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refactor: introduce subasset loading
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@@ -1109,11 +1109,6 @@ namespace
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namespace material
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{
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DecompilingGdtDumperIW4::DecompilingGdtDumperIW4(const AssetPool<AssetMaterial::Type>& pool)
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: AbstractAssetDumper(pool)
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{
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}
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void DecompilingGdtDumperIW4::DumpAsset(AssetDumpingContext& context, const XAssetInfo<AssetMaterial::Type>& asset)
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{
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if (!context.m_gdt)
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