2
0
mirror of https://github.com/Laupetin/OpenAssetTools.git synced 2025-09-13 03:57:26 +00:00

refactor: streamline T6 asset loading

This commit is contained in:
Jan Laupetin
2025-08-04 23:48:30 +02:00
parent 472e59991f
commit a5024d40b0
59 changed files with 380 additions and 383 deletions

View File

@@ -0,0 +1,14 @@
#pragma once
#include "Asset/IAssetCreator.h"
#include "Game/T6/T6.h"
#include "SearchPath/ISearchPath.h"
#include "Utils/MemoryManager.h"
#include "Zone/Zone.h"
#include <memory>
namespace T6::localize
{
std::unique_ptr<AssetCreator<AssetLocalize>> CreateLoader(MemoryManager& memory, ISearchPath& searchPath, Zone& zone);
} // namespace T6::localize