diff --git a/src/ObjWriting/Game/T6/ZoneDumperT6.cpp b/src/ObjWriting/Game/T6/ZoneDumperT6.cpp index 30de7a3e..ffb4113f 100644 --- a/src/ObjWriting/Game/T6/ZoneDumperT6.cpp +++ b/src/ObjWriting/Game/T6/ZoneDumperT6.cpp @@ -45,7 +45,7 @@ bool ZoneDumper::DumpZone(AssetDumpingContext& context) const DUMP_ASSET_POOL(AssetDumperPhysConstraints, m_phys_constraints, ASSET_TYPE_PHYSCONSTRAINTS) // DUMP_ASSET_POOL(AssetDumperDestructibleDef, m_destructible_def, ASSET_TYPE_DESTRUCTIBLEDEF) // DUMP_ASSET_POOL(AssetDumperXAnimParts, m_xanim_parts, ASSET_TYPE_XANIMPARTS) - // DUMP_ASSET_POOL(AssetDumperXModel, m_xmodel, ASSET_TYPE_XMODEL) + DUMP_ASSET_POOL(AssetDumperXModel, m_xmodel, ASSET_TYPE_XMODEL) // DUMP_ASSET_POOL(AssetDumperMaterial, m_material, ASSET_TYPE_MATERIAL) // DUMP_ASSET_POOL(AssetDumperTechniqueSet, m_technique_set, ASSET_TYPE_TECHNIQUE_SET) DUMP_ASSET_POOL(AssetDumperGfxImage, m_image, ASSET_TYPE_IMAGE)