mirror of
https://github.com/Laupetin/OpenAssetTools.git
synced 2026-01-07 17:31:49 +00:00
chore: update image namespacing
This commit is contained in:
@@ -38,11 +38,13 @@ function ImageConverter:project()
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self:include(includes)
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Utils:include(includes)
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Common:include(includes)
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ObjImage:include(includes)
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Raw:use()
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links:linkto(Utils)
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links:linkto(Common)
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links:linkto(ObjImage)
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links:linkall()
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end
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@@ -1,5 +1,6 @@
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#include "ImageConverter.h"
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#include "Game/IGame.h"
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#include "Image/DdsLoader.h"
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#include "Image/DdsWriter.h"
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#include "Image/IwiLoader.h"
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@@ -17,10 +18,12 @@
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#include <format>
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#include <fstream>
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#include <iostream>
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#include <optional>
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namespace fs = std::filesystem;
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using namespace image;
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namespace image_converter
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namespace
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{
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constexpr auto EXTENSION_IWI = ".iwi";
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constexpr auto EXTENSION_DDS = ".dds";
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@@ -29,7 +32,7 @@ namespace image_converter
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{
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public:
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ImageConverterImpl()
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: m_game_to_convert_to(image_converter::Game::UNKNOWN)
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: m_game_to_convert_to(std::nullopt)
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{
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}
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@@ -76,7 +79,7 @@ namespace image_converter
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return false;
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}
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const auto texture = iwi::LoadIwi(file);
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const auto texture = image::LoadIwi(file);
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if (!texture)
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return false;
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@@ -103,7 +106,7 @@ namespace image_converter
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return false;
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}
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const auto texture = dds::LoadDds(file);
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const auto texture = image::LoadDds(file);
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if (!texture)
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return false;
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@@ -129,23 +132,23 @@ namespace image_converter
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if (m_iwi_writer)
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return true;
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if (m_game_to_convert_to == Game::UNKNOWN && !ShowGameTui())
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if (!m_game_to_convert_to && !ShowGameTui())
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return false;
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switch (m_game_to_convert_to)
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switch (*m_game_to_convert_to)
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{
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case Game::IW3:
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m_iwi_writer = std::make_unique<iwi6::IwiWriter>();
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case GameId::IW3:
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m_iwi_writer = std::make_unique<image::iwi6::IwiWriter>();
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break;
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case Game::IW4:
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case Game::IW5:
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m_iwi_writer = std::make_unique<iwi8::IwiWriter>();
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case GameId::IW4:
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case GameId::IW5:
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m_iwi_writer = std::make_unique<image::iwi8::IwiWriter>();
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break;
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case Game::T5:
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m_iwi_writer = std::make_unique<iwi13::IwiWriter>();
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case GameId::T5:
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m_iwi_writer = std::make_unique<image::iwi13::IwiWriter>();
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break;
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case Game::T6:
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m_iwi_writer = std::make_unique<iwi27::IwiWriter>();
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case GameId::T6:
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m_iwi_writer = std::make_unique<image::iwi27::IwiWriter>();
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break;
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default:
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assert(false);
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@@ -170,19 +173,19 @@ namespace image_converter
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switch (num)
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{
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case 1:
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m_game_to_convert_to = Game::IW3;
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m_game_to_convert_to = GameId::IW3;
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break;
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case 2:
