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refactor: introduce subasset loading
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@@ -7,9 +7,6 @@ namespace phys_preset
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{
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class InfoStringDumperIW4 final : public AbstractAssetDumper<IW4::AssetPhysPreset>
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{
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public:
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explicit InfoStringDumperIW4(const AssetPool<IW4::AssetPhysPreset::Type>& pool);
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protected:
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void DumpAsset(AssetDumpingContext& context, const XAssetInfo<IW4::AssetPhysPreset::Type>& asset) override;
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};
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