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refactor: introduce subasset loading
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@@ -50,11 +50,6 @@ namespace
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namespace z_barrier
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{
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DumperT6::DumperT6(const AssetPool<AssetZBarrier::Type>& pool)
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: AbstractAssetDumper(pool)
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{
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}
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void DumperT6::DumpAsset(AssetDumpingContext& context, const XAssetInfo<AssetZBarrier::Type>& asset)
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{
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// Only dump raw when no gdt available
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