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m_game_to_convert_to = Game::IW4;
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m_game_to_convert_to = GameId::IW4;
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break;
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case 3:
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m_game_to_convert_to = Game::IW5;
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m_game_to_convert_to = GameId::IW5;
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break;
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case 4:
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m_game_to_convert_to = Game::T5;
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m_game_to_convert_to = GameId::T5;
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break;
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case 5:
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m_game_to_convert_to = Game::T6;
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m_game_to_convert_to = GameId::T6;
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break;
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default:
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con::error("Invalid input");
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@@ -193,13 +196,13 @@ namespace image_converter
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}
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ImageConverterArgs m_args;
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image_converter::Game m_game_to_convert_to;
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std::optional<GameId> m_game_to_convert_to;
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DdsWriter m_dds_writer;
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std::unique_ptr<IImageWriter> m_iwi_writer;
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std::unique_ptr<ImageWriter> m_iwi_writer;
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};
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} // namespace image_converter
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} // namespace
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std::unique_ptr<ImageConverter> ImageConverter::Create()
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{
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return std::make_unique<image_converter::ImageConverterImpl>();
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return std::make_unique<ImageConverterImpl>();
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}
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@@ -86,7 +86,7 @@ const CommandLineOption* const COMMAND_LINE_OPTIONS[]{
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};
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ImageConverterArgs::ImageConverterArgs()
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: m_game_to_convert_to(image_converter::Game::UNKNOWN),
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: m_game_to_convert_to(std::nullopt),
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m_argument_parser(COMMAND_LINE_OPTIONS, std::extent_v<decltype(COMMAND_LINE_OPTIONS)>)
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{
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}
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@@ -1,24 +1,13 @@
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#pragma once
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#include "Game/IGame.h"
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#include "Utils/Arguments/ArgumentParser.h"
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#include <cstdint>
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#include <optional>
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#include <string>
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#include <vector>
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namespace image_converter
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{
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enum class Game : std::uint8_t
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{
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UNKNOWN,
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IW3,
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IW4,
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IW5,
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T5,
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T6
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};
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} // namespace image_converter
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class ImageConverterArgs
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{
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public:
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@@ -26,7 +15,7 @@ public:
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bool ParseArgs(int argc, const char** argv, bool& shouldContinue);
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std::vector<std::string> m_files_to_convert;
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image_converter::Game m_game_to_convert_to;
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std::optional<GameId> m_game_to_convert_to;
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private:
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/**
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@@ -9,7 +9,9 @@
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#include <iostream>
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#include <memory>
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namespace dds
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using namespace image;
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namespace
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{
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class DdsLoaderInternal
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{
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@@ -193,7 +195,7 @@ namespace dds
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return ReadPixelFormatUnsigned(pf);
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}
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_NODISCARD bool ReadHeader()
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[[nodiscard]] bool ReadHeader()
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{
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DDS_HEADER header{};
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m_stream.read(reinterpret_cast<char*>(&header), sizeof(header));
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@@ -277,10 +279,13 @@ namespace dds
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unsigned m_depth;
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const ImageFormat* m_format;
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};
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} // namespace
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namespace image
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{
