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chore: parse includes and assetlists while parsing zone definition

This commit is contained in:
Jan
2025-01-01 18:13:23 +01:00
parent 9852f52a15
commit aa212e0958
74 changed files with 530 additions and 437 deletions

View File

@@ -0,0 +1,20 @@
#pragma once
#include "AssetList.h"
#include "Csv/CsvStream.h"
#include "Game/IGame.h"
#include "Zone/AssetNameResolver.h"
#include <iostream>
class AssetListOutputStream
{
public:
AssetListOutputStream(std::ostream& stream, GameId game);
void WriteEntry(const AssetListEntry& entry);
private:
CsvOutputStream m_stream;
const IAssetNameResolver* m_asset_name_resolver;
};