feat: convert from dds to iwi

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Jan 2024-09-27 20:31:33 +02:00
parent 8bd70662e0
commit a2d70c17ba
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4 changed files with 355 additions and 277 deletions

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@ -1,11 +1,17 @@
#include "ImageConverter.h"
#include "Image/DdsLoader.h"
#include "Image/DdsWriter.h"
#include "Image/IwiLoader.h"
#include "Image/IwiWriter13.h"
#include "Image/IwiWriter27.h"
#include "Image/IwiWriter6.h"
#include "Image/IwiWriter8.h"
#include "Image/Texture.h"
#include "ImageConverterArgs.h"
#include "Utils/StringUtils.h"
#include <assert.h>
#include <filesystem>
#include <format>
#include <fstream>
@ -16,19 +22,7 @@ namespace fs = std::filesystem;
namespace image_converter
{
constexpr auto EXTENSION_IWI = ".iwi";
class ImageLoader
{
public:
ImageLoader() = default;
virtual ~ImageLoader() = default;
ImageLoader(const ImageLoader& other) = default;
ImageLoader(ImageLoader&& other) noexcept = default;
ImageLoader& operator=(const ImageLoader& other) = default;
ImageLoader& operator=(ImageLoader&& other) noexcept = default;
// virtual Texture*
};
constexpr auto EXTENSION_DDS = ".dds";
class ImageConverterImpl final : public ImageConverter
{
@ -63,14 +57,12 @@ namespace image_converter
utils::MakeStringLowerCase(extension);
if (extension == EXTENSION_IWI)
{
ConvertIwi(filePath);
}
else if (extension == EXTENSION_DDS)
ConvertDds(filePath);
else
{
std::cerr << std::format("Unsupported extension {}\n", extension);
}
}
bool ConvertIwi(const fs::path& iwiPath)
{
@ -99,9 +91,108 @@ namespace image_converter
return true;
}
bool ConvertDds(const fs::path& ddsPath)
{
std::ifstream file(ddsPath, std::ios::in | std::ios::binary);
if (!file.is_open())
{
std::cerr << std::format("Failed to open input file {}\n", ddsPath.string());
return false;
}
const auto texture = dds::LoadDds(file);
if (!texture)
return false;
if (!EnsureIwiWriterIsPresent())
return false;
auto outPath = ddsPath;
outPath.replace_extension(".iwi");
std::ofstream outFile(outPath, std::ios::out | std::ios::binary);
if (!outFile.is_open())
{
std::cerr << std::format("Failed to open output file {}\n", outPath.string());
return false;
}
m_iwi_writer->DumpImage(outFile, texture.get());
return true;
}
bool EnsureIwiWriterIsPresent()
{
if (m_iwi_writer)
return true;
if (m_game_to_convert_to == Game::UNKNOWN && !ShowGameTui())
return false;
switch (m_game_to_convert_to)
{
case Game::IW3:
m_iwi_writer = std::make_unique<iwi6::IwiWriter>();
break;
case Game::IW4:
case Game::IW5:
m_iwi_writer = std::make_unique<iwi8::IwiWriter>();
break;
case Game::T5:
m_iwi_writer = std::make_unique<iwi13::IwiWriter>();
break;
case Game::T6:
m_iwi_writer = std::make_unique<iwi27::IwiWriter>();
break;
default:
assert(false);
return false;
}
return true;
}
bool ShowGameTui()
{
std::cout << "Select the game to convert to:\n";
std::cout << " 1 - Call Of Duty 4: Modern Warfare (IW3)\n";
std::cout << " 2 - Call Of Duty: Modern Warfare 2 (IW4)\n";
std::cout << " 3 - Call Of Duty: Modern Warfare 3 (IW5)\n";
std::cout << " 4 - Call Of Duty: Black Ops (T5)\n";
std::cout << " 5 - Call Of Duty: Black Ops 2 (T6)\n";
unsigned num;
std::cin >> num;
switch (num)
{
case 1:
m_game_to_convert_to = Game::IW3;
break;
case 2:
m_game_to_convert_to = Game::IW4;
break;
case 3:
m_game_to_convert_to = Game::IW5;
break;
case 4:
m_game_to_convert_to = Game::T5;
break;
case 5:
m_game_to_convert_to = Game::T6;
break;
default:
std::cerr << "Invalid input\n";
return false;
}
return true;
}
ImageConverterArgs m_args;
image_converter::Game m_game_to_convert_to;
DdsWriter m_dds_writer;
std::unique_ptr<IImageWriter> m_iwi_writer;
};
} // namespace image_converter

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@ -40,12 +40,10 @@ bool AssetLoaderGfxImage::LoadFromRaw(
if (!file.IsOpen())
return false;
const DdsLoader ddsLoader(zone->GetMemory());
auto* texture = ddsLoader.LoadDds(*file.m_stream);
if (texture == nullptr)
const auto texture = dds::LoadDds(*file.m_stream);
if (!texture)
{
std::cout << std::format("Failed to load dds file for image asset \"{}\"\n", assetName);
std::cerr << std::format("Failed to load dds file for image asset \"{}\"\n", assetName);
return false;
}