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std::unique_ptr<Texture> LoadDds(std::istream& stream)
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{
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DdsLoaderInternal internal(stream);
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return internal.LoadDds();
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}
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} // namespace dds
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} // namespace image
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@@ -5,7 +5,7 @@
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#include <istream>
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#include <memory>
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namespace dds
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namespace image
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{
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std::unique_ptr<Texture> LoadDds(std::istream& stream);
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}
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@@ -2,6 +2,8 @@
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#include <cstdint>
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namespace image
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{
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constexpr uint32_t MakeFourCc(const char ch0, const char ch1, const char ch2, const char ch3)
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{
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return static_cast<uint32_t>(ch0) | static_cast<uint32_t>(ch1) << 8 | static_cast<uint32_t>(ch2) << 16 | static_cast<uint32_t>(ch3) << 24;
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@@ -109,3 +111,5 @@ struct DDS_HEADER_DXT10
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uint32_t arraySize;
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uint32_t miscFlags2;
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};
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} // namespace image
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@@ -7,6 +7,10 @@
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#include <map>
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#include <memory>
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using namespace image;
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namespace
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{
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const std::map<ImageFormatId, ImageFormatId> DDS_CONVERSION_TABLE{
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{ImageFormatId::R8_G8_B8, ImageFormatId::B8_G8_R8_X8},
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};
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@@ -220,7 +224,10 @@ public:
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std::unique_ptr<Texture> m_converted_texture;
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bool m_use_dx10_extension;
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};
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} // namespace
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namespace image
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{
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DdsWriter::~DdsWriter() = default;
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bool DdsWriter::SupportsImageFormat(const ImageFormat* imageFormat)
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@@ -238,3 +245,4 @@ void DdsWriter::DumpImage(std::ostream& stream, const Texture* texture)
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DdsWriterInternal internal(stream, texture);
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internal.DumpImage();
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}
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} // namespace image
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@@ -1,7 +1,10 @@
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#pragma once
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#include "IImageWriter.h"
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class DdsWriter final : public IImageWriter
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#include "ImageWriter.h"
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namespace image
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{
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class DdsWriter final : public ImageWriter
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{
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public:
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~DdsWriter() override;
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@@ -10,3 +13,4 @@ public:
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std::string GetFileExtension() override;
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void DumpImage(std::ostream& stream, const Texture* texture) override;
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};
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} // namespace image
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@@ -2,6 +2,8 @@
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#include <cstring>
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namespace image
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{
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Dx12TextureLoader::Dx12TextureLoader()
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: m_format(oat::DXGI_FORMAT_UNKNOWN),
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m_type(TextureType::T_2D),
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@@ -102,3 +104,4 @@ std::unique_ptr<Texture> Dx12TextureLoader::LoadTexture(const void* data)
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return texture;
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}
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} // namespace image
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@@ -6,6 +6,8 @@
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#include <memory>
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#include <unordered_map>
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namespace image
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{
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class Dx12TextureLoader
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{
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public:
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@@ -32,3 +34,4 @@ private:
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unsigned m_height;
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unsigned m_depth;
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};
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} // namespace image
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@@ -2,6 +2,8 @@
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#include <cstring>
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namespace image
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{
