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chore: fix loading and writing code for IW5

This commit is contained in:
Jan
2024-12-28 21:12:24 +01:00
parent 9ae5aaa1db
commit a36581b06e
128 changed files with 1554 additions and 2535 deletions

View File

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#include "LoaderMaterialIW5.h"
#include "Game/IW5/IW5.h"
#include "JsonMaterialLoader.h"
#include <algorithm>
#include <cstring>
#include <format>
#include <iostream>
using namespace IW5;
namespace
{
class MaterialLoader final : public AssetCreator<AssetMaterial>
{
public:
MaterialLoader(MemoryManager& memory, ISearchPath& searchPath)
: m_memory(memory),
m_search_path(searchPath)
{
}
AssetCreationResult CreateAsset(const std::string& assetName, AssetCreationContext& context) override
{
const auto file = m_search_path.Open(GetFileNameForAsset(assetName));
if (!file.IsOpen())
return AssetCreationResult::NoAction();
auto* material = m_memory.Alloc<Material>();
material->info.name = m_memory.Dup(assetName.c_str());
AssetRegistration<AssetMaterial> registration(assetName, material);
if (!LoadMaterialAsJson(*file.m_stream, *material, m_memory, context, registration))
{
std::cerr << std::format("Failed to load material \"{}\"\n", assetName);
return AssetCreationResult::Failure();
}
return AssetCreationResult::Success(context.AddAsset(std::move(registration)));
}
private:
std::string GetFileNameForAsset(const std::string& assetName)
{
std::string sanitizedFileName(assetName);
if (sanitizedFileName[0] == '*')
{
std::ranges::replace(sanitizedFileName, '*', '_');
const auto parenthesisPos = sanitizedFileName.find('(');
if (parenthesisPos != std::string::npos)
sanitizedFileName.erase(parenthesisPos);
sanitizedFileName = std::format("generated/{}", sanitizedFileName);
}
return std::format("materials/{}.json", sanitizedFileName);
}
MemoryManager& m_memory;
ISearchPath& m_search_path;
};
} // namespace
namespace IW5
{
std::unique_ptr<AssetCreator<AssetMaterial>> CreateMaterialLoader(MemoryManager& memory, ISearchPath& searchPath)
{
return std::make_unique<MaterialLoader>(memory, searchPath);
}
} // namespace IW5