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mirror of https://github.com/Laupetin/OpenAssetTools.git synced 2026-02-14 03:13:03 +00:00

refactor: introduce subasset loading

This commit is contained in:
Jan Laupetin
2026-02-05 16:25:00 +00:00
parent 1be411b371
commit aa47ffa629
255 changed files with 1668 additions and 3132 deletions

View File

@@ -236,76 +236,6 @@ namespace T6
struct FootstepTableDef;
struct FootstepFXTableDef;
enum XAssetType
{
ASSET_TYPE_XMODELPIECES = 0x0,
ASSET_TYPE_PHYSPRESET = 0x1,
ASSET_TYPE_PHYSCONSTRAINTS = 0x2,
ASSET_TYPE_DESTRUCTIBLEDEF = 0x3,
ASSET_TYPE_XANIMPARTS = 0x4,
ASSET_TYPE_XMODEL = 0x5,
ASSET_TYPE_MATERIAL = 0x6,
ASSET_TYPE_TECHNIQUE_SET = 0x7,
ASSET_TYPE_IMAGE = 0x8,
ASSET_TYPE_SOUND = 0x9,
ASSET_TYPE_SOUND_PATCH = 0xA,
ASSET_TYPE_CLIPMAP = 0xB,
ASSET_TYPE_CLIPMAP_PVS = 0xC,
ASSET_TYPE_COMWORLD = 0xD,
ASSET_TYPE_GAMEWORLD_SP = 0xE,
ASSET_TYPE_GAMEWORLD_MP = 0xF,
ASSET_TYPE_MAP_ENTS = 0x10,
ASSET_TYPE_GFXWORLD = 0x11,
ASSET_TYPE_LIGHT_DEF = 0x12,
ASSET_TYPE_UI_MAP = 0x13,
ASSET_TYPE_FONT = 0x14,
ASSET_TYPE_FONTICON = 0x15,
ASSET_TYPE_MENULIST = 0x16,
ASSET_TYPE_MENU = 0x17,
ASSET_TYPE_LOCALIZE_ENTRY = 0x18,
ASSET_TYPE_WEAPON = 0x19,
ASSET_TYPE_WEAPONDEF = 0x1A,
ASSET_TYPE_WEAPON_VARIANT = 0x1B,
ASSET_TYPE_WEAPON_FULL = 0x1C,
ASSET_TYPE_ATTACHMENT = 0x1D,
ASSET_TYPE_ATTACHMENT_UNIQUE = 0x1E,
ASSET_TYPE_WEAPON_CAMO = 0x1F,
ASSET_TYPE_SNDDRIVER_GLOBALS = 0x20,
ASSET_TYPE_FX = 0x21,
ASSET_TYPE_IMPACT_FX = 0x22,
ASSET_TYPE_AITYPE = 0x23,
ASSET_TYPE_MPTYPE = 0x24,
ASSET_TYPE_MPBODY = 0x25,
ASSET_TYPE_MPHEAD = 0x26,
ASSET_TYPE_CHARACTER = 0x27,
ASSET_TYPE_XMODELALIAS = 0x28,
ASSET_TYPE_RAWFILE = 0x29,
ASSET_TYPE_STRINGTABLE = 0x2A,
ASSET_TYPE_LEADERBOARD = 0x2B,
ASSET_TYPE_XGLOBALS = 0x2C,
ASSET_TYPE_DDL = 0x2D,
ASSET_TYPE_GLASSES = 0x2E,
ASSET_TYPE_EMBLEMSET = 0x2F,
ASSET_TYPE_SCRIPTPARSETREE = 0x30,
ASSET_TYPE_KEYVALUEPAIRS = 0x31,
ASSET_TYPE_VEHICLEDEF = 0x32,
ASSET_TYPE_MEMORYBLOCK = 0x33,
ASSET_TYPE_ADDON_MAP_ENTS = 0x34,
ASSET_TYPE_TRACER = 0x35,
ASSET_TYPE_SKINNEDVERTS = 0x36,
ASSET_TYPE_QDB = 0x37,
ASSET_TYPE_SLUG = 0x38,
ASSET_TYPE_FOOTSTEP_TABLE = 0x39,
ASSET_TYPE_FOOTSTEPFX_TABLE = 0x3A,
ASSET_TYPE_ZBARRIER = 0x3B,
ASSET_TYPE_COUNT = 0x3C,
ASSET_TYPE_STRING = 0x3C,
ASSET_TYPE_ASSETLIST = 0x3D,
ASSET_TYPE_REPORT = 0x3E,
ASSET_TYPE_DEPEND = 0x3F,
ASSET_TYPE_FULL_COUNT = 0x40,
};
enum XFileBlock
{
XFILE_BLOCK_TEMP,