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Dx9TextureLoader::Dx9TextureLoader()
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: m_format(oat::D3DFMT_UNKNOWN),
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m_type(TextureType::T_2D),
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@@ -102,3 +104,4 @@ std::unique_ptr<Texture> Dx9TextureLoader::LoadTexture(const void* data)
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return texture;
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}
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} // namespace image
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@@ -5,6 +5,8 @@
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#include <memory>
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namespace image
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{
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class Dx9TextureLoader
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{
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public:
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@@ -29,3 +31,4 @@ private:
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unsigned m_height;
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unsigned m_depth;
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};
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} // namespace image
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@@ -1,21 +0,0 @@
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#pragma once
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#include "Image/Texture.h"
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#include <ostream>
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#include <string>
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class IImageWriter
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{
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public:
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IImageWriter() = default;
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virtual ~IImageWriter() = default;
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IImageWriter(const IImageWriter& other) = default;
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IImageWriter(IImageWriter&& other) noexcept = default;
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IImageWriter& operator=(const IImageWriter& other) = default;
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IImageWriter& operator=(IImageWriter&& other) noexcept = default;
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virtual bool SupportsImageFormat(const ImageFormat* imageFormat) = 0;
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virtual std::string GetFileExtension() = 0;
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virtual void DumpImage(std::ostream& stream, const Texture* texture) = 0;
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};
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@@ -1,5 +1,7 @@
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#include "ImageFormat.h"
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namespace image
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{
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ImageFormat::ImageFormat(const ImageFormatId id, const oat::D3DFORMAT d3dFormat, const oat::DXGI_FORMAT dxgiFormat)
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: m_id(id),
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m_d3d_format(d3dFormat),
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@@ -173,3 +175,4 @@ const ImageFormat* const ImageFormat::ALL_FORMATS[static_cast<unsigned>(ImageFor
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&FORMAT_BC4,
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&FORMAT_BC5,
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};
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} // namespace image
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@@ -6,6 +6,8 @@
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#include <cstddef>
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#include <cstdint>
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namespace image
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{
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enum class ImageFormatId
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{
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UNKNOWN = -1,
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@@ -120,3 +122,4 @@ public:
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[[nodiscard]] size_t GetPitch(unsigned mipLevel, unsigned width) const override;
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[[nodiscard]] size_t GetSizeOfMipLevel(unsigned mipLevel, unsigned width, unsigned height, unsigned depth) const override;
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};
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} // namespace image
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24
src/ObjImage/Image/ImageWriter.h
Normal file
24
src/ObjImage/Image/ImageWriter.h
Normal file
@@ -0,0 +1,24 @@
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#pragma once
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#include "Image/Texture.h"
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#include <ostream>
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#include <string>
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namespace image
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{
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class ImageWriter
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{
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public:
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ImageWriter() = default;
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virtual ~ImageWriter() = default;
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ImageWriter(const ImageWriter& other) = default;
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ImageWriter(ImageWriter&& other) noexcept = default;
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ImageWriter& operator=(const ImageWriter& other) = default;
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ImageWriter& operator=(ImageWriter&& other) noexcept = default;
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virtual bool SupportsImageFormat(const ImageFormat* imageFormat) = 0;
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virtual std::string GetFileExtension() = 0;
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virtual void DumpImage(std::ostream& stream, const Texture* texture) = 0;
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};
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} // namespace image
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@@ -8,7 +8,9 @@
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#include <iostream>
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#include <type_traits>
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namespace iwi
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using namespace image;
|
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namespace
