diff --git a/src/ObjWriting/Game/IW4/AssetDumpers/AssetDumperVertexDecl.cpp b/src/ObjWriting/Game/IW4/AssetDumpers/AssetDumperVertexDecl.cpp deleted file mode 100644 index 4fb57343..00000000 --- a/src/ObjWriting/Game/IW4/AssetDumpers/AssetDumperVertexDecl.cpp +++ /dev/null @@ -1,12 +0,0 @@ -#include "AssetDumperVertexDecl.h" - -using namespace IW4; - -bool AssetDumperVertexDecl::ShouldDump(XAssetInfo* asset) -{ - return true; -} - -void AssetDumperVertexDecl::DumpAsset(AssetDumpingContext& context, XAssetInfo* asset) -{ -} diff --git a/src/ObjWriting/Game/IW4/AssetDumpers/AssetDumperVertexDecl.h b/src/ObjWriting/Game/IW4/AssetDumpers/AssetDumperVertexDecl.h deleted file mode 100644 index ac89c6c1..00000000 --- a/src/ObjWriting/Game/IW4/AssetDumpers/AssetDumperVertexDecl.h +++ /dev/null @@ -1,14 +0,0 @@ -#pragma once - -#include "Dumping/AbstractAssetDumper.h" -#include "Game/IW4/IW4.h" - -namespace IW4 -{ - class AssetDumperVertexDecl final : public AbstractAssetDumper - { - protected: - bool ShouldDump(XAssetInfo* asset) override; - void DumpAsset(AssetDumpingContext& context, XAssetInfo* asset) override; - }; -} diff --git a/src/ObjWriting/Game/IW4/ZoneDumperIW4.cpp b/src/ObjWriting/Game/IW4/ZoneDumperIW4.cpp index b7fafc17..606aea58 100644 --- a/src/ObjWriting/Game/IW4/ZoneDumperIW4.cpp +++ b/src/ObjWriting/Game/IW4/ZoneDumperIW4.cpp @@ -21,7 +21,6 @@ #include "AssetDumpers/AssetDumperTechniqueSet.h" #include "AssetDumpers/AssetDumperTracer.h" #include "AssetDumpers/AssetDumperVehicle.h" -#include "AssetDumpers/AssetDumperVertexDecl.h" #include "AssetDumpers/AssetDumperVertexShader.h" #include "AssetDumpers/AssetDumperWeapon.h" #include "AssetDumpers/AssetDumperXModel.h" @@ -51,7 +50,6 @@ bool ZoneDumper::DumpZone(AssetDumpingContext& context) const // DUMP_ASSET_POOL(AssetDumperMaterial, m_material, ASSET_TYPE_MATERIAL) DUMP_ASSET_POOL(AssetDumperPixelShader, m_material_pixel_shader, ASSET_TYPE_PIXELSHADER) DUMP_ASSET_POOL(AssetDumperVertexShader, m_material_vertex_shader, ASSET_TYPE_VERTEXSHADER) - DUMP_ASSET_POOL(AssetDumperVertexDecl, m_material_vertex_decl, ASSET_TYPE_VERTEXDECL) DUMP_ASSET_POOL(AssetDumperTechniqueSet, m_technique_set, ASSET_TYPE_TECHNIQUE_SET) DUMP_ASSET_POOL(AssetDumperGfxImage, m_image, ASSET_TYPE_IMAGE) // DUMP_ASSET_POOL(AssetDumpersnd_alias_list_t, m_sound, ASSET_TYPE_SOUND)