refactor: introduce subasset loading

This commit is contained in:
Jan Laupetin
2026-02-05 18:17:15 +01:00
parent 1be411b371
commit aa47ffa629
255 changed files with 1668 additions and 3132 deletions
@@ -25,11 +25,6 @@ namespace
namespace sound
{
LoadedSoundDumperIW5::LoadedSoundDumperIW5(const AssetPool<AssetLoadedSound::Type>& pool)
: AbstractAssetDumper(pool)
{
}
void LoadedSoundDumperIW5::DumpAsset(AssetDumpingContext& context, const XAssetInfo<AssetLoadedSound::Type>& asset)
{
const auto* loadedSound = asset.Asset();
@@ -7,9 +7,6 @@ namespace sound
{
class LoadedSoundDumperIW5 final : public AbstractAssetDumper<IW5::AssetLoadedSound>
{
public:
explicit LoadedSoundDumperIW5(const AssetPool<IW5::AssetLoadedSound::Type>& pool);
protected:
void DumpAsset(AssetDumpingContext& context, const XAssetInfo<IW5::AssetLoadedSound::Type>& asset) override;
};