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{
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const ImageFormat* GetFormat6(int8_t format)
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{
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@@ -74,7 +76,7 @@ namespace iwi
|
||||
|
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texture->Allocate();
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auto currentFileSize = sizeof(iwi6::IwiHeader) + sizeof(IwiVersion);
|
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auto currentFileSize = sizeof(iwi6::IwiHeader) + sizeof(IwiVersionHeader);
|
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const auto mipMapCount = hasMipMaps ? texture->GetMipMapCount() : 1;
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for (auto currentMipLevel = mipMapCount - 1; currentMipLevel >= 0; currentMipLevel--)
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@@ -188,7 +190,7 @@ namespace iwi
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||||
|
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texture->Allocate();
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auto currentFileSize = sizeof(iwi8::IwiHeader) + sizeof(IwiVersion);
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auto currentFileSize = sizeof(iwi8::IwiHeader) + sizeof(IwiVersionHeader);
|
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const auto mipMapCount = hasMipMaps ? texture->GetMipMapCount() : 1;
|
||||
|
||||
for (auto currentMipLevel = mipMapCount - 1; currentMipLevel >= 0; currentMipLevel--)
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||||
@@ -283,7 +285,7 @@ namespace iwi
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||||
|
||||
texture->Allocate();
|
||||
|
||||
auto currentFileSize = sizeof(iwi13::IwiHeader) + sizeof(IwiVersion);
|
||||
auto currentFileSize = sizeof(iwi13::IwiHeader) + sizeof(IwiVersionHeader);
|
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const auto mipMapCount = hasMipMaps ? texture->GetMipMapCount() : 1;
|
||||
|
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for (auto currentMipLevel = mipMapCount - 1; currentMipLevel >= 0; currentMipLevel--)
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@@ -380,7 +382,7 @@ namespace iwi
|
||||
|
||||
texture->Allocate();
|
||||
|
||||
auto currentFileSize = sizeof(iwi27::IwiHeader) + sizeof(IwiVersion);
|
||||
auto currentFileSize = sizeof(iwi27::IwiHeader) + sizeof(IwiVersionHeader);
|
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const auto mipMapCount = hasMipMaps ? texture->GetMipMapCount() : 1;
|
||||
|
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for (auto currentMipLevel = mipMapCount - 1; currentMipLevel >= 0; currentMipLevel--)
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@@ -405,22 +407,25 @@ namespace iwi
|
||||
|
||||
return texture;
|
||||
}
|
||||
} // namespace
|
||||
|
||||
namespace image
|
||||
{
|
||||
std::unique_ptr<Texture> LoadIwi(std::istream& stream)
|
||||
{
|
||||
IwiVersion iwiVersion{};
|
||||
IwiVersionHeader iwiVersionHeader{};
|
||||
|
||||
stream.read(reinterpret_cast<char*>(&iwiVersion), sizeof(iwiVersion));
|
||||
if (stream.gcount() != sizeof(iwiVersion))
|
||||
stream.read(reinterpret_cast<char*>(&iwiVersionHeader), sizeof(iwiVersionHeader));
|
||||
if (stream.gcount() != sizeof(iwiVersionHeader))
|
||||
return nullptr;
|
||||
|
||||
if (iwiVersion.tag[0] != 'I' || iwiVersion.tag[1] != 'W' || iwiVersion.tag[2] != 'i')
|
||||
if (iwiVersionHeader.tag[0] != 'I' || iwiVersionHeader.tag[1] != 'W' || iwiVersionHeader.tag[2] != 'i')
|
||||
{
|
||||
con::error("Invalid IWI magic");
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
switch (iwiVersion.version)
|
||||
switch (iwiVersionHeader.version)
|
||||
{
|
||||
case 6:
|
||||
return LoadIwi6(stream);
|
||||
@@ -438,7 +443,7 @@ namespace iwi
|
||||
break;
|
||||
}
|
||||
|
||||
con::error("Unknown IWI version {}", iwiVersion.version);
|
||||
con::error("Unknown IWI version {}", iwiVersionHeader.version);
|
||||
return nullptr;
|
||||
}
|
||||
} // namespace iwi
|
||||
} // namespace image
|
||||
|
||||
@@ -5,7 +5,7 @@
|
||||
#include <istream>
|
||||
#include <memory>
|
||||
|
||||
namespace iwi
|
||||
namespace image
|
||||
{
|
||||
std::unique_ptr<Texture> LoadIwi(std::istream& stream);
|
||||
}; // namespace iwi
|
||||
}; // namespace image
|
||||
|
||||
@@ -2,13 +2,26 @@
|
||||
|
||||
#include <cstdint>
|
||||
|
||||
struct IwiVersion
|
||||
namespace image
|
||||
{
|
||||
enum class IwiVersion : std::uint8_t
|
||||
{
|
||||
// IW3
|
||||
IWI_6 = 6,
|
||||
// IW4, IW5
|
||||
IWI_8 = 8,
|
||||
// T5
|
||||
IWI_13 = 13,
|
||||
// T6
|
||||
IWI_27 = 27
|
||||
};
|
||||
|
||||
struct IwiVersionHeader
|
||||
{
|
||||
char tag[3];
|
||||
char version;
|
||||
};
|
||||
|
||||
// IW3
|
||||
namespace iwi6
|
||||
{
|
||||
struct IwiHeader
|
||||
@@ -56,7 +69,6 @@ namespace iwi6
|
||||
};
|
||||
} // namespace iwi6
|
||||
|
||||
// IW4
|
||||
namespace iwi8
|
||||
{
|
||||
struct IwiHeader
|
||||
@@ -124,7 +136,6 @@ namespace iwi8
|
||||
};
|
||||
} // namespace iwi8
|
||||
|
||||
// T5
|
||||
namespace iwi13
|
||||
{
|
||||
struct IwiHeader
|
||||
@@ -179,7 +190,6 @@ namespace iwi13
|
||||
|
||||
} // namespace iwi13
|
||||
|
||||
// T6
|
||||
namespace iwi27
|
||||
{
|
||||
struct IwiHeader
|
||||
@@ -233,3 +243,4 @@ namespace iwi27
|
||||
};
|
||||
|
||||
} // namespace iwi27
|
||||
} // namespace image
|
||||
|
||||
@@ -3,7 +3,7 @@
|
||||
#include <cassert>
|
||||
#include <ostream>
|
||||
|
||||
using namespace iwi13;
|
||||
using namespace image::iwi13;
|
||||
|
||||
IwiWriter::IwiWriter() = default;
|
||||
|
||||
@@ -54,13 +54,13 @@ std::string IwiWriter::GetFileExtension()
|
||||
|
||||
void IwiWriter::WriteVersion(std::ostream& stream)
|
||||
{
|
||||
IwiVersion version{};
|
||||
IwiVersionHeader version{};
|
||||
version.tag[0] = 'I';
|
||||
version.tag[1] = 'W';
|
||||
version.tag[2] = 'i';
|
||||
version.version = 13;
|
||||
|
||||
stream.write(reinterpret_cast<char*>(&version), sizeof(IwiVersion));
|
||||
stream.write(reinterpret_cast<char*>(&version), sizeof(IwiVersionHeader));
|
||||
}
|
||||
|
||||
void IwiWriter::FillHeader2D(IwiHeader& header, const Texture2D& texture)
|
||||
@@ -101,7 +101,7 @@ void IwiWriter::DumpImage(std::ostream& stream, const Texture* texture)
|
||||
if (!texture->HasMipMaps())
|
||||
header.flags |= IMG_FLAG_NOMIPMAPS;
|
||||
|
||||
auto currentFileSize = sizeof(IwiVersion) + sizeof(IwiHeader);
|
||||
auto currentFileSize = sizeof(IwiVersionHeader) + sizeof(IwiHeader);
|
||||
|
||||
const auto textureMipCount = texture->HasMipMaps() ? texture->GetMipMapCount() : 1;
|
||||
for (auto currentMipLevel = textureMipCount - 1; currentMipLevel >= 0; currentMipLevel--)
|
||||
|
||||
@@ -1,11 +1,11 @@
|
||||
#pragma once
|
||||
|
||||
#include "IImageWriter.h"
|
||||
#include "Image/IwiTypes.h"
|
||||
#include "ImageWriter.h"
|
||||
|
||||
namespace iwi13
|
||||
namespace image::iwi13
|
||||
{
|
||||
class IwiWriter final : public IImageWriter
|
||||
class IwiWriter final : public ImageWriter
|
||||
{
|
||||
static IwiFormat GetIwiFormatForImageFormat(const ImageFormat* imageFormat);
|
||||
|
||||
