
ICodeTemplate& operator=(ICodeTemplate&& other) noexcept = default;
virtual std::vector<CodeTemplateFile> GetFilesToRender(RenderingContext* context) = 0;
virtual void RenderFile(std::ostream& stream, int fileTag) = 0;
virtual void RenderFile(std::ostream& stream, int fileTag, RenderingContext* context) = 0;
};

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@ -1,7 +1,85 @@
#include "AssetStructTestsTemplate.h"
#include <iostream>
#include <sstream>
#include "Domain/Computations/StructureComputations.h"
#define LINE(x) DoIntendation(); m_out << x << "\n"
class AssetStructTestsTemplate::Internal
{
static constexpr const char* INTENDATION = " ";
std::ostream& m_out;
RenderingContext& m_env;
unsigned m_intendation;
void DoIntendation() const
{
for (auto i = 0u; i < m_intendation; i++)
m_out << INTENDATION;
}
void TestMethod(StructureInformation* structure)
{
if (structure->m_non_embedded_reference_exists)
{
LINE("TEST_METHOD(Test_"<<structure->m_definition->m_name<<")");
LINE("{");
m_intendation++;
LINE("Assert::AreEqual("<<structure->m_definition->GetSize()<<"u, sizeof("<<structure->m_definition->GetFullName()<<"));");
LINE("Assert::AreEqual("<<structure->m_definition->GetAlignment()<<"u, alignof("<<structure->m_definition->GetFullName()<<"));");
m_intendation--;
LINE("}");
}
}
public:
Internal(std::ostream& stream, RenderingContext* context)
: m_out(stream),
m_env(*context),
m_intendation(0u)
{
}
void Source()
{
LINE("// ====================================================================");
LINE("// This file has been generated by ZoneCodeGenerator.");
LINE("// Do not modify.");
LINE("// Any changes will be discarded when regenerating.");
LINE("// ====================================================================");
LINE("");
LINE("#include \"CppUnitTest.h\"");
LINE("#include \"Game/" << m_env.m_game << "/" << m_env.m_game << ".h\"");
LINE("");
LINE("using namespace Microsoft::VisualStudio::CppUnitTestFramework;");
LINE("using namespace " << m_env.m_game << ";");
LINE("");
LINE("namespace ZoneCommonTests");
LINE("{");
m_intendation++;
LINE("TEST_CLASS(AssetStructTest_"<<m_env.m_asset->m_definition->m_name<<")");
LINE("{");
LINE("public:");
m_intendation++;
TestMethod(m_env.m_asset);
for (auto* structure : m_env.m_used_structures)
{
StructureComputations computations(structure->m_info);
if (!structure->m_info->m_definition->m_anonymous && !computations.IsAsset())
TestMethod(structure->m_info);
}
m_intendation--;
LINE("};");
m_intendation--;
LINE("}");
}
};
std::vector<CodeTemplateFile> AssetStructTestsTemplate::GetFilesToRender(RenderingContext* context)
{
std::vector<CodeTemplateFile> files;
@ -19,6 +97,12 @@ std::vector<CodeTemplateFile> AssetStructTestsTemplate::GetFilesToRender(Renderi
return files;
}
void AssetStructTestsTemplate::RenderFile(std::ostream& stream, int fileTag)
void AssetStructTestsTemplate::RenderFile(std::ostream& stream, const int fileTag, RenderingContext* context)
{
Internal internal(stream, context);
if (fileTag == TAG_SOURCE)
internal.Source();
else
std::cout << "Invalid tag in AssetStructTestsTemplate\n";
}

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@ -5,7 +5,9 @@ class AssetStructTestsTemplate final : public ICodeTemplate
{
static constexpr int TAG_SOURCE = 1;
class Internal;
public:
std::vector<CodeTemplateFile> GetFilesToRender(RenderingContext* context) override;
void RenderFile(std::ostream& stream, int fileTag) override;
void RenderFile(std::ostream& stream, int fileTag, RenderingContext* context) override;
};

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@ -25,7 +25,7 @@ std::vector<CodeTemplateFile> ZoneLoadTemplate::GetFilesToRender(RenderingContex
return files;
}
void ZoneLoadTemplate::RenderFile(std::ostream& stream, const int fileTag)
void ZoneLoadTemplate::RenderFile(std::ostream& stream, const int fileTag, RenderingContext* context)
{
if (fileTag == TAG_HEADER)
{

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@ -8,5 +8,5 @@ class ZoneLoadTemplate final : public ICodeTemplate
public:
std::vector<CodeTemplateFile> GetFilesToRender(RenderingContext* context) override;
void RenderFile(std::ostream& stream, int fileTag) override;
void RenderFile(std::ostream& stream, int fileTag, RenderingContext* context) override;
};

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@ -25,6 +25,6 @@ std::vector<CodeTemplateFile> ZoneWriteTemplate::GetFilesToRender(RenderingConte
return files;
}
void ZoneWriteTemplate::RenderFile(std::ostream& stream, const int fileTag)
void ZoneWriteTemplate::RenderFile(std::ostream& stream, const int fileTag, RenderingContext* context)
{
}

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@ -8,5 +8,5 @@ class ZoneWriteTemplate final : public ICodeTemplate
public:
std::vector<CodeTemplateFile> GetFilesToRender(RenderingContext* context) override;
void RenderFile(std::ostream& stream, int fileTag) override;
void RenderFile(std::ostream& stream, int fileTag, RenderingContext* context) override;
};