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mirror of https://github.com/Laupetin/OpenAssetTools.git synced 2026-03-16 01:43:04 +00:00

refactor: introduce subasset loading

This commit is contained in:
Jan Laupetin
2026-02-05 16:25:00 +00:00
parent 1be411b371
commit aa47ffa629
255 changed files with 1668 additions and 3132 deletions

View File

@@ -854,11 +854,6 @@ namespace
namespace xmodel
{
CLASS_NAME::CLASS_NAME (const AssetPool<GAME::AssetXModel::Type>& pool)
: AbstractAssetDumper(pool)
{
}
void CLASS_NAME::DumpAsset(AssetDumpingContext& context, const XAssetInfo<AssetXModel::Type>& asset)
{
DumpXModelJson(context, asset);

View File

@@ -19,9 +19,6 @@ namespace xmodel
{
class CLASS_NAME final : public AbstractAssetDumper<GAME::AssetXModel>
{
public:
explicit CLASS_NAME (const AssetPool<GAME::AssetXModel::Type>& pool);
protected:
void DumpAsset(AssetDumpingContext& context, const XAssetInfo<GAME::AssetXModel::Type>& asset) override;
};