@@ -27,4 +27,4 @@ namespace iwi13
|
||||
std::string GetFileExtension() override;
|
||||
void DumpImage(std::ostream& stream, const Texture* texture) override;
|
||||
};
|
||||
} // namespace iwi13
|
||||
} // namespace image::iwi13
|
||||
|
||||
@@ -3,7 +3,7 @@
|
||||
#include <cassert>
|
||||
#include <ostream>
|
||||
|
||||
using namespace iwi27;
|
||||
using namespace image::iwi27;
|
||||
|
||||
IwiWriter::IwiWriter() = default;
|
||||
|
||||
@@ -54,13 +54,13 @@ std::string IwiWriter::GetFileExtension()
|
||||
|
||||
void IwiWriter::WriteVersion(std::ostream& stream)
|
||||
{
|
||||
IwiVersion version{};
|
||||
IwiVersionHeader version{};
|
||||
version.tag[0] = 'I';
|
||||
version.tag[1] = 'W';
|
||||
version.tag[2] = 'i';
|
||||
version.version = 27;
|
||||
|
||||
stream.write(reinterpret_cast<char*>(&version), sizeof(IwiVersion));
|
||||
stream.write(reinterpret_cast<char*>(&version), sizeof(IwiVersionHeader));
|
||||
}
|
||||
|
||||
void IwiWriter::FillHeader2D(IwiHeader& header, const Texture2D& texture)
|
||||
@@ -104,7 +104,7 @@ void IwiWriter::DumpImage(std::ostream& stream, const Texture* texture)
|
||||
for (auto& i : header.maxGlossForMip)
|
||||
i = 0;
|
||||
|
||||
auto currentFileSize = sizeof(IwiVersion) + sizeof(IwiHeader);
|
||||
auto currentFileSize = sizeof(IwiVersionHeader) + sizeof(IwiHeader);
|
||||
|
||||
const auto textureMipCount = texture->HasMipMaps() ? texture->GetMipMapCount() : 1;
|
||||
for (auto currentMipLevel = textureMipCount - 1; currentMipLevel >= 0; currentMipLevel--)
|
||||
|
||||
@@ -1,11 +1,11 @@
|
||||
#pragma once
|
||||
|
||||
#include "IImageWriter.h"
|
||||
#include "Image/IwiTypes.h"
|
||||
#include "ImageWriter.h"
|
||||
|
||||
namespace iwi27
|
||||
namespace image::iwi27
|
||||
{
|
||||
class IwiWriter final : public IImageWriter
|
||||
class IwiWriter final : public ImageWriter
|
||||
{
|
||||
static IwiFormat GetIwiFormatForImageFormat(const ImageFormat* imageFormat);
|
||||
|
||||
@@ -27,4 +27,4 @@ namespace iwi27
|
||||
std::string GetFileExtension() override;
|
||||
void DumpImage(std::ostream& stream, const Texture* texture) override;
|
||||
};
|
||||
} // namespace iwi27
|
||||
} // namespace image::iwi27
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
|
||||
#include <cassert>
|
||||
|
||||
using namespace iwi6;
|
||||
using namespace image::iwi6;
|
||||
|
||||
IwiWriter::IwiWriter() = default;
|
||||
|
||||
@@ -40,13 +40,13 @@ IwiFormat IwiWriter::GetIwiFormatForImageFormat(const ImageFormat* imageFormat)
|
||||
|
||||
void IwiWriter::WriteVersion(std::ostream& stream)
|
||||
{
|
||||
IwiVersion version{};
|
||||
IwiVersionHeader version{};
|
||||
version.tag[0] = 'I';
|
||||
version.tag[1] = 'W';
|
||||
version.tag[2] = 'i';
|
||||
version.version = 6;
|
||||
|
||||
stream.write(reinterpret_cast<char*>(&version), sizeof(IwiVersion));
|
||||
stream.write(reinterpret_cast<char*>(&version), sizeof(IwiVersionHeader));
|
||||
}
|
||||
|
||||
void IwiWriter::FillHeader2D(IwiHeader& header, const Texture2D& texture)
|
||||
@@ -96,7 +96,7 @@ void IwiWriter::DumpImage(std::ostream& stream, const Texture* texture)
|
||||
if (!texture->HasMipMaps())
|
||||
header.flags |= IMG_FLAG_NOMIPMAPS;
|
||||
|
||||
auto currentFileSize = sizeof(IwiVersion) + sizeof(IwiHeader);
|
||||
auto currentFileSize = sizeof(IwiVersionHeader) + sizeof(IwiHeader);
|
||||
|
||||
const auto textureMipCount = texture->HasMipMaps() ? texture->GetMipMapCount() : 1;
|
||||
for (auto currentMipLevel = textureMipCount - 1; currentMipLevel >= 0; currentMipLevel--)
|
||||
|
||||
@@ -1,11 +1,11 @@
|
||||
#pragma once
|
||||
|
||||
#include "IImageWriter.h"
|
||||
#include "Image/IwiTypes.h"
|
||||
#include "ImageWriter.h"
|
||||
|
||||
namespace iwi6
|
||||
namespace image::iwi6
|
||||
{
|
||||
class IwiWriter final : public IImageWriter
|
||||
class IwiWriter final : public ImageWriter
|
||||
{
|
||||
static IwiFormat GetIwiFormatForImageFormat(const ImageFormat* imageFormat);
|
||||
|
||||
@@ -27,4 +27,4 @@ namespace iwi6
|
||||
std::string GetFileExtension() override;
|
||||
void DumpImage(std::ostream& stream, const Texture* texture) override;
|
||||
};
|
||||
} // namespace iwi6
|
||||
} // namespace image::iwi6
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
|
||||
#include <cassert>
|
||||
|
||||
using namespace iwi8;
|
||||
using namespace image::iwi8;
|
||||
|
||||
IwiWriter::IwiWriter() = default;
|
||||
|
||||
@@ -40,13 +40,13 @@ IwiFormat IwiWriter::GetIwiFormatForImageFormat(const ImageFormat* imageFormat)
|
||||
|
||||
void IwiWriter::WriteVersion(std::ostream& stream)
|
||||
{
|
||||
IwiVersion version{};
|
||||
IwiVersionHeader version{};
|
||||
version.tag[0] = 'I';
|
||||
version.tag[1] = 'W';
|
||||
version.tag[2] = 'i';
|
||||
version.version = 8;
|
||||
|
||||
stream.write(reinterpret_cast<char*>(&version), sizeof(IwiVersion));
|
||||
stream.write(reinterpret_cast<char*>(&version), sizeof(IwiVersionHeader));
|
||||
}
|
||||
|
||||
void IwiWriter::FillHeader2D(IwiHeader& header, const Texture2D& texture)
|
||||
@@ -96,7 +96,7 @@ void IwiWriter::DumpImage(std::ostream& stream, const Texture* texture)
|
||||
if (!texture->HasMipMaps())
|
||||
header.flags |= IMG_FLAG_NOMIPMAPS;
|
||||
|
||||
auto currentFileSize = sizeof(IwiVersion) + sizeof(IwiHeader);
|
||||
auto currentFileSize = sizeof(IwiVersionHeader) + sizeof(IwiHeader);
|
||||
|
||||
const auto textureMipCount = texture->HasMipMaps() ? texture->GetMipMapCount() : 1;
|
||||
for (auto currentMipLevel = textureMipCount - 1; currentMipLevel >= 0; currentMipLevel--)
|
||||
|
||||
@@ -1,11 +1,11 @@
|
||||
#pragma once
|
||||
|
||||
#include "IImageWriter.h"
|
||||
#include "Image/IwiTypes.h"
|
||||
#include "ImageWriter.h"
|
||||
|
||||
namespace iwi8
|
||||
namespace image::iwi8
|
||||
{
|
||||
class IwiWriter final : public IImageWriter
|
||||
class IwiWriter final : public ImageWriter
|
||||
{
|
||||
static IwiFormat GetIwiFormatForImageFormat(const ImageFormat* imageFormat);
|
||||
|
||||
@@ -27,4 +27,4 @@ namespace iwi8
|
||||
std::string GetFileExtension() override;
|
||||
void DumpImage(std::ostream& stream, const Texture* texture) override;
|
||||
};
|
||||
} // namespace iwi8
|
||||
} // namespace image::iwi8
|
||||
|
||||
@@ -4,6 +4,8 @@
|
||||
#include <cassert>
|
||||
#include <cstring>
|
||||
|
||||
namespace image
|
||||
{
|
||||
// ==============================================
|
||||
// ================= Texture ====================
|
||||
// ==============================================
|
||||
@@ -441,3 +443,4 @@ const uint8_t* Texture3D::GetBufferForMipLevel(const int mipLevel, const int fac
|
||||
|
||||
return &m_data[bufferOffset];
|
||||
}
|
||||
} // namespace image
|
||||
|
||||
@@ -3,6 +3,8 @@
|
||||
|
||||
#include <cstdint>
|
||||
|
||||
namespace image
|
||||
{
|
||||
enum class TextureType : std::uint8_t
|
||||
{
|
||||
T_2D,
|
||||
@@ -130,3 +132,4 @@ public:
|
||||
|
||||
[[nodiscard]] int GetMipMapCount() const override;
|
||||
};
|
||||
} // namespace image
|
||||
|
||||
@@ -2,6 +2,8 @@
|
||||
|
||||
#include <cassert>
|
||||
|
||||
namespace image
|
||||
{
|
||||
constexpr uint64_t TextureConverter::Mask1(const unsigned length)
|
||||
{
|
||||
if (length >= sizeof(uint64_t) * 8)
|
||||
