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feat: add image loading to T4 (#890)
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@@ -3,6 +3,8 @@
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#include "Asset/GlobalAssetPoolsLoader.h"
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#include "Game/T4/AssetMarkerT4.h"
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#include "Game/T4/Font/FontLoaderT4.h"
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#include "Game/T4/Image/ImageLoaderEmbeddedT4.h"
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#include "Game/T4/Image/ImageLoaderExternalT4.h"
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#include "Game/T4/T4.h"
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#include "Game/T4/Weapon/AccuracyGraphLoaderT4.h"
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#include "Game/T4/XAnim/XAnimLoaderT4.h"
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@@ -94,6 +96,8 @@ namespace
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auto& memory = zone.Memory();
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collection.AddAssetCreator(xanim::CreateLoaderT4(memory, searchPath, zone));
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collection.AddAssetCreator(image::CreateLoaderEmbeddedT4(memory, searchPath));
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collection.AddAssetCreator(image::CreateLoaderExternalT4(memory, searchPath));
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collection.AddAssetCreator(font::CreateLoaderT4(memory, searchPath));
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collection.AddAssetCreator(localize::CreateLoaderT4(memory, searchPath, zone));
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collection.AddAssetCreator(map_ents::CreateLoaderT4(memory, searchPath));
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