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@ -4,13 +4,16 @@
#include "Utils/ClassUtils.h"
#include "Utils/FileUtils.h"
#include <format>
#include <iostream>
#include <memory>
namespace dds
{
class DdsLoaderInternal
{
static constexpr auto DDS_MAGIC = FileUtils::MakeMagic32('D', 'D', 'S', ' ');
MemoryManager* m_memory_manager;
std::istream& m_stream;
TextureType m_texture_type;
@ -26,13 +29,13 @@ class DdsLoaderInternal
m_stream.read(reinterpret_cast<char*>(&magic), sizeof(magic));
if (m_stream.gcount() != sizeof(magic))
{
std::cout << "Failed to read dds data\n";
std::cerr << "Failed to read dds data\n";
return false;
}
if (magic != DDS_MAGIC)
{
std::cout << "Invalid magic for dds\n";
std::cerr << "Invalid magic for dds\n";
return false;
}
@ -45,7 +48,7 @@ class DdsLoaderInternal
m_stream.read(reinterpret_cast<char*>(&headerDx10), sizeof(headerDx10));
if (m_stream.gcount() != sizeof(headerDx10))
{
std::cout << "Failed to read dds data\n";
std::cerr << "Failed to read dds data\n";
return false;
}
@ -66,7 +69,7 @@ class DdsLoaderInternal
}
else
{
std::cout << "Unsupported dds resourceDimension " << headerDx10.resourceDimension << "\n";
std::cerr << std::format("Unsupported dds resourceDimension {}\n", static_cast<unsigned>(headerDx10.resourceDimension));
return false;
}
@ -79,7 +82,7 @@ class DdsLoaderInternal
}
}
std::cout << "Unsupported dds dxgi format " << headerDx10.dxgiFormat << "\n";
std::cerr << std::format("Unsupported dds dxgi format {}\n", static_cast<unsigned>(headerDx10.dxgiFormat));
return false;
}
@ -103,7 +106,7 @@ class DdsLoaderInternal
return ReadDxt10Header();
default:
std::cout << "Unknown dds FourCC " << pf.dwFourCC << "\n";
std::cerr << std::format("Unknown dds FourCC {}\n", pf.dwFourCC);
return false;
}
}
@ -154,8 +157,8 @@ class DdsLoaderInternal
}
}
std::cout << "Failed to find dds pixel format: R=" << std::hex << pf.dwRBitMask << " G=" << std::hex << pf.dwGBitMask << " B=" << std::hex
<< pf.dwBBitMask << " A=" << std::hex << pf.dwABitMask << "\n";
std::cerr << std::format(
"Failed to find dds pixel format: R={:#x} G={:#x} B={:#x} A={:#x}\n", pf.dwRBitMask, pf.dwGBitMask, pf.dwBBitMask, pf.dwABitMask);
return false;
}
@ -174,7 +177,7 @@ class DdsLoaderInternal
m_stream.read(reinterpret_cast<char*>(&header), sizeof(header));
if (m_stream.gcount() != sizeof(header))
{
std::cout << "Failed to read dds data\n";
std::cerr << "Failed to read dds data\n";
return false;
}
@ -193,22 +196,22 @@ class DdsLoaderInternal
return ReadPixelFormat(header.ddspf);
}
_NODISCARD Texture* ReadTextureData() const
_NODISCARD std::unique_ptr<Texture> ReadTextureData() const
{
Texture* result;
std::unique_ptr<Texture> result;
switch (m_texture_type)
{
case TextureType::T_2D:
result = new Texture2D(m_format, m_width, m_height, m_has_mip_maps);
result = std::make_unique<Texture2D>(m_format, m_width, m_height, m_has_mip_maps);
break;
case TextureType::T_3D:
result = new Texture3D(m_format, m_width, m_height, m_depth, m_has_mip_maps);
result = std::make_unique<Texture3D>(m_format, m_width, m_height, m_depth, m_has_mip_maps);
break;
case TextureType::T_CUBE:
result = new TextureCube(m_format, m_width, m_height, m_has_mip_maps);
result = std::make_unique<TextureCube>(m_format, m_width, m_height, m_has_mip_maps);
break;
default:
@ -230,8 +233,7 @@ class DdsLoaderInternal
if (m_stream.gcount() != mipSize)
{
std::cout << "Failed to read texture data from dds\n";
delete result;
std::cerr << "Failed to read texture data from dds\n";
return nullptr;
}
}
@ -241,9 +243,8 @@ class DdsLoaderInternal
}
public:
DdsLoaderInternal(MemoryManager* memoryManager, std::istream& stream)
: m_memory_manager(memoryManager),
m_stream(stream),
explicit DdsLoaderInternal(std::istream& stream)
: m_stream(stream),
m_texture_type(TextureType::T_2D),
m_has_mip_maps(false),
m_width(0u),
@ -253,24 +254,18 @@ public:
{
}
Texture* LoadDds()
std::unique_ptr<Texture> LoadDds()
{
if (!ReadMagic() || !ReadHeader())
{
return nullptr;
}
return ReadTextureData();
}
};
DdsLoader::DdsLoader(MemoryManager* memoryManager)
: m_memory_manager(memoryManager)
std::unique_ptr<Texture> LoadDds(std::istream& stream)
{
}
Texture* DdsLoader::LoadDds(std::istream& stream) const
{
DdsLoaderInternal internal(m_memory_manager, stream);
DdsLoaderInternal internal(stream);
return internal.LoadDds();
}
} // namespace dds

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@ -1,16 +1,10 @@
#pragma once
#include "Image/Texture.h"
#include "Utils/MemoryManager.h"
#include <istream>
class DdsLoader
namespace dds
{
MemoryManager* m_memory_manager;
public:
explicit DdsLoader(MemoryManager* memoryManager);
Texture* LoadDds(std::istream& stream) const;
};
std::unique_ptr<Texture> LoadDds(std::istream& stream);
}