@@ -192,8 +194,8 @@ void TextureConverter::ConvertUnsignedToUnsigned()
|
||||
|
||||
SetPixelFunctions(inputFormat->m_bits_per_pixel, outputFormat->m_bits_per_pixel);
|
||||
|
||||
if (inputFormat->m_r_size == outputFormat->m_r_size && inputFormat->m_g_size == outputFormat->m_g_size && inputFormat->m_b_size == outputFormat->m_b_size
|
||||
&& inputFormat->m_a_size == outputFormat->m_a_size)
|
||||
if (inputFormat->m_r_size == outputFormat->m_r_size && inputFormat->m_g_size == outputFormat->m_g_size
|
||||
&& inputFormat->m_b_size == outputFormat->m_b_size && inputFormat->m_a_size == outputFormat->m_a_size)
|
||||
{
|
||||
ReorderUnsignedToUnsigned();
|
||||
}
|
||||
@@ -220,3 +222,4 @@ std::unique_ptr<Texture> TextureConverter::Convert()
|
||||
|
||||
return std::move(m_output_texture);
|
||||
}
|
||||
} // namespace image
|
||||
|
||||
@@ -5,6 +5,8 @@
|
||||
#include <functional>
|
||||
#include <memory>
|
||||
|
||||
namespace image
|
||||
{
|
||||
class TextureConverter
|
||||
{
|
||||
public:
|
||||
@@ -29,3 +31,4 @@ private:
|
||||
const ImageFormat* m_input_format;
|
||||
const ImageFormat* m_output_format;
|
||||
};
|
||||
} // namespace image
|
||||
|
||||
@@ -12,6 +12,7 @@
|
||||
#include <iostream>
|
||||
|
||||
using namespace IW3;
|
||||
using namespace image;
|
||||
|
||||
namespace
|
||||
{
|
||||
@@ -38,7 +39,7 @@ namespace
|
||||
if (!file.IsOpen())
|
||||
return AssetCreationResult::NoAction();
|
||||
|
||||
const auto texture = dds::LoadDds(*file.m_stream);
|
||||
const auto texture = image::LoadDds(*file.m_stream);
|
||||
if (!texture)
|
||||
{
|
||||
con::error("Failed to load dds file for image asset \"{}\"", assetName);
|
||||
@@ -91,11 +92,11 @@ namespace
|
||||
loadDef->levelCount = static_cast<char>(mipCount);
|
||||
loadDef->flags = 0;
|
||||
if (!texture->HasMipMaps())
|
||||
loadDef->flags |= iwi6::IMG_FLAG_NOMIPMAPS;
|
||||
loadDef->flags |= image::iwi6::IMG_FLAG_NOMIPMAPS;
|
||||
if (texture->GetTextureType() == TextureType::T_CUBE)
|
||||
loadDef->flags |= iwi6::IMG_FLAG_CUBEMAP;
|
||||
loadDef->flags |= image::iwi6::IMG_FLAG_CUBEMAP;
|
||||
if (texture->GetTextureType() == TextureType::T_3D)
|
||||
loadDef->flags |= iwi6::IMG_FLAG_VOLMAP;
|
||||
loadDef->flags |= image::iwi6::IMG_FLAG_VOLMAP;
|
||||
loadDef->dimensions[0] = image->width;
|
||||
loadDef->dimensions[1] = image->height;
|
||||
loadDef->dimensions[2] = image->depth;
|
||||
|
||||
@@ -37,7 +37,7 @@ namespace
|
||||
file.m_stream->read(fileData.get(), fileSize);
|
||||
|
||||
std::istringstream ss(std::string(fileData.get(), fileSize));
|
||||
const auto texture = iwi::LoadIwi(ss);
|
||||
const auto texture = image::LoadIwi(ss);
|
||||
if (!texture)
|
||||
{
|
||||
con::error("Failed to load texture from: {}", fileName);
|
||||
|
||||
@@ -38,7 +38,7 @@ namespace
|
||||
const auto dataHash = static_cast<unsigned>(crc32(0u, reinterpret_cast<const Bytef*>(fileData.get()), static_cast<unsigned>(fileSize)));
|
||||
|
||||
std::istringstream ss(std::string(fileData.get(), fileSize));
|
||||
const auto texture = iwi::LoadIwi(ss);
|
||||
const auto texture = image::LoadIwi(ss);
|
||||
if (!texture)
|
||||
{
|
||||
con::error("Failed to load texture from: {}", fileName);
|
||||
|
||||
15
src/ObjLoading/Image/ImageLoaderCommon.cpp
Normal file
15
src/ObjLoading/Image/ImageLoaderCommon.cpp
Normal file
@@ -0,0 +1,15 @@
|
||||
#include "ImageLoaderCommon.h"
|
||||
|
||||
namespace image
|
||||
{
|
||||
std::optional<AssetCreationResult> CommonImageLoaderResult::GetResultIfCancelled() const
|
||||
{
|
||||
if (m_failure)
|
||||
return AssetCreationResult::Failure();
|
||||
|
||||
if (!m_texture)
|
||||
return AssetCreationResult::NoAction();
|
||||
|
||||
return std::nullopt;
|
||||
}
|
||||
} // namespace image
|
||||
23
src/ObjLoading/Image/ImageLoaderCommon.h
Normal file
23
src/ObjLoading/Image/ImageLoaderCommon.h
Normal file
@@ -0,0 +1,23 @@
|
||||
#pragma once
|
||||
|
||||
#include "Asset/AssetCreationResult.h"
|
||||
#include "Image/IwiTypes.h"
|
||||
#include "Image/Texture.h"
|
||||
|
||||
#include <memory>
|
||||
#include <optional>
|
||||
#include <string>
|
||||
|
||||
namespace image
|
||||
{
|
||||
struct CommonImageLoaderResult
|
||||
{
|
||||
std::optional<AssetCreationResult> GetResultIfCancelled() const;
|
||||
|
||||
bool m_failure;
|
||||
std::string m_iwi_path;
|
||||
std::unique_ptr<Texture> m_texture;
|
||||
};
|
||||
|
||||
CommonImageLoaderResult LoadImageCommon();
|
||||
} // namespace image
|
||||
@@ -16,6 +16,7 @@
|
||||
#include <format>
|
||||
|
||||
using namespace IW3;
|
||||
using namespace image;
|
||||
|
||||
namespace
|
||||
{
|
||||
@@ -26,15 +27,15 @@ namespace
|
||||
const auto& loadDef = *image.texture.loadDef;
|
||||
textureLoader.Width(loadDef.dimensions[0]).Height(loadDef.dimensions[1]).Depth(loadDef.dimensions[2]);
|
||||
|
||||
if (loadDef.flags & iwi6::IMG_FLAG_VOLMAP)
|
||||
if (loadDef.flags & image::iwi6::IMG_FLAG_VOLMAP)
|
||||
textureLoader.Type(TextureType::T_3D);
|
||||
else if (loadDef.flags & iwi6::IMG_FLAG_CUBEMAP)
|
||||
else if (loadDef.flags & image::iwi6::IMG_FLAG_CUBEMAP)
|
||||
textureLoader.Type(TextureType::T_CUBE);
|
||||
else
|
||||
textureLoader.Type(TextureType::T_2D);
|
||||
|
||||
textureLoader.Format(static_cast<oat::D3DFORMAT>(loadDef.format));
|
||||
textureLoader.HasMipMaps(!(loadDef.flags & iwi6::IMG_FLAG_NOMIPMAPS));
|
||||
textureLoader.HasMipMaps(!(loadDef.flags & image::iwi6::IMG_FLAG_NOMIPMAPS));
|
||||
return textureLoader.LoadTexture(loadDef.data);
|
||||
}
|
||||
|
||||
@@ -48,7 +49,7 @@ namespace
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
return iwi::LoadIwi(*filePathImage.m_stream);
|
||||
return image::LoadIwi(*filePathImage.m_stream);
|
||||
}
|
||||
|
||||
std::unique_ptr<Texture> LoadImageData(ISearchPath& searchPath, const GfxImage& image)
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
|
||||
#include "Dumping/AbstractAssetDumper.h"
|
||||
#include "Game/IW3/IW3.h"
|
||||
#include "Image/IImageWriter.h"
|
||||
#include "Image/ImageWriter.h"
|
||||
|
||||
#include <memory>
|
||||
|
||||
@@ -17,6 +17,6 @@ namespace image
|
||||
void DumpAsset(AssetDumpingContext& context, const XAssetInfo<IW3::AssetImage::Type>& asset) override;
|
||||
|
||||
private:
|
||||
std::unique_ptr<IImageWriter> m_writer;
|
||||
std::unique_ptr<ImageWriter> m_writer;
|
||||
};
|
||||
} // namespace image
|
||||
|
||||
@@ -13,6 +13,7 @@
|
||||
#include <format>
|
||||
|
||||
using namespace IW4;
|
||||
using namespace image;
|
||||
|
||||
namespace
|
||||
{
|
||||
@@ -23,15 +24,15 @@ namespace
|
||||
const auto& loadDef = *image.texture.loadDef;
|
||||
textureLoader.Width(image.width).Height(image.height).Depth(image.depth);
|
||||
|
||||
if ((loadDef.flags & iwi8::IMG_FLAG_MAPTYPE_MASK) == iwi8::IMG_FLAG_MAPTYPE_3D)
|
||||
if ((loadDef.flags & image::iwi8::IMG_FLAG_MAPTYPE_MASK) == image::iwi8::IMG_FLAG_MAPTYPE_3D)
|
||||
textureLoader.Type(TextureType::T_3D);
|
||||
else if ((loadDef.flags & iwi8::IMG_FLAG_MAPTYPE_MASK) == iwi8::IMG_FLAG_MAPTYPE_CUBE)
|
||||
else if ((loadDef.flags & image::iwi8::IMG_FLAG_MAPTYPE_MASK) == image::iwi8::IMG_FLAG_MAPTYPE_CUBE)
|
||||
textureLoader.Type(TextureType::T_CUBE);
|
||||
else
|
||||
textureLoader.Type(TextureType::T_2D);
