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mirror of https://github.com/Laupetin/OpenAssetTools.git synced 2026-05-25 02:51:43 +00:00

feat: add iw3 gfxlight dumper and loader

This commit is contained in:
njohnson
2026-04-30 18:53:56 -04:00
committed by Jan Laupetin
parent fb3a59b7b5
commit a905a6d161
7 changed files with 133 additions and 3 deletions
@@ -0,0 +1,25 @@
#include "LightDefDumperIW3.h"
#include "LightDef/LightDefCommon.h"
using namespace IW3;
namespace light_def
{
void DumperIW3::DumpAsset(AssetDumpingContext& context, const XAssetInfo<AssetLightDef::Type>& asset)
{
const auto* lightDef = asset.Asset();
const auto assetFile = context.OpenAssetFile(GetFileNameForAsset(asset.m_name));
if (!assetFile || lightDef->attenuation.image == nullptr || lightDef->attenuation.image->name == nullptr)
return;
auto& stream = *assetFile;
const auto* imageName = lightDef->attenuation.image->name;
if (imageName[0] == ',')
imageName = &imageName[1];
stream << lightDef->attenuation.samplerState << imageName << static_cast<char>(lightDef->lmapLookupStart);
}
} // namespace light_def
@@ -0,0 +1,13 @@
#pragma once
#include "Dumping/AbstractAssetDumper.h"
#include "Game/IW3/IW3.h"
namespace light_def
{
class DumperIW3 final : public AbstractAssetDumper<IW3::AssetLightDef>
{
protected:
void DumpAsset(AssetDumpingContext& context, const XAssetInfo<IW3::AssetLightDef::Type>& asset) override;
};
} // namespace light_def
+2 -1
View File
@@ -4,6 +4,7 @@
#include "Game/IW3/Techset/TechsetDumperIW3.h"
#include "Game/IW3/XModel/XModelDumperIW3.h"
#include "Image/ImageDumperIW3.h"
#include "LightDef/LightDefDumperIW3.h"
#include "Localize/LocalizeDumperIW3.h"
#include "Maps/MapEntsDumperIW3.h"
#include "PhysPreset/PhysPresetInfoStringDumperIW3.h"
@@ -37,7 +38,7 @@ void ObjWriter::RegisterAssetDumpers(AssetDumpingContext& context)
// REGISTER_DUMPER(AssetDumperGameWorldMp)
RegisterAssetDumper(std::make_unique<map_ents::DumperIW3>());
// REGISTER_DUMPER(AssetDumperGfxWorld)
// REGISTER_DUMPER(AssetDumperGfxLightDef)
RegisterAssetDumper(std::make_unique<light_def::DumperIW3>());
// REGISTER_DUMPER(AssetDumperFont_s)
// REGISTER_DUMPER(AssetDumperMenuList)
// REGISTER_DUMPER(AssetDumpermenuDef_t)