|
||||
|
||||
textureLoader.Format(static_cast<oat::D3DFORMAT>(loadDef.format));
|
||||
textureLoader.HasMipMaps(!(loadDef.flags & iwi8::IMG_FLAG_NOMIPMAPS));
|
||||
textureLoader.HasMipMaps(!(loadDef.flags & image::iwi8::IMG_FLAG_NOMIPMAPS));
|
||||
return textureLoader.LoadTexture(loadDef.data);
|
||||
}
|
||||
|
||||
@@ -45,7 +46,7 @@ namespace
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
return iwi::LoadIwi(*filePathImage.m_stream);
|
||||
return image::LoadIwi(*filePathImage.m_stream);
|
||||
}
|
||||
|
||||
std::unique_ptr<Texture> LoadImageData(ISearchPath& searchPath, const GfxImage& image)
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
|
||||
#include "Dumping/AbstractAssetDumper.h"
|
||||
#include "Game/IW4/IW4.h"
|
||||
#include "Image/IImageWriter.h"
|
||||
#include "Image/ImageWriter.h"
|
||||
|
||||
#include <memory>
|
||||
|
||||
@@ -17,6 +17,6 @@ namespace image
|
||||
void DumpAsset(AssetDumpingContext& context, const XAssetInfo<IW4::AssetImage::Type>& asset) override;
|
||||
|
||||
private:
|
||||
std::unique_ptr<IImageWriter> m_writer;
|
||||
std::unique_ptr<ImageWriter> m_writer;
|
||||
};
|
||||
} // namespace image
|
||||
|
||||
@@ -13,6 +13,7 @@
|
||||
#include <format>
|
||||
|
||||
using namespace IW5;
|
||||
using namespace image;
|
||||
|
||||
namespace
|
||||
{
|
||||
@@ -24,15 +25,15 @@ namespace
|
||||
|
||||
textureLoader.Width(image.width).Height(image.height).Depth(image.depth);
|
||||
|
||||
if ((loadDef.flags & iwi8::IMG_FLAG_MAPTYPE_MASK) == iwi8::IMG_FLAG_MAPTYPE_3D)
|
||||
if ((loadDef.flags & image::iwi8::IMG_FLAG_MAPTYPE_MASK) == image::iwi8::IMG_FLAG_MAPTYPE_3D)
|
||||
textureLoader.Type(TextureType::T_3D);
|
||||
else if ((loadDef.flags & iwi8::IMG_FLAG_MAPTYPE_MASK) == iwi8::IMG_FLAG_MAPTYPE_CUBE)
|
||||
else if ((loadDef.flags & image::iwi8::IMG_FLAG_MAPTYPE_MASK) == image::iwi8::IMG_FLAG_MAPTYPE_CUBE)
|
||||
textureLoader.Type(TextureType::T_CUBE);
|
||||
else
|
||||
textureLoader.Type(TextureType::T_2D);
|
||||
|
||||
textureLoader.Format(static_cast<oat::D3DFORMAT>(loadDef.format));
|
||||
textureLoader.HasMipMaps(!(loadDef.flags & iwi8::IMG_FLAG_NOMIPMAPS));
|
||||
textureLoader.HasMipMaps(!(loadDef.flags & image::iwi8::IMG_FLAG_NOMIPMAPS));
|
||||
return textureLoader.LoadTexture(loadDef.data);
|
||||
}
|
||||
|
||||
@@ -46,7 +47,7 @@ namespace
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
return iwi::LoadIwi(*filePathImage.m_stream);
|
||||
return image::LoadIwi(*filePathImage.m_stream);
|
||||
}
|
||||
|
||||
std::unique_ptr<Texture> LoadImageData(ISearchPath& searchPath, const GfxImage& image)
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
|
||||
#include "Dumping/AbstractAssetDumper.h"
|
||||
#include "Game/IW5/IW5.h"
|
||||
#include "Image/IImageWriter.h"
|
||||
#include "Image/ImageWriter.h"
|
||||
|
||||
#include <memory>
|
||||
|
||||
@@ -17,6 +17,6 @@ namespace image
|
||||
void DumpAsset(AssetDumpingContext& context, const XAssetInfo<IW5::AssetImage::Type>& asset) override;
|
||||
|
||||
private:
|
||||
std::unique_ptr<IImageWriter> m_writer;
|
||||
std::unique_ptr<ImageWriter> m_writer;
|
||||
};
|
||||
} // namespace image
|
||||
|
||||
@@ -13,6 +13,7 @@
|
||||
#include <format>
|
||||
|
||||
using namespace T5;
|
||||
using namespace image;
|
||||
|
||||
namespace
|
||||
{
|
||||
@@ -23,15 +24,15 @@ namespace
|
||||
const auto& loadDef = *image.texture.loadDef;
|
||||
textureLoader.Width(image.width).Height(image.height).Depth(image.depth);
|
||||
|
||||
if (loadDef.flags & iwi13::IMG_FLAG_VOLMAP)
|
||||
if (loadDef.flags & image::iwi13::IMG_FLAG_VOLMAP)
|
||||
textureLoader.Type(TextureType::T_3D);
|
||||
else if (loadDef.flags & iwi13::IMG_FLAG_CUBEMAP)
|
||||
else if (loadDef.flags & image::iwi13::IMG_FLAG_CUBEMAP)
|
||||
textureLoader.Type(TextureType::T_CUBE);
|
||||
else
|
||||
textureLoader.Type(TextureType::T_2D);
|
||||
|
||||
textureLoader.Format(static_cast<oat::D3DFORMAT>(loadDef.format));
|
||||
textureLoader.HasMipMaps(!(loadDef.flags & iwi13::IMG_FLAG_NOMIPMAPS));
|
||||
textureLoader.HasMipMaps(!(loadDef.flags & image::iwi13::IMG_FLAG_NOMIPMAPS));
|
||||
return textureLoader.LoadTexture(loadDef.data);
|
||||
}
|
||||
|
||||
@@ -45,7 +46,7 @@ namespace
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
return iwi::LoadIwi(*filePathImage.m_stream);
|
||||
return image::LoadIwi(*filePathImage.m_stream);
|
||||
}
|
||||
|
||||
std::unique_ptr<Texture> LoadImageData(ISearchPath& searchPath, const GfxImage& image)
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
|
||||
#include "Dumping/AbstractAssetDumper.h"
|
||||
#include "Game/T5/T5.h"
|
||||
#include "Image/IImageWriter.h"
|
||||
#include "Image/ImageWriter.h"
|
||||
|
||||
#include <memory>
|
||||
|
||||
@@ -17,6 +17,6 @@ namespace image
|
||||
void DumpAsset(AssetDumpingContext& context, const XAssetInfo<T5::AssetImage::Type>& asset) override;
|
||||
|
||||
private:
|
||||
std::unique_ptr<IImageWriter> m_writer;
|
||||
std::unique_ptr<ImageWriter> m_writer;
|
||||
};
|
||||
} // namespace image
|
||||
|
||||
@@ -14,6 +14,7 @@
|
||||
#include <format>
|
||||
|
||||
using namespace T6;
|
||||
using namespace image;
|
||||
|
||||
namespace
|
||||
{
|
||||
@@ -24,15 +25,15 @@ namespace
|
||||
const auto& loadDef = *image.texture.loadDef;
|
||||
textureLoader.Width(image.width).Height(image.height).Depth(image.depth);
|
||||
|
||||
if (loadDef.flags & iwi27::IMG_FLAG_VOLMAP)
|
||||
if (loadDef.flags & image::iwi27::IMG_FLAG_VOLMAP)
|
||||
textureLoader.Type(TextureType::T_3D);
|
||||
else if (loadDef.flags & iwi27::IMG_FLAG_CUBEMAP)
|
||||
else if (loadDef.flags & image::iwi27::IMG_FLAG_CUBEMAP)
|
||||
textureLoader.Type(TextureType::T_CUBE);
|
||||
else
|
||||
textureLoader.Type(TextureType::T_2D);
|
||||
|
||||
textureLoader.Format(static_cast<oat::DXGI_FORMAT>(loadDef.format));
|
||||
textureLoader.HasMipMaps(!(loadDef.flags & iwi27::IMG_FLAG_NOMIPMAPS));
|
||||
textureLoader.HasMipMaps(!(loadDef.flags & image::iwi27::IMG_FLAG_NOMIPMAPS));
|
||||
return textureLoader.LoadTexture(loadDef.data);
|
||||
}
|
||||
|
||||
@@ -46,7 +47,7 @@ namespace
|
||||
|
||||
if (ipakStream)
|
||||
{
|
||||
auto loadedTexture = iwi::LoadIwi(*ipakStream);
|
||||
auto loadedTexture = image::LoadIwi(*ipakStream);
|
||||
ipakStream->close();
|
||||
|
||||
if (loadedTexture != nullptr)
|
||||
@@ -63,7 +64,7 @@ namespace
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
return iwi::LoadIwi(*filePathImage.m_stream);
|
||||
return image::LoadIwi(*filePathImage.m_stream);
|
||||
}
|
||||
|
||||
std::unique_ptr<Texture> LoadImageData(ISearchPath& searchPath, const GfxImage& image)
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
|
||||
#include "Dumping/AbstractAssetDumper.h"
|
||||
#include "Game/T6/T6.h"
|
||||
#include "Image/IImageWriter.h"
|
||||
#include "Image/ImageWriter.h"
|
||||
|
||||
#include <memory>
|
||||
|
||||
@@ -17,6 +17,6 @@ namespace image
|
||||
void DumpAsset(AssetDumpingContext& context, const XAssetInfo<T6::AssetImage::Type>& asset) override;
|
||||
|
||||
private:
|
||||
std::unique_ptr<IImageWriter> m_writer;
|
||||
std::unique_ptr<ImageWriter> m_writer;
|
||||
};
|
||||
} // namespace image
|
||||
|
||||
Reference in New Issue
Block a user